[ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts! menu

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  1. #91
    Xyhpe's Avatar Member
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    Just click info screen and move where u want

    [ExileApi/PoEHelper/POEHUD plugin] Beasts - Easily find profitable beasts!
  2. Thanks Nug (1 members gave Thanks to Xyhpe for this useful post)
  3. #92
    PoThePlug's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by Nug View Post
    This rules, thank you for sharing it. If possible, could you add config option to move the location of the beast info window (its currently in the top left of the screen). I'm hella blind and it would make it way easier to see if i could move it slightly closer to the center.

    Alternatively, could anyone show me where in the plugin files that i could edit the x,y coords for the window?

    Cheers
    The window is draggable!

    Originally Posted by Xyhpe View Post
    Just click info screen and move where u want
    This is the way

  4. #93
    Nug's Avatar Member
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    Thanks, that does indeed work. I originally tried to drag it but must have been clicking on a buff icon in game so i missed.

  5. #94
    fluorke's Avatar Member
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    Works great, thanks.

  6. #95
    manhllinh25's Avatar Member
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    Have a bug here sir. When i found a beast then it kills me then i go back to the map the plugin doesn't show that beast (just kill me) again but still detects other beasts.

    *Update: i think when i dead and out the map the func

    public override void AreaChange(AreaInstance area)
    {
    _trackedBeasts.Clear();
    }
    clear _trackedBeasts its empty. Then when i go back the map again

    var beast = BeastsDatabase.AllBeasts.Where(beast => trackedBeast.Metadata == beast.Path).First(); is Null

    ***UPDATE: Bug fixed
    Last edited by manhllinh25; 09-06-2024 at 08:05 PM.

  7. #96
    taren_pro's Avatar Member
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    anyone share release ahk macro pls?

    F4::
    Toggle := true

    while(toggle = true)
    {
    Sleep 600
    MouseClick, left, 84, 252
    Sleep 90
    Send, {enter}
    }
    F6::
    Toggle := !Toggle
    return


    fix mouse position
    Last edited by taren_pro; 09-01-2024 at 12:16 AM.

  8. #97
    mrnamz01's Avatar Member
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    hello PoThePlug,
    can you make the preload plugin work with your plugin?
    i mean: the preload plugin will report high value beasts in the map and the beasts plugin will work as it does now. it will save us a lot of time
    GIGA THANK FOR U CAP

  9. #98
    cylpakl's Avatar Member
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    the problem is that the preload alert script was written by another person and a very long time ago, if PoThePlug rewrites this script and publishes it, I’m ready to pay him 100 dollars

  10. #99
    VioletVibes's Avatar Active Member
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    Originally Posted by cylpakl View Post
    the problem is that the preload alert script was written by another person and a very long time ago, if PoThePlug rewrites this script and publishes it, I’m ready to pay him 100 dollars
    Not possible, see https://www.ownedcore.com/forums/mmo...ml#post4492269 (ExileApi 3.23 and beyond - Plugin framework)

  11. #100
    henry214's Avatar Member
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    How i can fix this sir 3.png

  12. #101
    effkup01's Avatar Member
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    how to use it.Just download the file ?

  13. #102
    liar8596's Avatar Member
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    I have installed the .NET SDK 8. But when I open exileapi it says: You need to download the .NET 8 SDK to be able to compile
    plugins. If you don't, plugin compilation won't workScreenshot 2024-09-21 053112.png

  14. #103
    pokerddd's Avatar Member
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    by any chance can u add feature to grab beasts from bestiary and put them into inventory

  15. #104
    wloczykij95's Avatar Member
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    mod.pnghow to edit what monsters are shown? I want to see only profitable beasts.

  16. #105
    sh3233's Avatar Member
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    When the chosen beast appears, can you make a system notification sound?

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