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  1. #556
    kyryl01011's Avatar Member
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    DELETED (wrong thread, sorry)
    Last edited by kyryl01011; 03-31-2024 at 03:49 PM. Reason: wrong thread

    ExileApi 3.23 and beyond - Plugin framework
  2. #557
    Dess38's Avatar Member
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    How to fix this error?

    [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.Classes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.classes', line 19634, position 20.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)

    [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.CharacterAttributes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.characterAttributes', line 19635, position 32.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)

  3. #558
    Fireball's Avatar Member
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    Thanks a lot for this HUD!

    I have only one tension, it's very annoying when you kill monsters and they are still alive for 1-2 sec on map (icons), or when i am already move in another room/position, but on map i am still somewhere behind.
    Is there any options to speed up map update/icons update?

    I think i check all checkboxes but didn't find any solution.

    My PC is very good, playing with 360 fps in 2k resolution, so its not about my fps/ping (32 ms) performance.

  4. #559
    blubber424's Avatar Member
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    Heyho

    How can i set up the rare set manager for my stash ? It only reconises the items in my inventory and not in my stash. If possible for a quad tap.
    Thank for guidance.

  5. #560
    jano00257's Avatar Member
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    Hey man i have a problem i cant see HUD in game. I see everything else like revealed map with monsters but not HUD

  6. #561
    Xtreme87's Avatar Member
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    is there a plugin/update to see the league mobs on the radar?

  7. #562
    4e4enko's Avatar Member
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    Hello cheatingeagle!

    Really did a cool job, good health to you and your family But there is a small question.... Is there any possibility to build zoomhack into ExileAPI? That I can zoom out the camera a lot more than it is in the game (like the CheatEngine table here on the forum) or is it impossible?

    Thanks in advance for the answer!

  8. #563
    gahehe's Avatar Member
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    Originally Posted by 4e4enko View Post
    Hello cheatingeagle!

    Really did a cool job, good health to you and your family But there is a small question.... Is there any possibility to build zoomhack into ExileAPI? That I can zoom out the camera a lot more than it is in the game (like the CheatEngine table here on the forum) or is it impossible?

    Thanks in advance for the answer!
    probably not, changing the game when it's loaded into memory will probably get you banned, also there is POE Smoother that does that for you

  9. #564
    MetkataTipcheto's Avatar Member
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    Someone must really update GameHelper. I tried using that trash for a while and it's not even funny. Why do I call it trash?
    1. Monster distance doesn't work on flasks
    2. Ignore full health unique monsters doesn't work
    3. Overlay often desync
    4. FPS drops like crazy
    5. Dumped preloads shuffled it's impossible to find anything in a easy way
    6. BuffUtil pretty much broken for 50% of the skills
    7. No option to set key press under specific conditions ( e.g trigger Blessed auras )

    PLEASE UPDATE GAMEHELPER.

  10. #565
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by Dess38 View Post
    How to fix this error?

    [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.Classes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.classes', line 19634, position 20.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)

    [ERR] Exception while deserializing Json treeNewtonsoft.Json.JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'PassiveSkillTreePlanter.SkillTreeJson.CharacterAttributes' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
    To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
    Path 'constants.characterAttributes', line 19635, position 32.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(J sonReader reader, Type objectType, JsonContract contract)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(Json Property property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
    It's harmless, but I'll look into the plugin causing it. It's caused by the mismatch between the GGG-provided data and our internal definitions.
    Originally Posted by Fireball View Post
    Thanks a lot for this HUD!

    I have only one tension, it's very annoying when you kill monsters and they are still alive for 1-2 sec on map (icons), or when i am already move in another room/position, but on map i am still somewhere behind.
    Is there any options to speed up map update/icons update?

    I think i check all checkboxes but didn't find any solution.

