PoeHUD - Overlay for Path of Exile menu

Shout-Out

User Tag List

Page 60 of 125 FirstFirst ... 10565758596061626364110 ... LastLast
Results 886 to 900 of 1871
  1. #886
    EEGold's Avatar Active Member CoreCoins Purchaser
    Reputation
    26
    Join Date
    Aug 2012
    Posts
    177
    Thanks G/R
    0/0
    Trade Feedback
    10 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Downloaded the zip maphack seems to not be working do I need to activate it somehow?

    PoeHUD - Overlay for Path of Exile
  2. #887
    bcz's Avatar Contributor
    Reputation
    172
    Join Date
    Apr 2008
    Posts
    172
    Thanks G/R
    8/140
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Coyl View Post
    So the only thing that I should do is to pass the game forward (that is wait for 3-5ms in the rendereing thread)
    Would this be just before dxThread.Start()?

  3. #888
    Coldone's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by datz View Post
    ok it works but it spams the msgd like 5 times lol.. kinda cant see anything when u run into a pack
    also can u do the hoarders of the trove one on load up?
    prob not but worth a try lol
    Same issue here. Otherwise great update and works great. Thanks Coyl

  4. #889
    dd4thewin's Avatar Member
    Reputation
    2
    Join Date
    Oct 2014
    Posts
    252
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    does update hud pick the the bloodline mobs?

  5. #890
    Coyl's Avatar Active Member
    Reputation
    66
    Join Date
    Sep 2014
    Posts
    175
    Thanks G/R
    1/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    updated the executable to minimize the number of plates that point to dangerous-monsters

  6. #891
    Ugro_PNZ's Avatar Member
    Reputation
    4
    Join Date
    Nov 2009
    Posts
    53
    Thanks G/R
    0/3
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can you add all bloodlines mobs into menu so we can turn on or off what to show
    also quality items 15%+ like flasks
    idk if crafting_bases is different now but i copy pasted from old version(1.2) and it doesnt work for me :<

    im using poehud since old release and i like it for clock(can you put clock and xp meter as different function?) alerts and now monsters on big map really nice work
    Last edited by Ugro_PNZ; 12-16-2014 at 06:26 AM.

  7. #892
    MMwillsan's Avatar Member
    Reputation
    1
    Join Date
    Dec 2014
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    first time i missed few bloodlines

    Code:
    MonsterBloodlinesBeaconOnDeathFire, Flame Bearers
    MonsterBloodlinesBeaconOnDeathCold, Frost Bearers
    MonsterBloodlinesBeaconOnDeathLightning, Storm Bearers
    MonsterBloodlinesUnionOfSouls, Union of Souls
    MonsterBloodlinesShrouded, Shrouded
    add it into monster_mod_alerts.txt in config directory

  8. #893
    dd4thewin's Avatar Member
    Reputation
    2
    Join Date
    Oct 2014
    Posts
    252
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    anyway to make bloodlines show up in the right top corner like chests and masters?

  9. #894
    Coyl's Avatar Active Member
    Reputation
    66
    Join Date
    Sep 2014
    Posts
    175
    Thanks G/R
    1/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dd4thewin View Post
    anyway to make bloodlines show up in the right top corner like chests and masters?
    Impossible. You can learn monsters' affixes only from 200m distance

  10. #895
    Biteme360's Avatar Member
    Reputation
    1
    Join Date
    Jan 2014
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey, I just wanted to say thank you so far to everyone. Doragon,, Coyl, and all the other members who helped and contributed who'm I cant not remember off the top of my head. I just started playing PoE this past week. Bin using Gurud's trainer for couple days trying to help myself level alts and stuff but anyway I'm straying from the point here. I've seen lots of people say they playing PoE almost cant be done lmao with out this program. And wow it is really amazing, really changes the way I look at this game. I'm still newb and probably dont appreciate all of its potential. But yeah bravo guys thanks again to everyone . Appreciate the hard work.

    Edit: Lol noticed this was my first post ,, #firstposthypeeee . But in the words of Dr.GreenThumb "You're the sheeittt" Coyl. (and other ppl who contributed)
    Last edited by Biteme360; 12-16-2014 at 09:32 AM.

