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  1. #481
    Barrt73Rus's Avatar Banned
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    m2 changes save not work!!

    [Development] NoggIt from now on.
  2. #482
    steff's Avatar Active Member
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    I have changed the permissions for the basic groupe now

    Dumdidum

    Now you should be abel to work with the bugtraker....

  3. #483
    Skullbot's Avatar Member
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    Seems to works fine for me, so you're stupid =D

    No seriously, I think it's because the M2 is registered in an ADT, but placed on another one.
    So when you save, you save the actual ADT, but you don't save the model positions. Try saving 8 ADTs next to the one you want, Blizzard sometimes add models to ADT and set their positions in another ADT.

    Edit : Thanks Steff, now I'll have to work too ... ahhhh ^^.

  4. #484
    davidfaca's Avatar Member
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    Another bug, I've created some hills on noggit and after that I've tried adding some wmos with Taliis, cryect's tools and yias edit. Taliis doesn't save the changes, Cryect's removes the textures and yias edit removes the terrain, This didn't happened with older revs, so it has to be a bug of the latest one.

  5. #485
    Skullbot's Avatar Member
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    I think Cryect's tools are too old to work with new Noggit.
    I didn't tried YiasEdit, but it works fine for me with Taliis o_o

    Indeed, M2 sometimes doesn't work, even if they are on the same ADT, they are probably saved wrong.
    => Bug tracked
    Last edited by Skullbot; 11-15-2009 at 06:14 AM.

  6. #486
    davidfaca's Avatar Member
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    Another bug, I've created some hills on noggit and after that I've tried adding some wmos with Taliis, cryect's tools and yias edit. Taliis doesn't save the changes, Cryect's removes the textures and yias edit removes the terrain, This didn't happened with older revs, so it has to be a bug of the latest one.

  7. #487
    svedin's Avatar Contributor
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    i dunno if this maybe will help with the M2's.. but i have added 6 different m2's but when i will add the 7 M2 i can't save.. so... i will post the log.. Oh btw.. its the same with Wmo's but then i can only add the first but when i will try to save with the second wmo in the adt then it crash