    My PC is very good, playing with 360 fps in 2k resolution, so its not about my fps/ping (32 ms) performance.
    There's a lot of factors to performance. I run a ton of plugins and don't have issues in the juiciest of maps. Try opening the debug window, the plugin tab typically shows the offending plugin if any.
    Originally Posted by jano00257 View Post
    Hey man i have a problem i cant see HUD in game. I see everything else like revealed map with monsters but not HUD
    The configuration UI? The hotkey is F12
    Originally Posted by Xtreme87 View Post
    is there a plugin/update to see the league mobs on the radar?
    Not yet.
    Originally Posted by 4e4enko View Post
    Hello cheatingeagle!

    Really did a cool job, good health to you and your family But there is a small question.... Is there any possibility to build zoomhack into ExileAPI? That I can zoom out the camera a lot more than it is in the game (like the CheatEngine table here on the forum) or is it impossible?

    Thanks in advance for the answer!
    No. It is possible, but I will not do it.
    Originally Posted by MetkataTipcheto View Post
    Someone must really update GameHelper. I tried using that trash for a while and it's not even funny. Why do I call it trash?
    1. Monster distance doesn't work on flasks
    2. Ignore full health unique monsters doesn't work
    3. Overlay often desync
    4. FPS drops like crazy
    5. Dumped preloads shuffled it's impossible to find anything in a easy way
    6. BuffUtil pretty much broken for 50% of the skills
    7. No option to set key press under specific conditions ( e.g trigger Blessed auras )

    PLEASE UPDATE GAMEHELPER.
    Ok, bye

  11. #566
    Chpok3's Avatar Member
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    Please tell me why you don’t want to do a zoomhack?

  12. #567
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by Chpok3 View Post
    Please tell me why you don’t want to do a zoomhack?
    The short version is we'd rather not have memory writing plugins anywhere public. Not that we are getting a big stealth boost out of it these days with detection being server-side, but still.

  13. Thanks SickBro (1 members gave Thanks to cheatingeagle for this useful post)
  14. #568
    EthEth's Avatar Active Member
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    Originally Posted by MetkataTipcheto View Post
    Someone must really update GameHelper. I tried using that trash for a while and it's not even funny. Why do I call it trash?
    1. Monster distance doesn't work on flasks
    2. Ignore full health unique monsters doesn't work
    3. Overlay often desync
    4. FPS drops like crazy
    5. Dumped preloads shuffled it's impossible to find anything in a easy way
    6. BuffUtil pretty much broken for 50% of the skills
    7. No option to set key press under specific conditions ( e.g trigger Blessed auras )

    PLEASE UPDATE GAMEHELPER.
    Dear user, thank you for your message. All tools that you can use here are provided free of charge. It is, at least, in bad taste to order people around. Developers here create tools using their free time and have no obligation so anyone. Thank you for your understanding.

    As for GameHelper tool - creator of that marvelous tool is on a well deserved hiatus, taking care of himself. Because it is his tool, with "closed" code (so, no free public access to code for us), there will not be update this patch. Please, respect the creator and his decision.

    Regarding problems you are encountering: over the years number of different plugins, code-sources, repositories and forks of a forks hit the critical mass and I am unable to follow everyone of them. To help you with mentioned problems we would need to know, in each case, the source of plugin, its name, and error message / description what you have done and what you got. With all willpower, knowledge and good will absolutly no one on this forum does not possess magical powers that could help more then your participation.

    From my experience, I would do as following:
    1. Install latest official version of ExileApi
    2. Run tests to see what work and what not from the stock set of plugins
    3. Search this forum for plugins that can solve problems I have / perform better
    4. Try to configure them.

  15. #569
    cout00's Avatar Active Member
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    Originally Posted by cheatingeagle View Post
    The short version is we'd rather not have memory writing plugins anywhere public. Not that we are getting a big stealth boost out of it these days with detection being server-side, but still.
    mr cheatingeagle can you update GuildStashElement and ShiftClickMenu offsets?

  16. #570
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by cout00 View Post
    mr cheatingeagle can you update GuildStashElement and ShiftClickMenu offsets?
    Sure, I'll take a look

  17. Thanks EthEth, Glitter2770 (2 members gave Thanks to cheatingeagle for this useful post)

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