PoeHUD - Overlay for Path of Exile menu

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  1. #811
    devith's Avatar Member
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    Marky you got the ghosts working just by copypasting the code that was here earlier?

    PoeHUD - Overlay for Path of Exile
  2. #812
    MarkyMark4's Avatar Member
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    Originally Posted by devith View Post
    Marky you got the ghosts working just by copypasting the code that was here earlier?
    Nah, it took some trial and error. I'll just upload my .exe for you guys.

    PoeHUD-Working-1.3b.rar - Speedy Share - upload your files here

    This has Ghost alert, divine / Echoing shrine alert, fixed ilvl, All client hacks are working except fullbright, Fixed the overlapping alerts/dps meter. Fixed the monsters on the minimap (not just the large map). And other things to make it more stable.

  3. #813
    datz's Avatar Active Member
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    mark can u do the blood lines ones?

    thanks in advance if u can

    hoarders of the trove would be sick

  4. #814
    Treasure_Box's Avatar Contributor
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    GGG bet you to the punch, 1.3c is now out. LULz

  5. #815
    MarkyMark4's Avatar Member
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    Originally Posted by datz View Post
    mark can u do the blood lines ones?

    thanks in advance if u can

    hoarders of the trove would be sick
    If I get around to it, I may. Like Doragon and others, I don't really wanna step on the toes of Coyl. We'll see if he posts an update soon. I just wanted a stable version for myself and was feeling generous to post it.

    Originally Posted by Treasure_Box View Post
    GGG bet you to the punch, 1.3c is now out. LULz
    Should still work with these bug fixes. It's the larger patches that break the Hud.

  6. #816
    alexandrubenza's Avatar Member
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    I just want to thank marky mark, doragon, and everyone else for tooling around with this to get a working version until coyl updates.

    thanks for your work and thanks for POSTING it!

    now this damn patch needs to go live...

  7. #817
    fabcard's Avatar Member
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    Yes friends, thank you all for the help on this amazing tool.
    I see that Coyl is online right now. Probably updating it, I hope
    Again, thanks in advance.

  8. #818
    datz's Avatar Active Member
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    Originally Posted by fabcard View Post
    Yes friends, thank you all for the help on this amazing tool.
    I see that Coyl is online right now. Probably updating it, I hope
    Again, thanks in advance.
    nice catch looking forward to it

    and gotcha mark

  9. #819
    Coyl's Avatar Active Member
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    Yes, I'm here, let's have the servers started and fix it up.

    (I was drunk as a Lord for the last 2 days after a big deal we've signed in RL)

    btw, doragon, do you have an account on bitbucket?

  10. #820
    datz's Avatar Active Member
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    all hail the master has returned <3333333333

  11. #821
    bcz's Avatar Contributor
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    Originally Posted by korik10 View Post
    I've did everything from doragons codes and everything works, but when i leave the instance, i get this error.
    Attachment 19717
    Any help would be appreciated.
    Yep same here so I'm going back to square one myself, i've almost got it working with his code but spent all day trying to debug the same issue you are seeing. It works fine at first but then will randomly just stop updating. When this happens, I've determined that its during/after those same TransparentDXOverlay functions but I'm having trouble figuring out why

    doragon is using an older version of the source code than everyone else but hasn't responded to my post about it so I cant confirm for sure that thats the case or if its that hes leaving out some other part of his modifications that his code needs in some way.

    EDIT: oh hey coyls back :P

  12. #822
    FrankTheCrazy's Avatar Member
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    Fullbright still works if the offsets are corrected. No huge changes in the game for 1.3

    EDIT: and there is a new patch out

  13. #823
    korik10's Avatar Member
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    Originally Posted by bcz View Post
    Yep same here so I'm going back to square one myself, i've almost got it working with his code but spent all day trying to debug the same issue you are seeing. It works fine at first but then will randomly just stop updating. When this happens, I've determined that its during/after those same TransparentDXOverlay functions but I'm having trouble figuring out why

    doragon is using an older version of the source code than everyone else but hasn't responded to my post about it so I cant confirm for sure that thats the case or if its that hes leaving out some other part of his modifications that his code needs in some way.

    EDIT: oh hey coyls back :P
    yeah i get you, the other guys got it working, but im stuck here scratching my head trying to figure out what the problem is, and its not going in the right direction for me.

    maybe Coyl can enlighten us who are learning about all this =]. and Welcome Back Coyl

  14. #824
    Coyl's Avatar Active Member
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    Originally Posted by korik10 View Post
    yeah i get you, the other guys got it working, but im stuck here scratching my head trying to figure out what the problem is, and its not going in the right direction for me.

    maybe Coyl can enlighten us who are learning about all this =]. and Welcome Back Coyl
    I've seen that error. It must be due to change of offset for rarirty.

  15. #825
    devith's Avatar Member
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    Originally Posted by MarkyMark4 View Post
    Nah, it took some trial and error. I'll just upload my .exe for you guys.

    PoeHUD-Working-1.3b.rar - Speedy Share - upload your files here

    This has Ghost alert, divine / Echoing shrine alert, fixed ilvl, All client hacks are working except fullbright, Fixed the overlapping alerts/dps meter. Fixed the monsters on the minimap (not just the large map). And other things to make it more stable.
    Thnaks a lot for this !

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