    Code:
    .\wowmapview.cpp:253 > Nogg-It $Rev: 58 $
    .\wowmapview.cpp:254 > Game path: C:\Program\World of Warcraft Lich King\Data\
    .\wowmapview.cpp:293 > Locale: enGB
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\common.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\common-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\expansion.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\lichking.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\patch.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\expansion-locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\expansion-speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\lichking-locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\lichking-speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\patch-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program\World of Warcraft Lich King\Data\enGB\patch-enGB-2.MPQ
    .\wowmapview.cpp:351 > main: mpqs: 1035 ms
    .\wowmapview.cpp:387 > main: directory: 1854 ms
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightParams.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\wowmapview.cpp:407 > Creating Menu
    .\world.cpp:37 > World 451: development has no WDT file!
    .\world.cpp:37 > World 582: Transport176244 has no WDT file!
    .\world.cpp:37 > World 584: Transport176231 has no WDT file!
    .\world.cpp:37 > World 586: Transport181645 has no WDT file!
    .\world.cpp:37 > World 587: Transport177233 has no WDT file!
    .\world.cpp:37 > World 588: Transport176310 has no WDT file!
    .\world.cpp:37 > World 589: Transport175080 has no WDT file!
    .\world.cpp:37 > World 590: Transport176495 has no WDT file!
    .\world.cpp:37 > World 591: Transport164871 has no WDT file!
    .\world.cpp:37 > World 592: Transport186238 has no WDT file!
    .\world.cpp:37 > World 593: Transport20808 has no WDT file!
    .\world.cpp:37 > World 594: Transport187038 has no WDT file!
    .\world.cpp:37 > World 596: Transport187263 has no WDT file!
    .\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:37 > World 622: Transport192241 has no WDT file!
    .\world.cpp:37 > World 623: Transport192242 has no WDT file!
    .\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\wowmapview.cpp:413 > main: created menu: 542 ms
    .\liquid.cpp:412 > Water Shader Loaded successfully
    .\liquid.cpp:457 > Water Shader Loaded successfully
    .\wowmapview.cpp:422 > main: start-up: 3806 ms
    .\wowmapview.cpp:426 > Entering Main Loop
    .\world.cpp:75 > Loading world Expansion01
    .\maptile.cpp:235 >   Loading tile from MPQ 58,42
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_58_42.adt took .\world.cpp:1293 > 12 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_58_42.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 59,42
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_59_42.adt took .\world.cpp:1293 > 9 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_59_42.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 60,42
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_60_42.adt took .\world.cpp:1293 > 3 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_60_42.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 58,43
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_58_43.adt took .\world.cpp:1293 > 3 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_58_43.adt
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program\World of Warcraft Lich King\\World\Maps\Expansion01\Expansion01_59_43.adt from the disk!
    .\maptile.cpp:237 >   Loading tile from File 59,43
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_59_43.adt took .\world.cpp:1293 > 2 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_59_43.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Expansion01\Expansion01_59_43.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Expansion01\Expansion01_59_43.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 60,43
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_60_43.adt took .\world.cpp:1293 > 14 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_60_43.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 58,44
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_58_44.adt took .\world.cpp:1293 > 15 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_58_44.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 59,44
