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  1. #436
    ohoy's Avatar Private
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    cant save wtf!!

    [Development] NoggIt from now on.
  2. #437
    I Hypnotoad I's Avatar Contributor
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    Originally Posted by ohoy View Post
    cant save wtf!!
    Num 0. I shouldn't of helped you because you freaked out like that, in the future.. Be polite when implying / asking for help please.


    Dragon[Sky] can get into our signatures, AND our pants.



  3. #438
    Namiriu's Avatar Member
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    Hello schlumpf,

    I have a little problems with noggit, i don't see the water at map :confused:
    How to solve this worry?

    And Goes you to add the possibility of copying buildings with a key of the keyboard?

    PS : Sorry for my bad english i'm French !

    Thanks for read my thread !
    :wave:

  4. #439
    Nightblizzard's Avatar Active Member
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    Water is still wip and I guess the copy function will come soon.

  5. #440
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Skullbot View Post
    EnableKeyRepeat is an existing SDL function, but I don't know if you use SDL to handle user's input ^^.

    I will look to the log about Azeroth ... Edit : Here's the log file

    We can modify Z pos with Middle-Click + Alt but NoggIt doesn't seems to detect my Mouse's middle click so I have to emulate it with MouseEmu.
    I saw that Key-5 is not used so it can be more user-friendly if it could be used this way.

    About the AllWater tool, how can I get my water back on my ADT without this ? ;p

    Also, I've tested hole tool, and it finally works fine, gg ^^.
    Oh it really is? Hm. Well, that would **** up those toggles. We will implement it soon anyway.

    Weird. Check the map.dbc if its gone there too. We have modified nothing that would remove it from the map.

    Its weird, that SDL wont give you your middle mouse. But I can't help there. We plan to reassign a lot of keys in the future.

    Use a 3.* water tool only existing in Modcraft/Elorions Curse or on my HDD. It may have leaked somewhere too.

    Originally Posted by zantas92 View Post
    The log doesn't say anything went wrong.


    I just crash everytime i load any map.
    Well, but we may read more from the log than you. But well, if you wont post it: Have fun with it crashing.

    Originally Posted by Namiriu View Post
    Hello schlumpf,

    I have a little problems with noggit, i don't see the water at map :confused:
    How to solve this worry?

    And Goes you to add the possibility of copying buildings with a key of the keyboard?

    PS : Sorry for my bad english i'm French !

    Thanks for read my thread !
    :wave:
    There is no water yet in some maps. Try Expansion01 and you will see water.

    We may.

  6. #441
    Namiriu's Avatar Member
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    Ah, thank's but when see the water in the map Azeroth / Kalimdor?

  7. #442
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Namiriu View Post
    Ah, thank's but when see the water in the map Azeroth / Kalimdor?
    A day, a week, a month, a year. Pick one or a sum of them and their mulitplicatives.

  8. #443
    Tigurius's Avatar Member
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    well, the problem is, it's a 'little bit' bugged and looks strange:
    Like my work? Support Me! ;D

  9. #444
    Zantas's Avatar Contributor
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    here is 1th part of my log the entire log from one load exceeded the maximum characters to be use on this forum


