Okay, seems to be Dead...damn!
Okay, seems to be Dead...damn!
Yes the project is moving more and someone told me he had completely abandoned: (
this is an uncertainty. Hopefully it will slowly but surely!
There's a serious bug that I and Cromon have tried to solve with WMO rotation, which is basically where he left off on coding this - the source code is available to anyone that wants to give it a go.
Im still active in model editing, but i wont make any big posts or updates unless i really have something big to contribute. This means that im working and that the project is far from beeing dead, but as long as i dont have finished stuff i neither post about it nor upload anything. Changed my phylosophy a bit![]()
Good to hear Cromon.
Sig removed by admin... upload elsewhere as that hosting site is marked malicious
I thought this looked absolutely fantastic and decided to download it and try it, but I am having a small issue. I downloaded the Direct-X SDK and also the SLIMDX SDK, but upon opening up the program I get the error,
and after dismissing the error and continuing, anytime I try to use a tab or click any of the buttons I get the error,
Anyone have some pointers? Please and thank you.
I am looking forward to a future update
Will Sharpwow support Big Alpha? (The texturing system Northrend/Cata uses)
The controls aren't the same as noggits. help please.![]()
Can there be an update to the source tree please? even if it's somewhat broken, I'd love to see where development was left off at. I was fooling around a bit with the rev. 42 source code yesterday, checking to make sure that it still worked, to some degree. The version of stormlib I linked it to is quite old, though... and there appears to be newer c#-based mpq libraries that may be more useful to the project. (nmpq)
Can we get the download link?