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Member
INPUT1.png
Screenshot 2024-10-08 093627.png
Hello,
I have these 2 errors when i try to compile , can anyone help pls?
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Member
Originally Posted by
luktom
did you installed the needed InputHumanizer plugin, with the aditional .dll downloaded?
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Member
ty forgot about the dll - working now!
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Member
Keep getting this error when trying to use regex craft plugin. Any ideas?
2024-10-010 16:23:05.461 -07:00 [ERR] RegexCrafter, PerfomanceRender -> System.ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue. (Parameter 'minValue')
at System.Random.ThrowMinMaxValueSwapped()
at System.Random.ThreadSafeRandom.Next(Int32 minValue, Int32 maxValue)
at ExileCore.Shared.Helpers.MiscHelpers.ClickRandomNum(RectangleF clientRect, Int32 x, Int32 y)
at RegexCrafter.Utils.Scripts.Click(MouseButtons mouseButton, RectangleF rec) in C:\Users\Game\Desktop\Prog\Plugins\Source\RegexCrafter-master\Utils\Scripts.cs:line 141
at ExileCore.Shared.SyncAwaiter`1.GetResult()
at RegexCrafter.Utils.Scripts.TakeItemUse(CustomItemData item, CancellationToken ct) in C:\Users\Game\Desktop\Prog\Plugins\Source\RegexCrafter-master\Utils\Scripts.cs:line 242
at ExileCore.Shared.SyncAwaiter`1.GetResult()
at RegexCrafter.Utils.Scripts.ApplyCurrencyToInventoryItems(CurrencyApplicationPara meters parameters) in C:\Users\Game\Desktop\Prog\Plugins\Source\RegexCrafter-master\Utils\Scripts.cs:line 86
at ExileCore.Shared.SyncAwaiter`1.GetResult()
at RegexCrafter.Methods.Map.Start(CancellationToken ct) in C:\Users\Game\Desktop\Prog\Plugins\Source\RegexCrafter-master\CraftsMethods\Map.cs:line 95
at ExileCore.Shared.SyncAwaiter`1.GetResult()
at ExileCore.Shared.TaskUtils.ClearIfCompleted[T](SyncTask`1& oldTask, Func`1 taskProvider)
at ExileCore.Shared.TaskUtils.RunOrRestart[T](SyncTask`1& oldTask, Func`1 taskProvider)
at RegexCrafter.RegexCrafter.Render() in C:\Users\Game\Desktop\Prog\Plugins\Source\RegexCrafter-master\RegexCrafter.cs:line 54
at ExileCore.Shared.PluginWrapper.PerfomanceRender()
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Member
One or more errors occurred. (The project file could not be loaded. Could not
find a part of the path 'E:\Path of
Exile\POESmoother\ExileApi\Core\Core.csproj'. E:\Path of
Exile\POESmoother\ExileApi\Core\Core.csproj)
hi guys, I cant fint Core folder in the latest ExileAPI. How to solve this error?
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★ Elder ★
Originally Posted by
shuzukuto
One or more errors occurred. (The project file could not be loaded. Could not
find a part of the path 'E:\Path of
Exile\POESmoother\ExileApi\Core\Core.csproj'. E:\Path of
Exile\POESmoother\ExileApi\Core\Core.csproj)
hi guys, I cant fint Core folder in the latest ExileAPI. How to solve this error?
The plugin you're trying to compile is configured to build against the ExileApi's project file which isn't public. You will need to reconfigure it to build against the dll, which most other plugins do (compare the .csproj files).
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Member
Hi everyone. Have anyway to Move and Resize of Game Window?
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Member
Hi, in the interest of enhancing my farming strategies, I was wondering if it could be possible to do some kind of live "buff tracking" on monsters, and having it displayed on screen as a buff either is present or not.
I currently use the 'Healthbars' plugin to show healthbars of rare monsters and it follows them around very well, would be optimal if this function could be added directly to or in a similar way to that plugin.
Specifically what I'm looking to track is the buff gained by monster that are hit by the Resplendent Tempest from the Radiant Storms scarab, this gives them a quant/rarity buff for I believe 20 seconds and I've been running it in my strategies and seemingly noticing a difference in the loot dropped by certain monsters hit by this.
I have been able to see the buff being applied on the monster with name and duration using Devtree so I figure it should be doable but I myself have no clue how I could potentially make it work.
bild_2024-10-28_164317901.png
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Member
What plugin is best for automatic flask usage? Struggling to read through everything.
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Originally Posted by
Reynbow
What plugin is best for automatic flask usage? Struggling to read through everything.
Easiest is BasicFlaskRoutine. Best is BuildYourOwnRoutine (BYOR) or ReAgent.
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Member
How to set it there? In basicflaskroutine? Im newbie and totally don't knoe how to, idk how to write codes
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Member
Originally Posted by
Sychotix
Easiest is BasicFlaskRoutine. Best is BuildYourOwnRoutine (BYOR) or ReAgent.
I thought that might be the case. I tried using BasicFlaskRoutine but... I don't know what I did wrong, it just didn't work. All it did was spam my potions. As soon as I came near an enemy, it just spammed everything without even being in combat.
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Member
Can we somehow scout for the Starfall crater (the settlers Boss in maps) with preload alerts?
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Member
Is there a plugin that assists with Syndicate stuff?
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Contributor
Originally Posted by
SASAZA
Can we somehow scout for the Starfall crater (the settlers Boss in maps) with preload alerts?
Yeah and I've been doing this since the league first started. Basically all the ores can be preloaded and detected on preload. Add these to your personal preload file.
Code:
Metadata/Monsters/LeagueKalguur/PetrifiedWood/PetrifiedWoodPunchingBag; Petrified Wood Ore; ffFF8200
Metadata/Monsters/LeagueKalguur/Daemon/CopperHeraldOfThunderDaemon_; Orichalcum Ore; ffa342ff
Metadata/Monsters/LeagueKalguur/Daemon/CopperHeraldOfSkyfalllDaemon; Orichalcum Ore; ffa342ff
Metadata/Monsters/InvisibleFire/BismuthMineralTornadoFire_; Bismuth Ore; ff64ffff
Metadata/Monsters/InvisibleFire/BismuthMineralTornadoCold_; Bismuth Ore; ff64ffff
Metadata/Monsters/InvisibleFire/BismuthMineralTornadoLightning_; Bismuth Ore; ff64ffff
Metadata/Monsters/LeagueKalguur/CrimsonIron/SmallGrowthMaps; Crimson Ore; ffff1100
Metadata/Monsters/LeagueKalguur/CrimsonIron/SmallGrowth; Crimson Ore; ffff1100
Metadata/MiscellaneousObjects/Crucible/Fissure; Verisium Ore; ffffc000
Most notable is:
Code:
Metadata/MiscellaneousObjects/Crucible/Fissure
Which is Verisium Ore. The way it works is that it's either Starfall or the Ore. It can't be both. So if Verisium Ore shows up, then that's what you're getting. If it does not show up on preload, then it's Starfall. I tried multiple meta and preload ways to get Starfall to show up, but it appears to be like a chest and you have to be near it. With this way I can tell if no ore shows up on map at all during entering (preload info) then there's a Starfall crater in the map. Hope that helps.
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Post Thanks / Like - 2 Thanks
Pepegers,
SASAZA (2 members gave Thanks to RatMonkey for this useful post)