  11. #896
    FrankTheCrazy's Avatar Member
    Reputation
    11
    Join Date
    Nov 2008
    Posts
    122
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Ugro_PNZ View Post
    can you add all bloodlines mobs into menu so we can turn on or off what to show
    also quality items 15%+ like flasks
    idk if crafting_bases is different now but i copy pasted from old version(1.2) and it doesnt work for me :<

    im using poehud since old release and i like it for clock(can you put clock and xp meter as different function?) alerts and now monsters on big map really nice work
    Code:
    Small Life Flask,1,1
    Medium Life Flask,4,1
    Large Life Flask,14,1
    Greater Life Flask,18,1
    Grand Life Flask,26,1
    Giant Life Flask,34,1
    Colossal Life Flask,37,1
    Sacred Life Flask,45,1
    Hallowed Life Flask,53,1
    Sanctified Life Flask,60,1
    Divine Life Flask,65,1
    Eternal Life Flask,70,1
    Small Mana Flask,1,1
    Medium Mana Flask,4,1
    Large Mana Flask,14,1
    Greater Mana Flask,18,1
    Grand Mana Flask,26,1
    Giant Mana Flask,34,1
    Colossal Mana Flask,37,1
    Sacred Mana Flask,45,1
    Hallowed Mana Flask,53,1
    Sanctified Mana Flask,60,1
    Divine Mana Flask,65,1
    Eternal Mana Flask,70,1
    Small Hybrid Flask,10,1
    Medium Hybrid Flask,20,1
    Large Hybrid Flask,30,1
    Colossal Hybrid Flask,40,1
    Sacred Hybrid Flask,50,1
    Hallowed Hybrid Flask,60,1
    Quicksilver Flask,1,1
    Ruby Flask,18,1
    Sapphire Flask,18,1
    Topaz Flask,18,1
    Amethyst Flask,18,1
    Granite Flask,27,1
    Diamond Flask,27,1
    Jade Flask,27,1
    add in /config/crafting_bases.txt

  12. #897
    Acidburn6's Avatar Member
    Reputation
    1
    Join Date
    Apr 2014
    Posts
    21
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    big thanks for steam version working

  13. #898
    dd4thewin's Avatar Member
    Reputation
    2
    Join Date
    Oct 2014
    Posts
    252
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Coyl View Post
    Impossible. You can learn monsters' affixes only from 200m distance
    ah ok didn't know that thanks!

  14. #899
    Canbus's Avatar Active Member
    Reputation
    27
    Join Date
    Apr 2007
    Posts
    162
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Question: Am I the only one that have problems with the minimap/map enemy marks? They don't show up on half of the monsters, sometimes whole packs of blues or rares don't show up.

    Also, side question: If I don't want to be alerted about Necrovigil etc (the non scary ones), do I just remove the lines from the monster_mod_alerts.txt?

    Thanks
    ░█▀▀ ░█▀█ ░█ ░█▀▀ ░░█▀▀ ░█▀█ ░█ ░█
    ░█▀▀ ░█▀▀ ░█ ░█ ░░░░█▀▀ ░█▀█ ░█ ░█
    ░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░▀ ░░░▀░▀ ░▀ ░▀▀

  15. #900
    Coyl's Avatar Active Member
    Reputation
    66
    Join Date
    Sep 2014
    Posts
    175
    Thanks G/R
    1/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Canbus View Post
    Question: Am I the only one that have problems with the minimap/map enemy marks? They don't show up on half of the monsters, sometimes whole packs of blues or rares don't show up.

    Also, side question: If I don't want to be alerted about Necrovigil etc (the non scary ones), do I just remove the lines from the monster_mod_alerts.txt?

    Thanks
    1. This bug is sometimes reported, but it's hard to catch (I've never seen it on my PC)
    2. Yes, just remove the matching lines

Similar Threads

  1. [Release] ExileHUD - External overlay for Path of Exile (work in progress)
    By Evozer in forum PoE Bots and Programs
    Replies: 1131
    Last Post: 04-04-2015, 05:14 PM
  2. [Buying] Looking for path of exile high lvl account
    By kevel1 in forum PoE Buy Sell Trade
    Replies: 0
    Last Post: 01-29-2013, 09:46 PM
  3. [Selling] Dota 2 cd-key or trade for Path of Exile
    By neepz in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 01-13-2013, 11:22 AM
  4. [Trading] Dota2 beta keys for Path of Exile beta keys
    By shaunffs in forum General MMO Buy Sell Trade
    Replies: 0
    Last Post: 12-13-2012, 04:20 PM
  5. [Trading] 20m D3 Gold for Path of Exiles Beta Key
    By Jam3z in forum Diablo 3 Buy Sell Trade
    Replies: 0
    Last Post: 07-31-2012, 05:30 PM
All times are GMT -5. The time now is 03:58 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search