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  1. #511
    riker86's Avatar Member
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    Originally Posted by KillerJohn View Post
    From the memory??? Why do you want to read things from memory to put there that blizzard has a radius of X ?
    http://diablo.incgamers.com/gallery/...stance_Map.jpg
    My bad I misunderstood I read the top line (lease note that Rune order in D3 memory is not the same as on D3 UI) and presumed I needed to read something from the memory for missing blocks.
    Didn't realise you just wanted the radius

    Is the distance overlay available to download on this forum?
    Last edited by riker86; 01-15-2013 at 09:08 AM.

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #512
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by riker86 View Post
    Is the distance overlay available to download on this forum?
    It is just a picture
    But with the 15.0 TurboHUD you can define circles around your character (like in older versions) and your mouse cursor, so you can figure out your skills' radius values.

  3. #513
    riker86's Avatar Member
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    Cool will play with the circles and try filling in the spreadsheet for you.

    HAAAA I'm an absolute retard, only just realised the legendary and ring sounds play when the item is unidentified.
    I was dropping already identified ones on the floor to test since that works with Loot Alert
    Last edited by riker86; 01-15-2013 at 09:44 AM.

  4. #514
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by riker86 View Post
    Cool will play with the circles and try filling in the spreadsheet for you.

    HAAAA I'm an absolute retard, only just realised the legendary and ring sounds play when the item is unidentified.
    I was dropping already identified ones on the floor to test since that works with Loot Alert
    well, it is not a bug, but a feature

  5. #515
    azgul's Avatar Member
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    Originally Posted by KillerJohn View Post
    - extra: a small New Year's Surprise to TurboHUD's contributors, called QuickShot (see: manual)
    Awesome! Have you considered disabling hotkeys if tabbed out of the game (read: Diablo 3 not in focus)?

    Originally Posted by KillerJohn View Post
    Warning: if there will be no community around it, I'll stop this project. I'm very disappointed
    Please don't! I'm sure there's a big anticipation of you keeping us updated, we're just busy playing D3 with your awesome HUD (those of us who are not busy with exams, anyway....)

    How exactly to fill out the the spreadsheet anyway? I don't want to mess it up by entering corrupt data or something like that. Is it just a list of Rune names of all skills and a possible radius improvement of said rune?

  6. #516
    azgul's Avatar Member
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    Also, this doesn't seem to trigger for monk and wd weapons such as Pulverizer and Veil Piercer..

    <item_4 enabled="1" min_ilvl="62" min_quality="6" sound="jewelry.wav" groups="weapons" background_color="192,255,255,0" size="40" thickness="4" speed="300" />

    e: but looking at items.txt, it's not there either

  7. #517
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by azgul View Post
    Awesome! Have you considered disabling hotkeys if tabbed out of the game (read: Diablo 3 not in focus)?


    Please don't! I'm sure there's a big anticipation of you keeping us updated, we're just busy playing D3 with your awesome HUD (those of us who are not busy with exams, anyway....)

    How exactly to fill out the the spreadsheet anyway? I don't want to mess it up by entering corrupt data or something like that. Is it just a list of Rune names of all skills and a possible radius improvement of said rune?
    There are examples too. (Face of Death / 24) GL!

    I'll consider disabling hotkeys when D3 is not in focus. But I can not REMOVE the hotkeys, just disable them: I mean HUD will catch the hotkeys, but not activate anything then D3 is not in focus. Good ?

  8. #518
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by KillerJohn View Post
    There are examples too. (Face of Death / 24) GL!

    I'll consider disabling hotkeys when D3 is not in focus. But I can not REMOVE the hotkeys, just disable them: I mean HUD will catch the hotkeys, but not activate anything then D3 is not in focus. Good ?
    The strange thing with Pulverizer is that the item is not even in the D3 data files... wtf?

    EDIT: I found some strange item SNOs - item database will be updated in next release. Thank you for reporting it!!!
    Last edited by KillerJohn; 01-15-2013 at 03:04 PM.

  9. #519
    bobbish's Avatar Member
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    the lazors from arcane enchanted mobs shows in the minimap as an elite, atleast for me.

  10. #520
    azgul's Avatar Member
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    Golden Talon as well? All the patterns seem to be there in the items file, but not the weapon itself :s

    Flesh Ripper too
    Last edited by azgul; 01-15-2013 at 03:33 PM.

  11. #521
    riker86's Avatar Member
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    Originally Posted by azgul View Post
    Also, this doesn't seem to trigger for monk and wd weapons such as Pulverizer and Veil Piercer..

    <item_4 enabled="1" min_ilvl="62" min_quality="6" sound="jewelry.wav" groups="weapons" background_color="192,255,255,0" size="40" thickness="4" speed="300" />

    e: but looking at items.txt, it's not there either
    I had that issue but the sound variable is wrong, it should be the following.

