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  1. #1996
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by KillerJohn View Post
    13.10.25.4 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: possible bug in map reveal caching
    13.10.25.8 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: some minor bugs
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #1997
    Saah's Avatar Member
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    i have not tested anything beyond 13.10.25.2, but did you already fix double red corners for inventory 2-slot "force sell" items (red corner is on each of 2 used inventory squares)

  3. #1998
    yohannes's Avatar Private
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    is there a public downloadlink for HUD 2.0 Beta ?

  4. #1999
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Saah View Post
    i have not tested anything beyond 13.10.25.2, but did you already fix double red corners for inventory 2-slot "force sell" items (red corner is on each of 2 used inventory squares)
    yessssssssss
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  5. #2000
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by yohannes View Post
    is there a public downloadlink for HUD 2.0 Beta ?
    right next to the stable
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  6. #2001
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    there is a read out bug with the keywarden if there are several elements around for read out at the same time. keywarden is not detected in this situations. have to move away and go back to detect the keywarden on the map.

    and another thing. is it possible to deactivate this startup info screen when u start a run. cant find a config entry for this. mby it is possible to add a config entry for this to turn it off. so u can enable it by default so every new hud user can check this info screen but also can deactivate it in config after this if wanted.
    or mby just show it in the first run after hud was started or in the first run per day. dont like the info screen every new run^^

  7. #2002
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by R3peat View Post
    there is a read out bug with the keywarden if there are several elements around for read out at the same time. keywarden is not detected in this situations. have to move away and go back to detect the keywarden on the map.

    and another thing. is it possible to deactivate this startup info screen when u start a run. cant find a config entry for this. mby it is possible to add a config entry for this to turn it off. so u can enable it by default so every new hud user can check this info screen but also can deactivate it in config after this if wanted.
    or mby just show it in the first run after hud was started or in the first run per day. dont like the info screen every new run^^
    I don't know about that keywarden bug but Az***l already reported it. I turned off actor blacklisting, so he is currently testing a new beta. Let's see if it is fixed.

    The loading screen info text will be there. I'm sorry it annoys you, but it will automatically disappear in the moment when you a) move b) open your inventory.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  8. #2003
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    Originally Posted by KillerJohn View Post
    I don't know about that keywarden bug but Az***l already reported it. I turned off actor blacklisting, so he is currently testing a new beta. Let's see if it is fixed.

    The loading screen info text will be there. I'm sorry it annoys you, but it will automatically disappear in the moment when you a) move b) open your inventory.
    come on <_< gimme a hidden config value to disable it <3

  9. #2004
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by KillerJohn View Post
    13.10.25.8 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: some minor bugs
    13.10.25.9 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - changed: turned off actor blacklisting - I hope this will fix some minor bugs
    - changed: HUD's overlay is almost perfectly synced with D3's framerate

    13.10.27.0 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: some very minor bugs
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  10. #2005
    Dratwik's Avatar Member
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    I'm loving the 2.0 HUD! Awesome work KillerJohn!
    But could you explain the difference between "Area" and "AreaTotal" EXP (in the bottom right corner)

  11. #2006
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Dratwik View Post
    I'm loving the 2.0 HUD! Awesome work KillerJohn!
    But could you explain the difference between "Area" and "AreaTotal" EXP (in the bottom right corner)
    area = current area in the current run
    area total = current area's statistics in all runs
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  12. #2007
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    Originally Posted by KillerJohn View Post
    area = current area in the current run
    area total = current area's statistics in all runs
    can u add an element for the areatodaytotal statistics pls?

    i dont like the areatotal feature. m,by its nice to have to see the average stats for each area over days weeks months but for some its no exact value

    for example : if u farm 1 week with ur friends mp5 and the other week u go for mp8 or mp10 then the collected avg stats for areatotal are completly fail and incorrect values

    would be rly nice to have a areatodaytotal value to add this manualy so u can see the avg stats of the areas from 1 day

  13. #2008
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.10.27.1 BETA (2.0) BUGFIX RELEASE, UPDATE ASAP
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: kill counter was broken since 13.10.25.9
    - added: scene codes to map when debug overlay is turned on

    Originally Posted by KillerJohn View Post
    13.10.25.9 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - changed: turned off actor blacklisting - I hope this will fix some minor bugs
    - changed: HUD's overlay is almost perfectly synced with D3's framerate

    13.10.27.0 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - fixed: some very minor bugs
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  14. #2009
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by R3peat View Post
    can u add an element for the areatodaytotal statistics pls?

    i dont like the areatotal feature. m,by its nice to have to see the average stats for each area over days weeks months but for some its no exact value

    for example : if u farm 1 week with ur friends mp5 and the other week u go for mp8 or mp10 then the collected avg stats for areatotal are completly fail and incorrect values

    would be rly nice to have a areatodaytotal value to add this manualy so u can see the avg stats of the areas from 1 day
    araetoday would require a huge amount of log files in stat_trackers folder.
    I was already thinking about what you suggest, but currently I have no time, since I have to fix serious bugs in HUD.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  15. #2010
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.10.28.4 BETA (2.0)
    NOTE: if you have 13.10.24.2 or newer version then you can update only the .exe file
    NOTE: if you have an older version then you have to make a clean install (read 13.10.24.2 changelog)!
    - added: "scene hints". Supported entrances: Warrior's Rest, Crypt of the Ancients, Decaying Crypt, Khazra Den, Lost Mine, Scavenger's Den
    NOTE: you have to update your ui_default_actors.xml to get the scene hints
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

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