@ jakesmurf
i noticed sometimes it it doesn't get close enough to mouse over the cellar but i see that the cellar is opened, and no mobs stop me
Alright, so I now understands what it is supposed to do and I notice a major flaw.
According to you guys, I need to be here:
imgur: the simple image sharer
But the thing is for some reason the bot doesn't walk further, instead if always take a detour here:
imgur: the simple image sharer
So my problem is, how can the bot "notice" the gate is closed or not if he doesn't walk further? I mean the gate is muuuch further then that (check the red circles in mini map) so how can I make sure he walks all up to the cellar or improve the detection of the cellar? I see the mouse is hovering over the red circle on picture 2, and I assume that that's too detect if cellar is spawned or not, but I did it manually and even if the cellar spawned, the mouse couldn't reach the cellar from the POV in picture 2.
Do the impossible, see the invisible
Row row, Fight the power.
@ jakesmurf
actually Soul Eater right, in the new version it doesn't go far enough to mouseover it when its full blue colour, happened 10 times in a row right now and i see that its opened
Not happening to me, I'll make the timers a wee bit longer though. Stand by a couple.
EDIT: Give this a shot. Slightly increased some of the timers for you.
Mackus' Gold Farm 1.1b (Modified by Jakesmurf)
Last edited by jakesmurf; 06-07-2012 at 01:03 PM.
It's not that the color detection isn't working. It's that the bot doesn't move the character much further so it can detect the blue color from the cellar. That's what my problem is now currently.
EDIT: Okay, well it seems I'm not the only one who got this issue currently. Thanks for the trouble of fixing it.
Do the impossible, see the invisible
Row row, Fight the power.
Could someone take a look at this real quick coz i'm getting sick n tired of the pixeldetection stuff..
Mackus101 goldfarm for blanc0's wizard - Pastebin.com
for this one i re-entered the color code i found in other people's configs and made the area the program looks in for the pixel alot bigger too. I've been testing with many many other color codes (got them from screenshot/paint/autoit window info) and always the same results. either it always detects open door and tries to enter or always detects closed door and teleports to town...
I'm starting to get the feeling that theres something else wrong in my script but i lack the experience to find out what it could be..
this script is the one from the very first post in this thread, edited to work for my wizard @ 1280x720 windowed fullscreen (hight texture quality, shadows off,physics low, clutter density low, anti aliasing off and low FX - dunno if this has anything to do with it, just posting incase it does)
On the times when it detected the door open and enters, he kills the mobs and collects the gold and restarts without any problems. The only problem for me so far is the detection wether the door is open or closed. I didn't change the move with mouse3 button yet and didnt add any of the extras like drops pickup since there's no point to do so for me yet.
any help would be much appreciated
Any chance we can get a version of this working for barbarians? Would be nice to not have to level up a DH.