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Contributor
Originally Posted by
TehCheat
I actually like the idea of a more bold highlight when you hover over a map so it's obvious which ones match the one you're hovering over, but still keep the colored highlighting otherwise.
If I understand correctly the second method should looks like this:
(it will highlight it no matter it is stacked (3) or not)

Originally Posted by
TehCheat
As far as map tier, get the drop level. The item filter stuff gets it from baseItemTypes.day like this:
PHP Code:
var baseItemType = gameController.Files.BaseItemTypes.Translate(entity.Path);
if (baseItemType == null)
return null;
var basename = baseItemType.BaseName;
var dropLevel = baseItemType.DropLevel;
Thanks, I saw that, but I don't found Tier there. So I should calculate it from drop level?
Last edited by Stridemann; 12-29-2016 at 12:48 PM.
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toadskin (1 members gave Thanks to Stridemann for this useful post)
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★ Elder ★
So, when clicking on a map, all the same maps are marked, then send them to inventory for sell.
Next step, same as before.
Instead of having multiple colors to create confusion.
Basically is the same function used by GGG to identify gems/tiers...etc, only that you don't need to type here but click.
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★ Elder ★
Originally Posted by
Stridemann
If I understand correctly the second method should looks like this:
(it will highlight it no matter it is stacked (3) or not)

Yeah, that looks nice.
Thanks, I saw that, but I don't found Tier there. So I should calculate it from drop level?
Yeah, subtract 67 from the drop level = tier. Assuming the drop level of maps is their level, which I think it is.
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Contributor
ty.
I was searching a Tier coz I would like to make a filter in options (process only tiers (min < x > max)), but I think that is useless.
I pushed this new plugin to release.
PS.
@vmv without clicking. It always highlight them.
We should test it..
In my private version it automaticaslly drop the maps into inventory) [strikethrough]We can also release that.[/strikethrough]
In this case we need to limit processing by map Tiers.
Last edited by Stridemann; 12-29-2016 at 01:17 PM.
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I can't find offsets to stash tabs inventory), so I use this way:
GameController.Game.IngameState.UIHover.Parent.Children <- here all the items of current stash (or inventory).
I found a pointer, which lead to current opened stash tab, but I can't find offsets for it. Pointerscan for 6-7 offsets it's madness..
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noneyatemp (1 members gave Thanks to Stridemann for this useful post)
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Not shaped strand ? PogChamp
Attachment 47607
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Active Member
Originally Posted by
Stridemann
I've just made a plugin for highlighting maps (by 3) that can be sold to a vendor for getting the maps higher tier. Smb need it?
PS. I have a problems with colors,
some of them is similar to each other.
Also I can't find "Tier" data (number) for an item. The Map component seems doesn't have it(

Would you be able to look at PoE Pricer Addon for PoeHud? This would greatly speed up selling crappy rares quickly.
PoE-Pricer
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Contributor
Originally Posted by
noneyatemp
Would you be able to look at PoE Pricer Addon for PoeHud? This would greatly speed up selling crappy rares quickly.
PoE-Pricer
I made a program for checking the proce of an item, but in this season it soesn't work with poe.trade..( I was trying to fix it, but it still not working.
I have no idea how to fix that.
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Active Member
Originally Posted by
Stridemann
PoE Pricer is not named correctly. What it does is when you hit CTRL+D it looks for affixes/suffixs on weapons and armor you are selling to the vendor then compares it to a list, if its junk it will go to the vendor window if it meets certain criteria then it will tell you "Good Item" and it stays in your stash.
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Contributor
we have PoE-TradeMacro and its not hard to check rares manualy. Basicaly u loot ES gloves, ES helms, rings, amulets, belts + maybe top tier boots and leave all other shit on the ground. I only use trade macro once or twice for each 10 maps cleared. Trust me its not worth time picking maximum 1c ARmor chest or EVasion helm.
Last edited by dlr5668; 12-29-2016 at 07:24 PM.
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Member
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Contributor
Originally Posted by
chonic
Just updated to the newest commit and am now getting an Error when I pick up a pair of Sorcerer Boots.
Sometimes it's happens. In earlier versions poehud just crashed with error window..
I found the source of problem. Going to fix it.
Originally Posted by
chonic
Also, items on the ground aren't showing up on the right side of my screen anymore either.
You can turn it on in Item alert settings.
Last edited by Stridemann; 12-29-2016 at 09:18 PM.
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Contributor
Did something change that forces all breaches to show up in the preload alerts in all zones (including hideout)? Using the latest public x64 build run from a clean directory.
Last edited by snowhawk; 12-29-2016 at 10:45 PM.
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Member
Originally Posted by
snowhawk
Did something change that forces all breaches to show up in the preload alerts in all zones (including hideout)? Using the latest public x64 build run from a clean directory.

I am also getting quite a few zones that show a ton of warbands stuff.
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Originally Posted by
chonic
I am also getting quite a few zones that show a ton of warbands stuff.
that usually is prophecy related.