    Code:
    .\wowmapview.cpp:216 > Nogg-It Oct  1 2009, 21:04:51
    Game path: D:\Games\World of Warcraft\Data\
    .\wowmapview.cpp:255 > Locale: enGB
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\common.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\common-2.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\expansion.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\lichking.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-3.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-4.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-6.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-s.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\backup-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\base-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\locale-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\speech-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\expansion-locale-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\expansion-speech-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\lichking-locale-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\lichking-speech-enGB.MPQ
    .\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\patch-enGB.MPQ
    .\wowmapview.cpp:329 > Opening DBCs
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\wowmapview.cpp:331 > Initializing Fonts
    .\wowmapview.cpp:339 > Creating Menu
    .\world.cpp:37 > World 451: development has no WDT file!
    .\world.cpp:37 > World 582: Transport176244 has no WDT file!
    .\world.cpp:37 > World 584: Transport176231 has no WDT file!
    .\world.cpp:37 > World 586: Transport181645 has no WDT file!
    .\world.cpp:37 > World 587: Transport177233 has no WDT file!
    .\world.cpp:37 > World 588: Transport176310 has no WDT file!
    .\world.cpp:37 > World 589: Transport175080 has no WDT file!
    .\world.cpp:37 > World 590: Transport176495 has no WDT file!
    .\world.cpp:37 > World 591: Transport164871 has no WDT file!
    .\world.cpp:37 > World 592: Transport186238 has no WDT file!
    .\world.cpp:37 > World 593: Transport20808 has no WDT file!
    .\world.cpp:37 > World 594: Transport187038 has no WDT file!
    .\world.cpp:37 > World 596: Transport187263 has no WDT file!
    .\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:37 > World 622: Transport192241 has no WDT file!
    .\world.cpp:37 > World 623: Transport192242 has no WDT file!
    .\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\model.cpp:74 >     Loading model from MPQ interface\glues\models\ui_draenei\ui_draenei.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_bloodelf\rg_shadow_elf.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\neon.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\draenei\jlo_draenei_floor01.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_fog.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\draenei\jlo_draenei_floor03.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\expansion01\doodads\generic\draenei\cryopods\jlo_draenei_trims04.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\draenei\jlo_draenei_trims05.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\rg_jlo_draenei_window_03.blp
    .\video.cpp:340 >       Loading Texture from MPQ spells\firering1a.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\expansion01\doodads\generic\draenei\holographicstand\hologram_platform.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\draenei\jlo_naaru_crystalrock.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_wall.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_glow_blue.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_bloodelf\rg_shadow.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\draenei\jlo_draenei_window_04.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_glow.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_platform_crystal.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_platform_crystal_glow.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\rg_jlo_draenei_trims03.blp
    .\video.cpp:340 >       Loading Texture from MPQ spells\genericglow64.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_wire.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_fog_corner.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\models\ui_draenei\draenei_wire_spark.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\karazahn\passivedoodads\starlab\starflashgrey.blp
    .\wowmapview.cpp:345 > Does I haz shaderz?
    .\liquid.cpp:739 > Water Shader Loaded successfully
    .\liquid.cpp:784 > Water Shader Loaded successfully
    .\wowmapview.cpp:355 > Entering Main Loop
    .\world.cpp:75 > Loading world DeadminesInstance
    .\video.cpp:340 >       Loading Texture from MPQ interface\glues\loadingscreens\loadscreendeadmines.blp
    .\model.cpp:74 >     Loading model from MPQ environments\stars\stars.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ environments\stars\stars.blp
    .\video.cpp:340 >       Loading Texture from MPQ environments\stars\stars2.blp
    .\maptile.cpp:198 >   Loading tile from MPQ 32,31
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_32_31.adt took .\world.cpp:1225 > 13 ms
    .\video.cpp:340 >       Loading Texture from MPQ tileset\deadwind pass\deadwindpassdirt.blp
    .\video.cpp:340 >       Loading Texture from MPQ tileset\westwood\westfallrockbase.blp
    .\video.cpp:340 >       Loading Texture from MPQ tileset\deadwind pass\deadwindpassweeds.blp
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_32_31.adt
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.1.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.2.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.3.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.4.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.5.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.6.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.7.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.8.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.9.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.10.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.11.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.12.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.13.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.14.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.15.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.16.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.17.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.18.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.19.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.20.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.21.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.22.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.23.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.24.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.25.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.26.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.27.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.28.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.29.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\ocean\ocean_h.30.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\caveroof\dnrdeadminescaveroof.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\caveroof\rooftex.blp
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_32_31.adt
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B.Wmo
