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  1. #451
    sicktight's Avatar Member
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    Everyone should be patient. Its not like the sound for item alerter and the text alert for dangerous mobs doesnt work. Heck even preload is still there as well as xp/hr. They are just positioned wrong on the overlay atm. Just disable all the rest of the crap and use it until the offsets get updated.

    PoEHUD Overlay Updated
  2. #452
    datz's Avatar Active Member
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    Only reason I use hid is for the life bars lol

  3. #453
    Kempriol's Avatar Member
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    Hi, my Eng is not good (RU), sorry.
    If I right understand, i'll should take SRC-files and compile it in VS (omg install ~9Gb!(( ). But how can i get @offset?
    Or project is closed?
    Last edited by Kempriol; 02-16-2015 at 11:21 PM. Reason: mistakes

  4. #454
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Kempriol View Post
    Hi, my Eng is not good (RU), sorry.
    If I right understand, i'll should take SRC-files and compile it in VS (omg install ~9Gb!(( ). But how can i get @offset?
    Or project is closed?
    You don't need to install all of VS, just c#. The project isn't closed, but the people we usually rely on for updated offsets haven't had a chance to update them yet. They should be updated within the next couple of days.

  5. #455
    Kempriol's Avatar Member
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    Oh, thx! God bless google translate

  6. #456
    Shiznitttt's Avatar Member
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    :crickets: just a place marker for me

  7. #457
    TehCheat's Avatar ★ Elder ★
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    I've got my private version up and running. I'm not going to go to the trouble of finding the exact file names in HvC's version, or the offsets the way he uses them, but for those that know what they're doing, this should help.

    Changes of note:

    In Camera:
    Height from offset 8 to 0xc.
    Width from offset 4 to 8.
    Pretty sure the ZFar got pushed back a chunk, too, but I don't use it, so I don't care.
    The WorldToScreen func grabs an int at 0xbc, it got moved to 0xc0.

    In Poe_UI_BigMinimap:
    SmallMinimap from 0x96c to 0x970
    OrangeWords from 0x978 to 0x97c
    BlueWords probably moved, but I have no idea where to

    In Poe_UIElement:
    Width from 0x8F8 to 0x8FC
    Height from 0x8FC to 0x900

    That's everything for mine. No promises that it works for you guys, but it has my private one working perfectly now.

    EDIT:
    Just noticed my mouseover stuff isn't working (for me, just the itemlevel display). I'll look into that in a bit.
    Last edited by TehCheat; 02-17-2015 at 10:35 PM.

  8. Thanks Kronix (1 members gave Thanks to TehCheat for this useful post)
  9. #458
    amakkara's Avatar Member
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    Originally Posted by TehCheat View Post
    I've got my private version up and running. I'm not going to go to the trouble of finding the exact file names in HvC's version, or the offsets the way he uses them, but for those that know what they're doing, this should help.

    Changes of note:

    In Camera:
    Height from offset 8 to 0xc.
    Width from offset 4 to 8.
    Pretty sure the ZFar got pushed back a chunk, too, but I don't use it, so I don't care.
    The WorldToScreen func grabs an int at 0xbc, it got moved to 0xc0.

    In Poe_UI_BigMinimap:
    SmallMinimap from 0x96c to 0x970
    OrangeWords from 0x978 to 0x97c
    BlueWords probably moved, but I have no idea where to

    In Poe_UIElement:
    Width from 0x8F8 to 0x8FC
    Height from 0x8FC to 0x900

    That's everything for mine. No promises that it works for you guys, but it has my private one working perfectly now.

    EDIT:
    Just noticed my mouseover stuff isn't working (for me, just the itemlevel display). I'll look into that in a bit.
    Would you mind creating your own fork to github or releasing your version for the people who don't know how to fix offsets?

  10. #459
    TehCheat's Avatar ★ Elder ★
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    OK, fixed my hover ItemLevel display.

    In Poe_UI_InventoryItemIcon:
    Item from 0xB10 to 0xB14

    Poe_IngameState:
    UIHover from 0xC20 to 0xC2C
    Last edited by TehCheat; 02-18-2015 at 01:02 AM.

  11. #460
    datz's Avatar Active Member
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    dont know what any of that means but a download link will suffice

  12. #461
    MrArith's Avatar Member
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    Originally Posted by TehCheat View Post
    OK, fixed my hover ItemLevel display.

    In Poe_UI_InventoryItemIcon:
    Item from 0xB10 to 0xB14

    Poe_IngameState:
    UIHover from 0xC20 to 0xC2C
    Thanks a lot, I got it to work.

    in HvC's version I changed the following offsets according to TehCheat's notes:

    Element.cs



    public float Width
    {
    get { return M.ReadFloat(Address + 0xF4 + OffsetBuffers); }
    }


    public float Height
    {
    get { return M.ReadFloat(Address + 0xF8 + OffsetBuffers); }
    }

    Camera.cs
    public int Width
    {
    get { return M.ReadInt(Address + ; }
    }


    public int Height
    {
    get { return M.ReadInt(Address + 12); }
    }


    Also
    int addr = base.Address + 0xc0;

    And Map.cs:

    public Element SmallMinimap
    {
    get { return base.ReadObjectAt<Element>(0x168 + OffsetBuffers); }
    }


    // when this is visible, draw on large map
    public Element MapProperties
    {
    get { return base.ReadObjectAt<Element>(0x170 + OffsetBuffers); }
    }


    public Element OrangeWords
    {
    get { return base.ReadObjectAt<Element>(0x174 + OffsetBuffers); }


    This should allow health bars, and map icons, Good start.
    Last edited by MrArith; 02-18-2015 at 03:40 AM.

  13. #462
    Astorxxx's Avatar Member
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    Originally Posted by MrArith View Post
    Thanks a lot, I got it to work.

    Anyone kind enough to share it compiled into HUD exe file so rest of us who are not involved in any kind of programming can use it ?

    It would be most apreciated.

    Thanx in advance.

  14. #463
    FrankTheCrazy's Avatar Member
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    Originally Posted by Astorxxx View Post
    Anyone kind enough to share it compiled into HUD exe file so rest of us who are not involved in any kind of programming can use it ?

    It would be most apreciated.

    Thanx in advance.
    If no one has posted one when I wake up tomorrow then I will.
    MrArith forgot to turn off smiles in his post :lol:

  15. #464
    omgflexspb's Avatar Member
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    Please share working version! Can't play without HUD at bloodlines

  16. #465
    SYnotpik's Avatar Member
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    Yeah please=)

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