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_59_44.adt took .\world.cpp:1293 > 4 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_59_44.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 60,44
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_60_44.adt took .\world.cpp:1293 > 3 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_60_44.adt
    .\MapView.cpp:448 > MapView::MapView: main gui: 14 ms
    .\MapView.cpp:461 > MapView::MapView: tileset: 50 ms
    .\MapView.cpp:498 > MapView::MapView: menu: 2 ms
    .\MapView.cpp:503 > MapView::MapView: 71 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 57,41
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_57_41.adt took .\world.cpp:1293 > 21 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 57,42
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_57_42.adt took .\world.cpp:1293 > 6 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 57,43
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_57_43.adt took .\world.cpp:1293 > 4 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 57,44
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_57_44.adt took .\world.cpp:1293 > 3 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 58,41
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_58_41.adt took .\world.cpp:1293 > 24 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 59,41
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_59_41.adt took .\world.cpp:1293 > 14 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 60,41
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Expansion01\Expansion01_60_41.adt took .\world.cpp:1293 > 11 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_60_41.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_57_42.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_57_43.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_57_44.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_59_41.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_57_41.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Expansion01\Expansion01_58_41.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Expansion01\Expansion01_59_41.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Expansion01\Expansion01_57_41.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Expansion01\Expansion01_58_41.adt
    .\world.cpp:672 > Saving Tile?
    .\maptile.cpp:2689 > Saving ADT: World\Maps\Expansion01\Expansion01_59_43.adt
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program\World of Warcraft Lich King\\World\Maps\Expansion01\Expansion01_59_43.adt from the disk!
    .\maptile.cpp:2946 > Saving Chunk 0 (0,0)
    .\maptile.cpp:2946 > Saving Chunk 1 (0,1)
    .\maptile.cpp:2946 > Saving Chunk 2 (0,2)
    .\maptile.cpp:2946 > Saving Chunk 3 (0,3)
    .\maptile.cpp:2946 > Saving Chunk 4 (0,4)
    .\maptile.cpp:2946 > Saving Chunk 5 (0,5)
    .\maptile.cpp:2946 > Saving Chunk 6 (0,6)
    .\maptile.cpp:2946 > Saving Chunk 7 (0,7)
    .\maptile.cpp:2946 > Saving Chunk 8 (0,8)
    .\maptile.cpp:2946 > Saving Chunk 9 (0,9)
    .\maptile.cpp:2946 > Saving Chunk 10 (0,10)
    .\maptile.cpp:2946 > Saving Chunk 11 (0,11)
    .\maptile.cpp:2946 > Saving Chunk 12 (0,12)
    .\maptile.cpp:2946 > Saving Chunk 13 (0,13)
    .\maptile.cpp:2946 > Saving Chunk 14 (0,14)
    .\maptile.cpp:2946 > Saving Chunk 15 (0,15)
    .\maptile.cpp:2946 > Saving Chunk 16 (1,0)
    .\maptile.cpp:2946 > Saving Chunk 17 (1,1)
    .\maptile.cpp:2946 > Saving Chunk 18 (1,2)
    .\maptile.cpp:2946 > Saving Chunk 19 (1,3)
    .\maptile.cpp:2946 > Saving Chunk 20 (1,4)
    .\maptile.cpp:2946 > Saving Chunk 21 (1,5)
    .\maptile.cpp:2946 > Saving Chunk 22 (1,6)
    .\maptile.cpp:2946 > Saving Chunk 23 (1,7)
    .\maptile.cpp:2946 > Saving Chunk 24 (1,8)
    .\maptile.cpp:2946 > Saving Chunk 25 (1,9)
    .\maptile.cpp:2946 > Saving Chunk 26 (1,10)
    .\maptile.cpp:2946 > Saving Chunk 27 (1,11)
    .\maptile.cpp:2946 > Saving Chunk 28 (1,12)
    .\maptile.cpp:2946 > Saving Chunk 29 (1,13)
    .\maptile.cpp:2946 > Saving Chunk 30 (1,14)
    .\maptile.cpp:2946 > Saving Chunk 31 (1,15)
    .\maptile.cpp:2946 > Saving Chunk 32 (2,0)
    .\maptile.cpp:2946 > Saving Chunk 33 (2,1)