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_tiledcavefloor_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_tunnelfloor1.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_tunnelfloor2.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_caveceiling_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_tiledcavefloor_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_deadmine_flooraccent.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_undeadwall_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_minebeam_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_minebeam_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_rail.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_bridgefloor_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_lumberwall_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_undeadwalltransition_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_pipe_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_rockfloor_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_transition1.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_pipe_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_pipe_03.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_pipe_04.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_midlevelportal_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_boiler1.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_boiler2.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_house_combo_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_stucco_05x.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_inn_combo_04.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_tiledrustyplate.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_boilerroomplatefloor.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_platefloor2dirt.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_buriedplank_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_strawroofedge_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaughtroof.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_deadminecarvedlog.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaughthull02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaughtdeck.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_cannon.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaught03.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_deadminelog.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_logend.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_midlevel_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadn_spike.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_midlevelfloor_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_midlevelceiling_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_midlevelceiling_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_sailroomroof.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaughthull01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_deadmine_sailroomwall_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_deadmine_coffeeroomcenter.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\deadmine\stu_dreadnaughtpaddle00.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\rock\mm_minefront_02.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\floor\mm_cavefloor_03.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\common\collision.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\deadminecleat\deadminecleat.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\miningtroughs\dredgewood.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\deadminecleat\cleatmetal.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\anchor\deadmineanchor.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\undead\passive doodads\bell\anchormetal.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\anchor\dredgechain.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargoboxes\deadminecargoboxes.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\tauren\passive doodads\taurentravois\deadminenetswood.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\furniture\containers\barrel02.m2
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\doodads\stormwindbarrel.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cannonballstack\deadminecannonballstack.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\cannonballstack\cannonballstack01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\ramrod\deadminegiantramrod.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\ramrod\giantramrod01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cannon\deadminescannon01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\cannon\deadminescannon01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargonetboxes\deadminecargonetboxes.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\tauren\passive doodads\taurentravois\deadminefloornets4.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\minecars\caveminepulley01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\excavationcrane\caverope01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\excavationcrane\minecavepulley01_64.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lumberpiles\deadminelumberpilelarge.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\lumberpiles\lumberpile01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\deadminepowderkeg\deadminepowderkeg.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\deadminepowderkeg\powderkeg.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargonets\deadminecargonethang.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\goblin\passivedoodads\goblinmachinery\deadminehangnets.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\cargonets\deadminehangnets02.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\ropes\cavekoboldropecoil.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\ropes\ropecoil.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\activedoodads\doors\deadminedoor01.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\activedoodads\doors\deadminedoor_512.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\activedoodads\doors\dust3_alpha.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\activedoodads\doors\flame0001.blp
    .\model.cpp:74 >     Loading model from MPQ world\goober\g_levermetal.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\goober\minecartmisc01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lanterns\generallantern01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\bootybay\passivedoodad\bootyentrance\gypsydoor_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\bootybay\passivedoodad\bootyentrance\elwynnlantern01.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\duskwood\passivedoodads\webs\webdangle01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\duskwood\passivedoodads\trees\duskwoodtree01_web.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lanterns\generallantern03.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\skeleton\battlegladeskullhumandark.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\skeleton\battlegladeskulldarksat.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\minecars\caveminecar01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\orc\passive doodads\kodowagon\caveminecar_front.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\misc\minecars\caveminecar_wheel.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\misc\minecars\caveminecar_side.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\misc\minecars\gemminecar_side.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar02\gemminecar02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar02\gemminecar_dark.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar01\wheel.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar01\lamp.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar01\gemminecar_front.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\stranglethorn\passivedoodads\gemminecar02\rock01.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\duskwood\passivedoodads\webs\webstretch01.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\shovel\shovel.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\pick\shovel.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\wheelbarrow\caveminewheelbarrow01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\misc\wheelbarrow\wheelbarrow_cave01_128.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenhanginglanternlarge01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenlanternhanging03.