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Member
Just click info screen and move where u want
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Post Thanks / Like - 1 Thanks
Nug (1 members gave Thanks to Xyhpe for this useful post)
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Originally Posted by
Nug
This rules, thank you for sharing it. If possible, could you add config option to move the location of the beast info window (its currently in the top left of the screen). I'm hella blind and it would make it way easier to see if i could move it slightly closer to the center.
Alternatively, could anyone show me where in the plugin files that i could edit the x,y coords for the window?
Cheers
The window is draggable!
Originally Posted by
Xyhpe
Just click info screen and move where u want
This is the way
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Member
Thanks, that does indeed work. I originally tried to drag it but must have been clicking on a buff icon in game so i missed.
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Member
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Member
Have a bug here sir. When i found a beast then it kills me then i go back to the map the plugin doesn't show that beast (just kill me) again but still detects other beasts.
*Update: i think when i dead and out the map the func
public override void AreaChange(AreaInstance area)
{
_trackedBeasts.Clear();
}
clear _trackedBeasts its empty. Then when i go back the map again
var beast = BeastsDatabase.AllBeasts.Where(beast => trackedBeast.Metadata == beast.Path).First(); is Null
***UPDATE: Bug fixed
Last edited by manhllinh25; 09-06-2024 at 08:05 PM.
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Member
anyone share release ahk macro pls?
F4::
Toggle := true
while(toggle = true)
{
Sleep 600
MouseClick, left, 84, 252
Sleep 90
Send, {enter}
}
F6::
Toggle := !Toggle
return
fix mouse position
Last edited by taren_pro; 09-01-2024 at 12:16 AM.
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Member
hello PoThePlug,
can you make the preload plugin work with your plugin?
i mean: the preload plugin will report high value beasts in the map and the beasts plugin will work as it does now. it will save us a lot of time
GIGA THANK FOR U CAP
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Member
the problem is that the preload alert script was written by another person and a very long time ago, if PoThePlug rewrites this script and publishes it, I’m ready to pay him 100 dollars
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Active Member
Originally Posted by
cylpakl
the problem is that the preload alert script was written by another person and a very long time ago, if PoThePlug rewrites this script and publishes it, I’m ready to pay him 100 dollars
Not possible, see https://www.ownedcore.com/forums/mmo...ml#post4492269 (ExileApi 3.23 and beyond - Plugin framework)
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Member
How i can fix this sir 3.png
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Member
how to use it.Just download the file ?
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Member
I have installed the .NET SDK 8. But when I open exileapi it says: You need to download the .NET 8 SDK to be able to compile
plugins. If you don't, plugin compilation won't workScreenshot 2024-09-21 053112.png
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Member
by any chance can u add feature to grab beasts from bestiary and put them into inventory
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Member
mod.pnghow to edit what monsters are shown? I want to see only profitable beasts.
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Member
When the chosen beast appears, can you make a system notification sound?