    .\maptile.cpp:2946 > Saving Chunk 34 (2,2)
    .\maptile.cpp:2946 > Saving Chunk 35 (2,3)
    .\maptile.cpp:2946 > Saving Chunk 36 (2,4)
    .\maptile.cpp:2946 > Saving Chunk 37 (2,5)
    .\maptile.cpp:2946 > Saving Chunk 38 (2,6)
    .\maptile.cpp:2946 > Saving Chunk 39 (2,7)
    .\maptile.cpp:2946 > Saving Chunk 40 (2,8)
    .\maptile.cpp:2946 > Saving Chunk 41 (2,9)
    .\maptile.cpp:2946 > Saving Chunk 42 (2,10)
    .\maptile.cpp:2946 > Saving Chunk 43 (2,11)
    .\maptile.cpp:2946 > Saving Chunk 44 (2,12)
    .\maptile.cpp:2946 > Saving Chunk 45 (2,13)
    .\maptile.cpp:2946 > Saving Chunk 46 (2,14)
    .\maptile.cpp:2946 > Saving Chunk 47 (2,15)
    .\maptile.cpp:2946 > Saving Chunk 48 (3,0)
    .\maptile.cpp:2946 > Saving Chunk 49 (3,1)
    .\maptile.cpp:2946 > Saving Chunk 50 (3,2)
    .\maptile.cpp:2946 > Saving Chunk 51 (3,3)
    .\maptile.cpp:2946 > Saving Chunk 52 (3,4)
    .\maptile.cpp:2946 > Saving Chunk 53 (3,5)
    .\maptile.cpp:2946 > Saving Chunk 54 (3,6)
    .\maptile.cpp:2946 > Saving Chunk 55 (3,7)
    .\maptile.cpp:2946 > Saving Chunk 56 (3,8)
    .\maptile.cpp:2946 > Saving Chunk 57 (3,9)
    .\maptile.cpp:2946 > Saving Chunk 58 (3,10)
    .\maptile.cpp:2946 > Saving Chunk 59 (3,11)
    .\maptile.cpp:2946 > Saving Chunk 60 (3,12)
    .\maptile.cpp:2946 > Saving Chunk 61 (3,13)
    .\maptile.cpp:2946 > Saving Chunk 62 (3,14)
    .\maptile.cpp:2946 > Saving Chunk 63 (3,15)
    .\maptile.cpp:2946 > Saving Chunk 64 (4,0)
    .\maptile.cpp:2946 > Saving Chunk 65 (4,1)
    .\maptile.cpp:2946 > Saving Chunk 66 (4,2)
    .\maptile.cpp:2946 > Saving Chunk 67 (4,3)
    .\maptile.cpp:2946 > Saving Chunk 68 (4,4)
    .\maptile.cpp:2946 > Saving Chunk 69 (4,5)
    .\maptile.cpp:2946 > Saving Chunk 70 (4,6)
    .\maptile.cpp:2946 > Saving Chunk 71 (4,7)
    .\maptile.cpp:2946 > Saving Chunk 72 (4,8)
    .\maptile.cpp:2946 > Saving Chunk 73 (4,9)
    .\maptile.cpp:2946 > Saving Chunk 74 (4,10)
    .\maptile.cpp:2946 > Saving Chunk 75 (4,11)
    .\maptile.cpp:2946 > Saving Chunk 76 (4,12)
    .\maptile.cpp:2946 > Saving Chunk 77 (4,13)
    .\maptile.cpp:2946 > Saving Chunk 78 (4,14)
    .\maptile.cpp:2946 > Saving Chunk 79 (4,15)
    .\maptile.cpp:2946 > Saving Chunk 80 (5,0)
    .\maptile.cpp:2946 > Saving Chunk 81 (5,1)
    .\maptile.cpp:2946 > Saving Chunk 82 (5,2)
    .\maptile.cpp:2946 > Saving Chunk 83 (5,3)
    .\maptile.cpp:2946 > Saving Chunk 84 (5,4)
    .\maptile.cpp:2946 > Saving Chunk 85 (5,5)
    .\maptile.cpp:2946 > Saving Chunk 86 (5,6)
    .\maptile.cpp:2946 > Saving Chunk 87 (5,7)
    .\maptile.cpp:2946 > Saving Chunk 88 (5,8)
    .\maptile.cpp:2946 > Saving Chunk 89 (5,9)
    .\maptile.cpp:2946 > Saving Chunk 90 (5,10)
    .\maptile.cpp:2946 > Saving Chunk 91 (5,11)
    .\maptile.cpp:2946 > Saving Chunk 92 (5,12)
    .\maptile.cpp:2946 > Saving Chunk 93 (5,13)
    .\maptile.cpp:2946 > Saving Chunk 94 (5,14)
    .\maptile.cpp:2946 > Saving Chunk 95 (5,15)
    .\maptile.cpp:2946 > Saving Chunk 96 (6,0)
    .\maptile.cpp:2946 > Saving Chunk 97 (6,1)
    .\maptile.cpp:2946 > Saving Chunk 98 (6,2)
    .\maptile.cpp:2946 > Saving Chunk 99 (6,3)
    .\maptile.cpp:2946 > Saving Chunk 100 (6,4)
    .\maptile.cpp:2946 > Saving Chunk 101 (6,5)
    .\maptile.cpp:2946 > Saving Chunk 102 (6,6)
    .\maptile.cpp:2946 > Saving Chunk 103 (6,7)
    .\maptile.cpp:2946 > Saving Chunk 104 (6,8)
    .\maptile.cpp:2946 > Saving Chunk 105 (6,9)
    .\maptile.cpp:2946 > Saving Chunk 106 (6,10)
    .\maptile.cpp:2946 > Saving Chunk 107 (6,11)
    .\maptile.cpp:2946 > Saving Chunk 108 (6,12)
    .\maptile.cpp:2946 > Saving Chunk 109 (6,13)
    .\maptile.cpp:2946 > Saving Chunk 110 (6,14)
    .\maptile.cpp:2946 > Saving Chunk 111 (6,15)
    .\maptile.cpp:2946 > Saving Chunk 112 (7,0)
    .\maptile.cpp:2946 > Saving Chunk 113 (7,1)
    .\maptile.cpp:2946 > Saving Chunk 114 (7,2)
    .\maptile.cpp:2946 > Saving Chunk 115 (7,3)
    .\maptile.cpp:2946 > Saving Chunk 116 (7,4)
    .\maptile.cpp:2946 > Saving Chunk 117 (7,5)
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  8. #488
    Skullbot's Avatar Member
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    Seems to crash when saving but nothing about M2 or WMO ...
    I can add 2 WMO without crash, but I'll test later for more WMO.
    So wait for new release ;p