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\lanterns\glowfade.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenhanginglanternmedium01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenlanternhanging01.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\skeleton\battlegladebskeletonhumandark.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\skeleton\battlegladespinedarksat64.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\furniture\containers\sack01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\goblin\passivedoodads\goblinrocketcarts\flowersack01.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\pick\pick.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\pick\pick.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\pick\shoveltop.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lumberpiles\deadminelumberpilesmall.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\buckets\cavekoboldbucket.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\buckets\dredgemetal.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\minemachine\cavekoboldminemachine.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\minemachine\minemachine.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\minemachine\minemachinebelt.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jugs\jug02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\jugs\handle.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\jugs\bottleblue.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steam\deadminesteam02.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\cauldrons\waterfallsteam.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jugs\jug01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\minecars\caveminecarwrecked01.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\crate\westfallcrate.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\westfall\passivedoodads\barrel\bar_but_hay_har_car.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\valves\deadminevalve.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\gnome\passive doodads\gnomemachine\metalbolts.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\dredge\cavekobolddredge.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\dredge\dredgewoodwheel.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steamgauges\deadminesteamgauge01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\gnome\passive doodads\gnomemachine\steamwhistlevent.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\gnome\passive doodads\gnomemachine\steamwhistlegauge01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steam\deadminesteam01.m2 (animated)
    .\model.cpp:74 >     Loading model from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenhanginglanternsmall01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\lanterns\dwarvenlanternhanging02.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\dwarf\passive doodads\lanterns\chain.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steamwhistles\deadminesteamwhistleon.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\skillactivated\tradeskillenablers\steamwhistlepipe.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steamwhistles\deadminesteamwhistle.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\skillactivated\tradeskillenablers\rope.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\activedoodads\doors\deadminedoor02.m2
    .\model.cpp:74 >     Loading model from MPQ world\goober\g_cannon01.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\goober\cannon02.blp
    .\video.cpp:340 >       Loading Texture from MPQ spells\smo****on01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\goober\smoke_1.blp
    .\video.cpp:340 >       Loading Texture from MPQ spells\tooncloud64ainv.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\goblinmeltingpot.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\moltonsteel01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\meltingpotchain.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\moltonsteelalpha01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\lights\gloworange32.blp
    .\video.cpp:340 >       Loading Texture from MPQ creature\fireelemental\ember.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\dust2.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\deadmines\passivedoodads\goblinmeltingpot\lavabubblepot.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\deadmines\passivedoodads\lavasink.m2 (animated)
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steamgauges\deadminesteamgauge03.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\gnome\passive doodads\gnomemachine\steamwhistlegauge02.blp
    .\model.cpp:74 >     Loading model from MPQ world\skillactivated\tradeskillenablers\tradeskill_anvil_02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\skillactivated\tradeskillenablers\primitiveforge.blp
    .\model.cpp:74 >     Loading model from MPQ world\skillactivated\tradeskillenablers\tradeskill_anvil_01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\skillactivated\tradeskillenablers\forge.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\skillactivated\tradeskillenablers\anvil_01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\steamgauges\deadminesteamgauge02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\gnome\passive doodads\gnomemachine\steamwhistlegauge03.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\activedoodads\instanceportal\instanceportal.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\activedoodads\instanceportal\dust6.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\dungeon\cavernsoftime\passivedoodads\darkportal\glowball.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\crate01\crate01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\crate01\crates01sides.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jars\jar02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\elwynn\passivedoodads\jars\deadmines_comp.blp
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_000.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_001.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_002.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_003.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_004.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_005.wmo
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.1.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.2.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.3.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.4.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.5.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.6.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.7.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.8.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.9.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.10.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.11.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.12.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.13.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.14.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.15.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.16.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.17.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.18.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.19.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.20.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.21.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.22.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.23.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.24.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.25.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.26.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.27.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.28.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.29.blp
    .\video.cpp:340 >       Loading Texture from MPQ xtextures\river\lake_a.30.blp

