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  1. #3181
    blackpc's Avatar Member
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    runs great so far bro, roughly 20 maps t10-15 and no errors.

    PoEHUD Overlay Updated
  2. #3182
    aznmaster206's Avatar Member
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    how safe is this? anyone getting banned recently using this?

  3. #3183
    Silent_Warrior's Avatar Active Member
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    dps is still bugged, but no errors after several t11.
    anyone who's afraid getting banned, just do not use any tool that is against ToS - and you'll be safe 99.9%. Or just read the thread, answer for this was almost in each page...

  4. #3184
    blackpc's Avatar Member
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    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
       at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
       at PoeHUD.Poe.Components.Sockets.get_Links()
       at PoeHUD.Poe.Components.Sockets.get_IsRGB()
       at PoeHUD.Hud.Loot.ItemUsefulProperties.ShouldAlert(HashSet`1 currencyNames, ItemAlertSettings settings)
       at PoeHUD.Hud.Loot.ItemAlertPlugin.OnEntityAdded(EntityWrapper entity)
       at System.Action`1.Invoke(T obj)
       at PoeHUD.Models.EntityListWrapper.RefreshState()
       at PoeHUD.Controllers.GameController.RefreshState()
       at PoeHUD.Hud.ExternalOverlay.OnRender()
       at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
       at PoeHUD.Hud.UI.Graphics.RenderLoop()
       at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__14_0()
       at System.Threading.Tasks.Task.InnerInvoke()
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
       at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1076.0 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
        Assembly Version: 6.3.9600.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
        Assembly Version: 0.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    SharpDX.Desktop
        Assembly Version: 3.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
        Assembly Version: 4.4.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    Newtonsoft.Json
        Assembly Version: 7.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    SharpDX.Mathematics
        Assembly Version: 3.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System.Runtime
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1067.0 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
        Assembly Version: 3.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    SharpDX.Direct3D9
        Assembly Version: 3.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System.Threading
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
        Assembly Version: 1.0.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    Antlr4.Runtime
        Assembly Version: 4.5.0.0
        Win32 Version: 6.3.9600.0
        CodeBase: file:///D:/Programs%20for%20Fun%20Stuff/(1)/master/XgmyMdXWgBL.exe
    ----------------------------------------
    System.Runtime.Extensions
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1055.0
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Extensions/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Extensions.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    another error with ya latest, happen in the middle of eleron, chaos dropped and that appeared.

  5. #3185
    Chinaboy's Avatar Active Member
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    Hey TehCheat I've been wondering, is it possible to see unique chest in preload too? Cause I've found 1 unique barrel last time and it just shows as simple strongbox, almost skipped it.
    They see me farming, they hating.

  6. #3186
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Chinaboy View Post
    Hey TehCheat I've been wondering, is it possible to see unique chest in preload too? Cause I've found 1 unique barrel last time and it just shows as simple strongbox, almost skipped it.
    This has been asked before... Unique strongboxes do show up in preloaded but last I knew we weren't sure what we needed to look for in regards to strange barrel. I did do a memory dump of all the loaded files the last time I ran into one, but I haven't bothered trying to figure out which loaded assets could be used to detect them.

  7. #3187
    hardell's Avatar Member
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    Decided to give the Russian Garena league (Garena CIS) a go but I get an error when I start using the bat file saying I need to run the program as an admin. When I run the exe directly as an admin the menu shows up but nothing works. I assume it's because the offsets aren't correct for that version, right?

  8. #3188
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by hardell View Post
    Decided to give the Russian Garena league (Garena CIS) a go but I get an error when I start using the bat file saying I need to run the program as an admin. When I run the exe directly as an admin the menu shows up but nothing works. I assume it's because the offsets aren't correct for that version, right?
    I believe they have a Russian fork somewhere. Might be able to find it if you search the thread.

  9. #3189
    pwnz000r's Avatar Member
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    crashes on new patch

  10. #3190
    Ale Thor's Avatar Member
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    after new patch... still working for me

  11. #3191
    Yureai's Avatar Member
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    Works fine, 04/05/2016

  12. #3192
    dd4thewin's Avatar Member
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    nvm I got it sorted out
    Last edited by dd4thewin; 05-04-2016 at 05:21 PM.

  13. #3193
    Kasadtyn5's Avatar Member
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    I went back to the bit of the game. I do not forget about the great POEHUD.

    However, I have a problem. Does not display me no information whatsoever about the bars of life, enemy, minions... anywhere, I changed the options and also it did not work, somewhere to start these functions from a file? or maybe I have some options in the game change? the default hp bars ingame are weak.... all the rest works well, come on standard setting highlights every bottle potions ... :P

    Windows 7 64 bit (100%)
    All framefork, Net....

  14. #3194
    blackpc's Avatar Member
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    Requirements:
    .NET framerwork v4.6 (Included in Windows 10) Microsoft Download Center: Windows, Office, Xbox & More
    Windows Vista or newer (XP won't work)
    Path of Exile should be running in Windowed or Windowed Fullscreen mode (the pure Fullscreen mode does not let PoeHUD draw anything over the game window)
    Windows Aero transparency effects must be enabled. (If you get a black screen this is the issue)
    Verify that Windows Scaling is set to 100% -- Control Panel\Appearance and Personalization\Display -> Make sure Change the size of all items is set to 100%
    did you install that version ??

  15. #3195
    Kasadtyn5's Avatar Member
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    ohhh! 4.5.2... ok i am install 4.6 and all work perfect! thanks

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