Originally Posted by
latrodectus
Glitchy, I've been working my butt off trying to do a gear swap program myself just for the experience of doing it. Can you shed any light on the BoA stuff that is apparently missing out of the Item.adb file? Also, any idea as to why the sheath positions aren't changing? I've been through those files with a fine tooth comb and I'm still boggled as to where the missing peices are. Granted, I'm a programmer with limited knowledge on these files. If you have the time to answer, I would appreciatie it. Everything else works as intended.
For those of you swapping out gear with hex editor, I would like to add that you should really get the item ID and the display info when searching for the models to swap. The ItemID is a exclusive number for each peice of gear whereas the displayID can be used for several types. For example the display ID's for S2 Arena daggers are the same, because they look identical in game. Each one has a unique ItemID though... If you find the ItemID in hex, the DisplayID isn't far away.. a few spaces past the FF FF FF FF block.
The reason for doing this is that you can 'replace all', but then end up changing things in your file that didn't need to be changed or could potentially screw yourself up when attempting to fix the file back to original, or make similar changes using the same DisplayID's.