  10. #445
    Zantas's Avatar Contributor
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    and here is the 2nd part

    sorry for double posting

    Code:
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_006.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_007.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_008.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_009.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_010.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_011.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_012.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_013.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_014.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_015.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_016.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_017.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_018.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_019.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_020.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_021.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_022.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_023.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_024.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_025.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_026.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_027.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_028.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_029.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_030.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_031.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_032.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_033.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_034.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_035.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_036.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_037.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_038.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_039.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_040.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_041.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_042.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_B_043.wmo
    .\maptile.cpp:491 > Finished Loading WMOs for World\Maps\DeadminesInstance\DeadminesInstance_32_31.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 33,31
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_33_31.adt took .\world.cpp:1225 > 14 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_33_31.adt
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\wreckedrowboat\wreckedrowboat.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\westfall\passivedoodads\wreckedrowboat\wood01.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\crate\westfallcrate.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\barrel\westfallbarrel01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\crates\replacecrate03.m2
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\doodads\stormwindcrate01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\crates\stormwindcrate01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\buckets\cavekoboldbucket.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lanterns\generallantern01.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jars\jar01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lumberpiles\deadminelumberpilelarge.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\ropes\cavekoboldropecoil.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\theblastedlands\passivedoodads\ruins\brokengatewall.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\theblastedlands\passivedoodads\ruins\brokengatewood06.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\lights\generaltorch01.m2 (animated)
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\passivedoodads\lights\club_1h_torch_a_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ item\objectcomponents\weapon\flamelicksmall.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\nightelf\passive doodads\magicalimplements\glow.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lumberpiles\deadminelumberpilesmall.m2
    .\model.cpp:74 >     Loading model from MPQ world\dungeon\cave\passivedoodads\stalagtite\deadminesstalagtite02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\dungeon\cave\passivedoodads\stalagtite\jlo_mcave_doodad.blp
    .\model.cpp:74 >     Loading model from MPQ world\dungeon\cave\passivedoodads\stalagtite\stalagtite01.m2
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_33_31.adt
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Khazmodan\Buildings\Greatwall\Greatwall_Wall_01.Wmo
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\trim\cagreat_wall_trim_01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\walls\cagreat_wall_stone_02.blp
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Khazmodan\Buildings\Greatwall\Greatwall_Wall_01_000.wmo
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Khazmodan\Buildings\Greatwall\Greatwall_Tower_01.Wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Khazmodan\Buildings\Greatwall\Greatwall_Tower_01_000.wmo
    .\maptile.cpp:491 > Finished Loading WMOs for World\Maps\DeadminesInstance\DeadminesInstance_33_31.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 34,31
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_34_31.adt took .\world.cpp:1225 > 12 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_34_31.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_34_31.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 32,32
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_32_32.adt took .\world.cpp:1225 > 18 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_32_32.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_32_32.adt
    .\maptile.cpp:491 > Finished Loading WMOs for World\Maps\DeadminesInstance\DeadminesInstance_32_32.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 33,32
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_33_32.adt took .\world.cpp:1225 > 22 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_33_32.adt
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargoboxes\deadminecargoboxes.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargonetboxes\deadminecargonetboxes.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\shovel\shovel.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\wheelbarrow\caveminewheelbarrow01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\furniture\containers\sack01.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jars\jar02.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\outhouse\outhouse.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\shack\woodside.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\environment\doodad\westwood\grainsilo\textures\westfallweatheredbarn01roofskin.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\shack\doorsupport.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\westfallchair\westfallchair.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\westfalltable\westfalltable.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\westfall\passivedoodads\westfalltable\westfallplanks.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\furniture\containers\sack02.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\orc\passive doodads\kodowagon\flowersack02_128.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\redridge\passivedoodads\rowboat\rowboat01.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\lordaeron\tirisfalglade\passivedoodads\barricade\rowboat01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\azeroth\redridge\passivedoodads\dockpieces\redridgedockplank02.blp