  9. #489
    svedin's Avatar Contributor
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    yea, i hope that the new release will come soon ^^

  10. #490
    Glynbeard's Avatar Mawd Authenticator enabled
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    Donated. Let's see some results now.

  11. #491
    Skullbot's Avatar Member
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    Apparently, Tigu' fixed the holes bug =)
    Let's see that in the next release ^^.

    Good job guys ! =)

  12. #492
    Barrt73Rus's Avatar Banned
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    Code:
    .\wowmapview.cpp:253 > Nogg-It $Rev: 58 $
    .\wowmapview.cpp:254 > Game path: D:\WoW\Data\
    .\wowmapview.cpp:293 > Locale: ruRU
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\common.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\common-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\expansion.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\lichking.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\patch.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\patch-4.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\patch-5.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\locale-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\speech-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\expansion-locale-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\expansion-speech-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\lichking-locale-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\lichking-speech-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\patch-ruRU.MPQ
    .\mpq_libmpq.cpp:23 > Opening D:\WoW\Data\ruRU\patch-ruRU-2.MPQ
    .\wowmapview.cpp:351 > main: mpqs: 741 ms
    .\wowmapview.cpp:387 > main: directory: 1153 ms
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightParams.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\wowmapview.cpp:407 > Creating Menu
    .\world.cpp:37 > World 451: development has no WDT file!
    .\world.cpp:37 > World 582: Transport176244 has no WDT file!
    .\world.cpp:37 > World 584: Transport176231 has no WDT file!
    .\world.cpp:37 > World 586: Transport181645 has no WDT file!
    .\world.cpp:37 > World 587: Transport177233 has no WDT file!
    .\world.cpp:37 > World 588: Transport176310 has no WDT file!
    .\world.cpp:37 > World 589: Transport175080 has no WDT file!
    .\world.cpp:37 > World 590: Transport176495 has no WDT file!
    .\world.cpp:37 > World 591: Transport164871 has no WDT file!
    .\world.cpp:37 > World 592: Transport186238 has no WDT file!
    .\world.cpp:37 > World 593: Transport20808 has no WDT file!
    .\world.cpp:37 > World 594: Transport187038 has no WDT file!
    .\world.cpp:37 > World 596: Transport187263 has no WDT file!
    .\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:37 > World 622: Transport192241 has no WDT file!
    .\world.cpp:37 > World 623: Transport192242 has no WDT file!
    .\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\wowmapview.cpp:413 > main: created menu: 411 ms
    .\liquid.cpp:412 > Water Shader Loaded successfully
    .\liquid.cpp:457 > Water Shader Loaded successfully
    .\wowmapview.cpp:422 > main: start-up: 3890 ms
    .\wowmapview.cpp:426 > Entering Main Loop
    .\world.cpp:75 > Loading world Northrend
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (1). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (2). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (3). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (4). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (5). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (6). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (7). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (8). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (9). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (10). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (11). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (12). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (13). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (14). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (15). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (16). Sorry.
    .\sky.cpp:50 > When trying to intialize sky 1901, there was an error with getting an entry in a DBC (17). Sorry.
    .\maptile.cpp:235 >   Loading tile from MPQ 26,23
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_26_23.adt took .\world.cpp:1293 > 27 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_23.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_26_23.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_26_23.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 27,23
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_27_23.adt took .\world.cpp:1293 > 26 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_23.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_27_23.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_27_23.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 28,23
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_28_23.adt took .\world.cpp:1293 > 24 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_23.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_28_23.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_28_23.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 26,24
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 19 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_26_24.adt took .\world.cpp:1293 > 21 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 27,24
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_27_24.adt took .\world.cpp:1293 > 22 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_24.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_27_24.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_27_24.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 28,24
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_28_24.adt took .\world.cpp:1293 > 23 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_24.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_28_24.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_28_24.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 26,25
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_26_25.adt took .\world.cpp:1293 > 22 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_25.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_26_25.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_26_25.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 27,25
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_27_25.adt took .\world.cpp:1293 > 23 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_25.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_27_25.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_27_25.adt
    .\maptile.cpp:235 >   Loading tile from MPQ 28,25
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_28_25.adt took .\world.cpp:1293 > 25 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_25.adt
    .\maptile.cpp:522 > Finished Loading Models for World\Maps\Northrend\Northrend_28_25.adt
    .\maptile.cpp:584 > Finished Loading WMOs for World\Maps\Northrend\Northrend_28_25.adt
    .\MapView.cpp:448 > MapView::MapView: main gui: 7 ms
    .\MapView.cpp:461 > MapView::MapView: tileset: 34 ms
    .\MapView.cpp:498 > MapView::MapView: menu: 2 ms
    .\MapView.cpp:503 > MapView::MapView: 46 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 25,22
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 4 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_25_22.adt took .\world.cpp:1293 > 36 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 25,23
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_25_23.adt took .\world.cpp:1293 > 28 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 25,24
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_25_24.adt took .\world.cpp:1293 > 25 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 25,25
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 4 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_25_25.adt took .\world.cpp:1293 > 24 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 25,26
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_25_26.adt took .\world.cpp:1293 > 25 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 26,22
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_26_22.adt took .\world.cpp:1293 > 33 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 26,26
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 5 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_26_26.adt took .\world.cpp:1293 > 34 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 27,22
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_27_22.adt took .\world.cpp:1293 > 28 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 27,26
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_27_26.adt took .\world.cpp:1293 > 28 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 28,22
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_28_22.adt took .\world.cpp:1293 > 22 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 28,26
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_28_26.adt took .\world.cpp:1293 > 22 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 29,22
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_29_22.adt took .\world.cpp:1293 > 23 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 29,23
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_29_23.adt took .\world.cpp:1293 > 26 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 29,24
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 0 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_29_24.adt took .\world.cpp:1293 > 25 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 29,25
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 1 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_29_25.adt took .\world.cpp:1293 > 23 ms
    .\maptile.cpp:235 >   Loading tile from MPQ 29,26
    .\maptile.cpp:409 > Finished Processing all but MCNK's in .\world.cpp:1293 > 4 ms
    .\maptile.cpp:425 > Entire loading of World\Maps\Northrend\Northrend_29_26.adt took .\world.cpp:1293 > 30 ms
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_26.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_24.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_26.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_26_22.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_29_25.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_27_22.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_22.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_23.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_29_24.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_26.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_29_23.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_29_26.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_22.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_29_22.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_28_26.adt
    .\maptile.cpp:482 > Finished Loading Textures for World\Maps\Northrend\Northrend_25_25.adt
    .\world.cpp:672 > Saving Tile?
    .\maptile.cpp:2689 > Saving ADT: World\Maps\Northrend\Northrend_27_24.adt
    .\maptile.cpp:2946 > Saving Chunk 0 (0,0)
    .\maptile.cpp:2946 > Saving Chunk 1 (0,1)
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    .\maptile.cpp:2946 > Saving Chunk 16 (1,0)
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    .\maptile.cpp:2946 > Saving Chunk 96 (6,0)
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    Noggit constantly Crash! when save and work! very often!

