to update it, i just replace the files with he new ones?
to update it, i just replace the files with he new ones?
error-loader.png
I get the following error when opening the loader, anyone with the same problem can provide a fix?
im sorry for the dumb question, there is some page to help on configs? im trying to make a config for autoflask and im just lost... on gh i did it on code, i know a little bit of logic
Apologies. My map is freezing as soon as any action with many mobs start. It includes map and health bars. I've tried some things like not running fullscreen optimization, and the high dpi settings. Only using default plugins but disabled them 1 by 1 and made no difference. Debug seems normal but "oroutines + sleep" very high (usually 100% if not more)
Any advice?
First time trying to launch getting these 2 errors, what am i missing?
Screenshot 2024-03-30 102707.png
Screenshot 2024-03-30 102938.png
Thanks. We need monsters with "Unresolved Anguish" mod to show up on the HUD. Ideally. Even possibly monsters inflicted with certain (good) mods. Perhaps this is a misc plugin.
Screenshot 2024-03-30 010435.png
Getting the following when launching, nothing seems to be functioning
Posted a small hotfix, download from the first post.
Hello, thank you so much for updating! Is there any way we can see delve chests like with GameHelper? Thanks in advance!
2024-03-30 11:10:26.445 +09:00 [ERR] Core constructor -> System.ComponentModel.Win32Exception (5): 액세스가 거부되었습니다.
at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.NtProcessManager.GetModules(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModule(Int32 processId)
at ExileCore.Memory..ctor(ValueTuple`2 tuple)
at ExileCore.Core.FindPoe()
at ExileCore.Core..ctor(CancellationToken cancellationToken)
2024-03-30 11:10:37.601 +09:00 [ERR] Loader -> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.ComponentModel.Win32Exception (5): 액세스가 거부되었습니다.
at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.NtProcessManager.GetModules(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModule(Int32 processId)
at ExileCore.Memory..ctor(ValueTuple`2 tuple)
at ExileCore.Core.FindPoe()
at ExileCore.Core..ctor(CancellationToken cancellationToken)
at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor)
at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
at System.Activator.CreateInstance(Type type, Object[] args)
at Loader.Loader.CreateCoreTypeInstance()
at Loader.Loader.Load(String[] args)
--------------------------------------
what mean???
For the love of me i can't get Radar to show Monsters on either the mini map or full screen map. everything else shows up but not the monsters