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\jars\jar03.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\buildings\humantentlarge\humantentlarge.m2
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\wood\elwynnfence.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\environment\building\stranglethorn\humantents\textures\brian\humantentsdoor.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\buildings\humantentmedium\humantentmedium.m2
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\buildings\humantentmedium\humantentstop.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\buildings\humantentmedium\humantentspike.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\buildings\humantentmedium\humantentsrope.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\logmachines\logmachine02.m2
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\alteracwatertower01.blp
    .\video.cpp:340 >       Loading Texture from MPQ world\generic\human\passive doodads\smokestack\treerope01.blp
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\logmachines\logmachine03.m2
    .\model.cpp:74 >     Loading model from MPQ world\dungeon\cave\passivedoodads\stalagtite\stalagtite02.m2
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_33_32.adt
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D.Wmo
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\pick\pick.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\elwynn\passivedoodads\shovel\shovel.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\deadminepowderkeg\deadminepowderkeg.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lanterns\generallantern03.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\duskwood\passivedoodads\webs\webstretch01.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\duskwood\passivedoodads\webs\webdangle01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\cargoboxes\deadminecargoboxes.m2
    .\model.cpp:74 >     Loading model from MPQ world\azeroth\westfall\passivedoodads\crate\westfallcrate.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\buckets\cavekoboldbucket.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\minecars\caveminepulley01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\passivedoodads\misc\minecars\caveminecar01.m2
    .\model.cpp:74 >     Loading model from MPQ world\generic\human\passive doodads\lumberpiles\deadminelumberpilelarge.m2
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_000.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_001.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_002.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_003.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_004.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_005.wmo
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Dungeon\Az_Deadmines\Az_Deadmines_D_006.wmo
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Khazmodan\Collidable Doodads\Lochmodan\Excavationsite\Excavationplatform02.Wmo
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\finishedwood.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\woodrailing.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\wood.blp
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Khazmodan\Collidable Doodads\Lochmodan\Excavationsite\Excavationplatform02_000.wmo
    .\wmo.cpp:21 >     Loading WMO from MPQ World\Wmo\Khazmodan\Collidable Doodads\Lochmodan\Excavationsite\Excavationplatform01.Wmo
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\excavationtents01.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\excavationtentroll.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\woodbaseiron.blp
    .\video.cpp:340 >       Loading Texture from MPQ dungeons\textures\brian\excavation\logend.blp
    .\wmo.cpp:656 >     Loading WMO from MPQ World\Wmo\Khazmodan\Collidable Doodads\Lochmodan\Excavationsite\Excavationplatform01_000.wmo
    .\maptile.cpp:491 > Finished Loading WMOs for World\Maps\DeadminesInstance\DeadminesInstance_33_32.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 34,32
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_34_32.adt took .\world.cpp:1225 > 18 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_34_32.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_34_32.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 32,33
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_32_33.adt took .\world.cpp:1225 > 19 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_32_33.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_32_33.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 33,33
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_33_33.adt took .\world.cpp:1225 > 19 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_33_33.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_33_33.adt
    .\maptile.cpp:198 >   Loading tile from MPQ 34,33
    .\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
    .\maptile.cpp:339 > Entire loading of World\Maps\DeadminesInstance\DeadminesInstance_34_33.adt took .\world.cpp:1225 > 20 ms
    .\maptile.cpp:389 > Finished Loading Textures for World\Maps\DeadminesInstance\DeadminesInstance_34_33.adt
    .\maptile.cpp:429 > Finished Loading Models for World\Maps\DeadminesInstance\DeadminesInstance_34_33.adt
    .\MapView.cpp:168 > Initializing MapView.
    .\video.cpp:340 >       Loading Texture from MPQ interface\tooltips\ui-tooltip-border.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-sliderbar-border.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-sliderbar-button-horizontal.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-minusbutton-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-minusbutton-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-plusbutton-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-plusbutton-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ tileset\generic\black.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-spellbookicon-nextpage-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-spellbookicon-nextpage-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-spellbookicon-prevpage-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-spellbookicon-prevpage-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-dialogbox-button-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-dialogbox-button-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-panel-minimizebutton-down.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-panel-minimizebutton-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-checkbox-up.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-checkbox-check.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\ui-dialogbox-button-disabled.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\checkbuttonhilight.blp
    .\video.cpp:340 >       Loading Texture from MPQ interface\buttons\oldbuttonhilight-square.blp
    .\model.cpp:109 > Unloading model Interface\Glues\Models\UI_Draenei\UI_Draenei.mdx