    <item_4 enabled="1" min_ilvl="62" min_quality="6" sound="q8_jewelry.wav" groups="weapons" background_color="192,255,255,0" size="40" thickness="4" speed="300" />

  12. #522
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by azgul View Post
    Golden Talon as well? All the patterns seem to be there in the items file, but not the weapon itself :s

    Flesh Ripper too
    I found those items, will be in next release
    Code:
    0xDA228E31	0x00021F5E	8	ceremonialdagger_1h_001	Stone Knife	weapons,1h
    0xDA228E32	0x00021F61	13	ceremonialdagger_1h_002	Kris Blade	weapons,1h
    0xDA228E33	0x00021F62	18	ceremonialdagger_1h_003	Jagged Edge	weapons,1h
    0xDA228E34	0x00021F63	27	ceremonialdagger_1h_004	Flint Knife	weapons,1h
    0xDA229272	0x00021F5E	33	ceremonialdagger_1h_101	Sacrifice Blade	weapons,1h
    0xDA229273	0x00021F61	37	ceremonialdagger_1h_102	Flayer	weapons,1h
    0xDA229274	0x00021F62	42	ceremonialdagger_1h_103	Bone Saw	weapons,1h
    0xDA229275	0x00021F63	48	ceremonialdagger_1h_104	Beast Tusk	weapons,1h
    0xDA2296B3	0x00021F5E	52	ceremonialdagger_1h_201	Scalping Razor	weapons,1h
    0xDA2296B4	0x00021F61	56	ceremonialdagger_1h_202	Obsidian Edge	weapons,1h
    0xDA2296B5	0x00021F62	60	ceremonialdagger_1h_203	Skin Cutter	weapons,1h
    0xDA2296B6	0x00021F61	61	ceremonialdagger_1h_204	Exquisite Knife	weapons,1h
    0xDA2296B7	0x00021F62	62	ceremonialdagger_1h_205	Flesh Ripper	weapons,1h
    0xDA2296B8	0x00021F63	63	ceremonialdagger_1h_206	Veil Piercer	weapons,1h
    0x49B51828	0x00001025	8	fistweapon_1h_001	Knuckles	weapons,1h,1hmonk
    0x49B51829	0x00001026	13	fistweapon_1h_002	Spikes	weapons,1h,1hmonk
    0x49B5182A	0x00001027	18	fistweapon_1h_003	Talon	weapons,1h,1hmonk
    0x49B5182B	0x00001028	27	fistweapon_1h_004	Shuko	weapons,1h,1hmonk
    0x49B51C69	0x00001025	33	fistweapon_1h_101	Breaker	weapons,1h,1hmonk
    0x49B51C6A	0x00001026	37	fistweapon_1h_102	Iron Fist	weapons,1h,1hmonk
    0x49B51C6B	0x00001027	42	fistweapon_1h_103	Claw	weapons,1h,1hmonk
    0x49B51C6C	0x00001028	48	fistweapon_1h_104	Kastet	weapons,1h,1hmonk
    0x49B520AA	0x00001025	52	fistweapon_1h_201	Grappler	weapons,1h,1hmonk
    0x49B520AB	0x00001026	56	fistweapon_1h_202	Hammer Hand	weapons,1h,1hmonk
    0x49B520AC	0x00001027	60	fistweapon_1h_203	Demon Fang	weapons,1h,1hmonk
    0x49B520AD	0x00001026	61	fistweapon_1h_204	Pulverizer	weapons,1h,1hmonk
    0x49B520AE	0x00001027	62	fistweapon_1h_205	Golden Talon	weapons,1h,1hmonk
    0x49B520AF	0x00001028	63	fistweapon_1h_206	Heaven Hand	weapons,1h,1hmonk

  13. #523
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.1.16.0 beta
    - fixed: arcane lasers should not be treated as monsters
    - fixed: added ceremonialdagger_1h/fistweapon_1h actors, Infernal Machine, Staff of Herding(s) and the 104 version of Horadric Hamburger to the item database
    - removed: Scoundrel's Journal from the item database
    - fixed: "Devil's Fang" item's name
    - fixed: jewelry.wav file added into sounds folder. q8_jewelry file is deprecated from now and you should re-check your .\config\drop.xml sounds!

  14. #524
    kupo01's Avatar Member
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    Thanks for your work!
    Just tried the latest beta. Was hoping the key wardens detection would be back... In earlier release they were at least pinged on the minimap. Was that function intentionally removed? Or might that be a bug?
    Anyways, would be nice to have that feature back! ^^
    Best regards!

  15. #525
    enigma1989's Avatar Corporal
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    Hello KillerJohn... i would like to make another suggestion:
    Can you make a check if a certain skill is activated?
    for example for my boom boom sorc i only cast diamond skin when its nessecary... but i dont like watching the buff symbols and sometimes the view on my char is blocked...
    so like when a certain skill (diamond skin in my case) is active the word "ON" can be displayed on the screen (also with coordinates and size)

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