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Member
Originally Posted by
Jobey4
Can anyone help me setup my regexcrafter, I seem to have messed it up and it will start to clean maps and then roll them but doesn't seem to stop unless of course I am using it wrong,
Attachment 87254
Is there anyway to have it clean the map again rather then using chaos to reroll it?
so you want to craft not chaos?
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Member
mod.png how to edit what monsters are shown? I want to see only profitable beasts.
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Member
Originally Posted by
Jobey4
that was my hope
I update plugin can try download GitHub - Letale-vc/RegexCrafter: Plugin ExileApi
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gipal (1 members gave Thanks to letalko for this useful post)
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is there any plugin to roll strongboxes?
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Member
I'm looking to try and reduce the amount of time I spend checking the harvests in my maps and though I imagine it's not possible to add seed types to preload or anything, I've found that you can find the seed types by getting close enough to the irrigator or exctractor by checking the components using the devtree plugin, would this be possible to make into a simple plugin, or does perhaps something like it alread exist? would then be able to show how many tier 3 or 4 seeds are in the plots by just standing at the center of the harvest area withough having to run up to each plot and checking manually.
Could also potentially be really nice for when doing actual harvest farming strats such as crop rotation I'd imagine.
bild_2024-09-30_130848291.png
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Active Member
Originally Posted by
nilas1999
I'm looking to try and reduce the amount of time I spend checking the harvests in my maps and though I imagine it's not possible to add seed types to preload or anything, I've found that you can find the seed types by getting close enough to the irrigator or exctractor by checking the components using the devtree plugin, would this be possible to make into a simple plugin, or does perhaps something like it alread exist? would then be able to show how many tier 3 or 4 seeds are in the plots by just standing at the center of the harvest area withough having to run up to each plot and checking manually.
Could also potentially be really nice for when doing actual harvest farming strats such as crop rotation I'd imagine.
bild_2024-09-30_130848291.png
GitHub - exApiTools/HarvestPicker
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nilas1999,
Naf7 (2 members gave Thanks to malvient for this useful post)
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Anyone! Have anyway to Draw a Rectangle cover a Monster?
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Originally Posted by
manhllinh25
Anyone! Have anyway to Draw a Rectangle cover a Monster?
what do you mean? mesh bounds?
something like this
https://i.imgur.com/eVQkI8W.jpeg
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gipal,
hqgame (2 members gave Thanks to cout00 for this useful post)
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Originally Posted by
cout00
Look amazing, can you give me a keyword to try? tvm
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Originally Posted by
manhllinh25
Look amazing, can you give me a keyword to try? tvm
you need a code?
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Member
Originally Posted by
cout00
you need a code?
Yes i can code with C#, Maybe ill have more exp when read your code
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Originally Posted by
manhllinh25
Yes i can code with C#, Maybe ill have more exp when read your code

send in pm
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manhllinh25 (1 members gave Thanks to cout00 for this useful post)
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Originally Posted by
cout00
send in pm
I have another question, i see some plugin have Tick() function. You know what that function doing?
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Active Member
Originally Posted by
manhllinh25
I have another question, i see some plugin have Tick() function. You know what that function doing?
its a RealWork. this function called after current frame its notified thats state should be changed. you can do something here, and memory state will be valid in most cases ( you can update ur internal models and ets)