  11. #446
    svedin's Avatar Contributor
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    Ah Water! :P but i agree with you it look kinda strange :P

  12. #447
    Aryzar's Avatar Member
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    ok, i have an idea of ur problem with azeroth not displaying in the list:

    I had this problem with kalimdor when I added some adt's to the wdt. I fixed it by re-extracting noggit and repairing wow via repair.exe

  13. #448
    I Hypnotoad I's Avatar Contributor
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    Originally Posted by Tigurius View Post
    well, the problem is, it's a 'little bit' bugged and looks strange:
    Hey, as long as it works its fine with me.. Unless if your a goody-goody, or you want to take screens for machinimas. :P


    Dragon[Sky] can get into our signatures, AND our pants.



  14. #449
    Kantheras's Avatar Sergeant
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    when i open it up its all messed up and when i click it shuts down im using vista btw
    and if i move after 5-10 sec it shuts down
    Last edited by Kantheras; 11-08-2009 at 06:42 PM.

  15. #450
    Aryzar's Avatar Member
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    I've noticed some bugs with filtering properties:
    - When applying base or cobblestone and some other filters noggit crashes.

    Unfortunately the log doesn't show anything:

    Code:
    .\wowmapview.cpp:241 > Nogg-It $Rev: 58 $
    .\wowmapview.cpp:242 > Game path: J:\Program Files\Retail WoW\Data\
    .\wowmapview.cpp:281 > Locale: enGB
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\common.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\common-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\expansion.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\lichking.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\patch.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\patch-6.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\expansion-locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\expansion-speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\lichking-locale-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\lichking-speech-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\patch-enGB.MPQ
    .\mpq_libmpq.cpp:23 > Opening J:\Program Files\Retail WoW\Data\enGB\patch-enGB-2.MPQ
    .\wowmapview.cpp:339 > main: mpqs: 918 ms
    .\wowmapview.cpp:375 > main: directory: 1132 ms
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\wowmapview.cpp:395 > Creating Menu
    .\world.cpp:37 > World 451: development has no WDT file!
    .\world.cpp:37 > World 582: Transport176244 has no WDT file!
    .\world.cpp:37 > World 584: Transport176231 has no WDT file!
    .\world.cpp:37 > World 586: Transport181645 has no WDT file!
    .\world.cpp:37 > World 587: Transport177233 has no WDT file!
    .\world.cpp:37 > World 588: Transport176310 has no WDT file!
    .\world.cpp:37 > World 589: Transport175080 has no WDT file!
    .\world.cpp:37 > World 590: Transport176495 has no WDT file!
    .\world.cpp:37 > World 591: Transport164871 has no WDT file!
    .\world.cpp:37 > World 592: Transport186238 has no WDT file!
    .\world.cpp:37 > World 593: Transport20808 has no WDT file!
    .\world.cpp:37 > World 594: Transport187038 has no WDT file!
    .\world.cpp:37 > World 596: Transport187263 has no WDT file!
    .\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
    .\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
    .\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
    .\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
    .\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
    .\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
    .\world.cpp:37 > World 622: Transport192241 has no WDT file!
    .\world.cpp:37 > World 623: Transport192242 has no WDT file!
    .\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
    .\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
    .\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
    .\wowmapview.cpp:401 > main: created menu: 1497 ms
    .\liquid.cpp:412 > Water Shader Loaded successfully
    .\liquid.cpp:457 > Water Shader Loaded successfully
    .\wowmapview.cpp:410 > main: start-up: 3993 ms
    .\wowmapview.cpp:414 > Entering Main Loop
    .\world.cpp:75 > Loading world Northrend
    .\world.cpp:554 > Unloaded world Northrend
    .\world.cpp:75 > Loading world Kalimdor
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_27_27.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 27,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_27.adt took .\world.cpp:1258 > 78 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_27.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_28_27.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 28,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_27.adt took .\world.cpp:1258 > 74 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_27.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_27.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_28_27.adt
    .\maptile.cpp:234 >   Loading tile from MPQ 29,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_27.adt took .\world.cpp:1258 > 52 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_27.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_29_27.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_29_27.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_27_28.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 27,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_28.adt took .\world.cpp:1258 > 70 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_28.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_28_28.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 28,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_28.adt took .\world.cpp:1258 > 66 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_28.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_28.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_29_28.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 29,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_28.adt took .\world.cpp:1258 > 45 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_28.adt
    .\model.cpp:53 > I can't use the model "files are not checked for existance in mpq! (alpha)" as I can't get its ending to .m2.
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_29_28.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_29_28.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_27_29.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 27,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_29.adt took .\world.cpp:1258 > 51 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_29.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_28_29.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 28,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_29.adt took .\world.cpp:1258 > 63 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_29.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_29_29.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 29,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_29.adt took .\world.cpp:1258 > 61 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_29.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_29_29.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_29_29.adt
    .\MapView.cpp:444 > MapView::MapView: main gui: 89 ms
    .\MapView.cpp:457 > MapView::MapView: tileset: 38 ms
    .\MapView.cpp:494 > MapView::MapView: menu: 1 ms
