[Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH] menu

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  1. #616
    ninetofive's Avatar Member
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    Originally Posted by wittekop View Post
    apparantly my system's capable of running 1920x1080 and here i was running at 1280x720 ... there's alot of stuff not working on that res

    i'm running it with a wizard (had to change a few things but looks like it runs fine now. except for the looting, i saw a rare item drop and my char didn't try to pick it up.

    I think it might be because the checkloot function only loads after the item names start disappearing from the screen. can this be fixed by adding
    Send("{ALT}") somewhere in the loot function so that the itemnames reappear on the screen ? while waiting for an answer i'll try to get a hold of a friend to drop a rare / legendary item during my run, to see if it works.
    Good idea although I believe the send ALT command is there, I'm sure I saw it while looking through. More likely is what was noted before, your character moved offscreen and that's why he didn't loot it, which notAres is working on.

    [Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH]
  2. #617
    Milkshakes00's Avatar Active Member
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    Originally Posted by ninetofive View Post
    Which one are you using? notAres should really create his own thread so he can edit and update the OP, looking through 45 pages is no fun!
    The latest. I've tried tweaks, I've tried to add gems, I've tried quite a few things.

  3. #618
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by Milkshakes00 View Post
    The latest. I've tried tweaks, I've tried to add gems, I've tried quite a few things.
    I hope you aren't expecting it to pick up junks/blues. Only yellow/orange/green gets looted since I don't have a sell-junk function.

    I made a thread to keep everything less cluttered:
    http://www.ownedcore.com/forums/diab...1920x1080.html

  4. #619
    fukker's Avatar Active Member
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    @ notAres,

    10 minute test results:

    1. 52,380 gold in 10 mins
    2. not a single death
    3. ferrets died somehow at the last run so i stopped script picked up gold manually

    EDIT: LOL I just noticed I tested it in FULLSCREEN mode (MOT FULL WINDOWED)
    Last edited by fukker; 06-07-2012 at 07:53 PM.

  5. #620
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by wittekop View Post
    apparantly my system's capable of running 1920x1080 and here i was running at 1280x720 ... there's alot of stuff not working on that res

    i'm running it with a wizard (had to change a few things but looks like it runs fine now. except for the looting, i saw a rare item drop and my char didn't try to pick it up.

    I think it might be because the checkloot function only loads after the item names start disappearing from the screen. can this be fixed by adding
    Send("{ALT}") somewhere in the loot function so that the itemnames reappear on the screen ? while waiting for an answer i'll try to get a hold of a friend to drop a rare / legendary item during my run, to see if it works.
    Just turn on the menu option to leave names on indefinitely when you press alt. Then press it once and forget it

  6. #621
    wittekop's Avatar Corporal
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    Originally Posted by ninetofive View Post
    Good idea although I believe the send ALT command is there, I'm sure I saw it while looking through. More likely is what was noted before, your character moved offscreen and that's why he didn't loot it, which notAres is working on.
    My char didn't move offscreen afaik. after the kills he moves to where the named mob was, then to top right (next to table), back to the middle (a little down from where named mob was) and then to where the mob on the left was standing. when my char is moving to the final gold pickup spot the item names start to fade.

    while testing i ran into another problem: The cellar door was closed, so my char started moving down and teleport to town (note that in older versions, my char moved south to the edge of the map, while now he only moves southeast for about an inch and teleports) during the teleport my char got killed. then the menu opened and leave game button was pressed. During the countdown to leave the game, my cursor moved to the location where the 'resume game' button would be and the sequence continued, but i did not leave the game yet ==> no run.

    does this mean the checkdead isn't working properly for me or do i just need to edit a Sleep value somewhere ?

    how do i know if the checkdead / checkwindow functions are working ?

  7. #622
    fukker's Avatar Active Member
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    @ notAres,

    I suggest you to add what I highlighted it helps to escape the packs of mobs beside the cellar and keep ferrets alive because u get to the cellar super fast

    If Not @error Then
    Send("4")
    Sleep(140)
    Send("2")
    Sleep(280)

    MouseClick("left",Round(300*$x_ratio),Round(100*$y_ratio)) ;Entrance to cellar really fast

  8. #623
    fnl1338's Avatar Member
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    i think its hotfixed, cellar disnt open for many times in a row..

  9. #624
    fukker's Avatar Active Member
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    Originally Posted by fnl1338 View Post
    i think its hotfixed, cellar disnt open for many times in a row..
    it's not hotfixed i had same thing today ealier but then i had like 10 opened in a row then mixed, so it can happen dont worry
    And I'm talking about US servers.

  10. #625
    Fen666's Avatar Sergeant
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    @un4given2 i will post soon how much GPH i got with your script once i got it to work (17mins to get exactly hour result) will edit it to my post.. tho it does get stuck to sell junk on vendor if there is unidentified rare in the bag

    EDIT 195k IN HOUR 257% gold find...

    It gets stuck on sell junk if there is rare in the bag so could you do something to ignore rares when selling ?
    Last edited by Fen666; 06-07-2012 at 08:36 PM.

  11. #626
    batigol's Avatar Corporal
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    @ notarea
    using 1.2.5 atm, got in inf. death loot in 15 mins.

  12. #627
    brannutz's Avatar Master Sergeant
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    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)



    wizardv3.rar

  13. #628
    dblshots's Avatar Corporal
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    hi guys

    hi I'm a DH and i/m using the script of 16:10 and the trouble i have is that its doesn't even loot everything and i keep on dying because 1/2 i dnt kill everything and they kill me after help plus i doesn't repair when it's yellow armor ps the script i'm using is from diabloadam HELP PLZ I'm BEGGIN
    Last edited by dblshots; 06-07-2012 at 08:38 PM.

  14. #629
    Bughead's Avatar Member
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    I have the script working to loot Legendaries/Set items (I took out Rares, too worried that it'll fill up and I'll miss what really matters), working repair, working death, etc.

    I'll post it as soon as I finish optimizing it (I haven't touched the route/combat yet, I've just been focusing on making it work).

  15. #630
    ninetofive's Avatar Member
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    Originally Posted by Bughead View Post
    I have the script working to loot Legendaries/Set items (I took out Rares, too worried that it'll fill up and I'll miss what really matters), working repair, working death, etc.

    I'll post it as soon as I finish optimizing it (I haven't touched the route/combat yet, I've just been focusing on making it work).
    What res are you running it in? Will it be partially compatible with all 16:9?

    Cheers

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