    maybe i use old version ? :/
    please give me link of newest version :/

  13. #493
    schlumpf's Avatar Retired Noggit Developer

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    55: schlumpf
    maptile: Now using old terrain selection visualisation again. Wished by Steff.
    56: Tigurius
    Implemented MH2O, but it's still buggy etc. so don't be shocked
    57: schlumpf
    maptile: You dont need to have textures loaded for selecting.
    world: minor improvement in speed at oktile. minor improvement also in some loading one.
    wowmapview: clarification, what happened when it says "arb vertex program not loaded" or whatever.
    58: Steff
    Water can now be toggled separate over menu and F4.
    59: Tigurius
    Added the Shaders from WoWMapView 0.6; Also the support for specular(or _s) GroundTextures is now there(or should be available);From WoWMapView there is now also a check, if your Graphic supports GL_ARB_vertex_buffer_object and GL_ARB_multitexture as they're needed for Noggit to run
    60: Steff
    Working on the detail view window.
    61: Steff
    Move detail infos to window.
    If someone konw why the
    WHY DID THIS CRASH
    lines crash
    fit it or talk to me.
    62: Tigurius
    ADT Numbers now displayed correct
    63: Tigurius
    Fix for missing MDDF magic
    64: Steff
    Fix lighting problem with M2 boxes and lines. Light flicker is now gone too.
    65: Tigurius
    Fixed that hole bug
    66: schlumpf
    THIS (MAY) **** UP SAVING. BE CAREFUL. DO NOT TRY TO USE THIS BEFORE FIXING.

    dbc: Added LiquidType fields.
    frustum: Removed useless TerrainLowering shit. That was only used for a "hit a button and let the terrain come up for my little machinima i never finished" effect. (See volcano for NAC).
    liquid: Small changes for MH2O loading etc. Textures are now loaded from DBC, ...
    maptile: Fixed bad numbers in MFBO rendering.
    maptile: Tried around with loading WMOs and M2s in a thread. As this resulted in strange errors, its commented out. Feel free to work with it a bit.
    maptile, world: Now, objects and doodads and their instances are stored in world and not maptile to make it possible to move them between adts and add new ones easily. This results in SAVING NOT WORKING! I will take care of this - or you will - in the next revision. YOU MAY WANT TO NOT USE THESE CHANGES AS THEY JUST **** IT UP. Additionally, this removed MapTile:raw* related to doodads and wmos.
    MapView: Added menu entries for saving or reloading. To be addedd: Save all tiles.
    MapView: removed more Volcano related code.
    menu: Change related to moving WMO instances into one map.
    model: Nothing. TODO: Is that DrawModelList used?
    textUI: Now eats std::strings.
    vec3d: Added IsInsideOf. Should be used or removed? Idk.
    wmo: Skybox is now only drawn when inside of the WMO. You can test that in Stratholme.
    world: Slight performance upgrade in drawing as of less ifs. (most likely not measurable..)
    world: Deleting Doodads or WMOs is now possible. Try it. It really works without crash. (Saving, yay..)
    world: Adjustments to make the global instances list working.
    wowmapview: Idk. Nothing. really. I guess it changes the last bytes to be CRLF instead of LF.

  14. #494
    Barrt73Rus's Avatar Banned
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    where is i can download last noggit?!

  15. #495
    T@rget's Avatar Contributor
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    Schulmpf is banned so what now? lol

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