    .\MapView.cpp:499 > MapView::MapView: 136 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_26_26.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 26,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_26.adt took .\world.cpp:1258 > 91 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_26_27.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 26,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_27.adt took .\world.cpp:1258 > 46 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_26_28.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 26,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_28.adt took .\world.cpp:1258 > 43 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_26_29.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 26,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_29.adt took .\world.cpp:1258 > 24 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_26_30.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 26,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_30.adt took .\world.cpp:1258 > 31 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_27_26.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 27,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_26.adt took .\world.cpp:1258 > 51 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_27_30.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 27,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_30.adt took .\world.cpp:1258 > 40 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 28,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_26.adt took .\world.cpp:1258 > 48 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_28_30.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 28,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 5 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_30.adt took .\world.cpp:1258 > 51 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 29,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_26.adt took .\world.cpp:1258 > 63 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_29_30.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 29,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 4 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_30.adt took .\world.cpp:1258 > 70 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 30,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_26.adt took .\world.cpp:1258 > 65 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 30,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_27.adt took .\world.cpp:1258 > 28 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 30,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_28.adt took .\world.cpp:1258 > 69 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 30,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_29.adt took .\world.cpp:1258 > 38 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 30,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_30_30.adt took .\world.cpp:1258 > 22 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_30.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_30_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_29.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_28.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_30_29.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_30.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_30_30.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_30.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_30.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_27.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_30_27.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_30_28.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_26.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_30_26.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_30_29.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_29_30.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_30_30.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_27_26.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_29_26.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_30.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_26.adt
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_25_26.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 25,26
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_26.adt took .\world.cpp:1258 > 44 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_25_27.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 25,27
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_27.adt took .\world.cpp:1258 > 31 ms
    .\mpq_libmpq.cpp:87 > I opened the file J:\Program Files\Retail WoW\\World\Maps\Kalimdor\Kalimdor_25_28.adt from the disk!
    .\maptile.cpp:236 >   Loading tile from File 25,28
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_28.adt took .\world.cpp:1258 > 13 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 25,29
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_29.adt took .\world.cpp:1258 > 19 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 25,30
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_30.adt took .\world.cpp:1258 > 8 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_27.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_28.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_29.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_30.adt
    .\maptile.cpp:234 >   Loading tile from MPQ 25,25
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_25.adt took .\world.cpp:1258 > 22 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 26,25
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_25.adt took .\world.cpp:1258 > 35 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 27,25
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_25.adt took .\world.cpp:1258 > 100 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 28,25
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_25.adt took .\world.cpp:1258 > 136 ms
    .\maptile.cpp:234 >   Loading tile from MPQ 29,25
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_29_25.adt took .\world.cpp:1258 > 170 ms
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_27_26.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_25.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_25.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_25.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_25.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_29_25.adt
    .\maptile.cpp:234 >   Loading tile from MPQ 25,24
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_24.adt took .\world.cpp:1258 > 95 ms
    .\maptile.cpp:612 > Unloading tile 30,30
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Buildings\Taurenhuts\Taurentepee.Wmo
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Buildings\Taurenlonghouse\Taurenlonghouse.Wmo
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Collidabledoodads\Darkshore\Bridge\Darkshorebridge\Brian\Darkshorebridge03.Wmo
    .\maptile.cpp:234 >   Loading tile from MPQ 26,24
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_24.adt took .\world.cpp:1258 > 39 ms
    .\maptile.cpp:612 > Unloading tile 29,30
    .\maptile.cpp:234 >   Loading tile from MPQ 27,24
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_24.adt took .\world.cpp:1258 > 13 ms
    .\maptile.cpp:612 > Unloading tile 30,29
    .\maptile.cpp:234 >   Loading tile from MPQ 28,24
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_24.adt took .\world.cpp:1258 > 34 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_24.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_24.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_24.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_24.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_25.adt
    .\maptile.cpp:612 > Unloading tile 30,26
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Buildings\Nightelfsmallhouse\Nightelfsmallhouse.Wmo
    .\maptile.cpp:234 >   Loading tile from MPQ 25,31
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_25_31.adt took .\world.cpp:1258 > 9 ms
    .\maptile.cpp:612 > Unloading tile 28,24
    .\maptile.cpp:234 >   Loading tile from MPQ 26,31
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 2 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_26_31.adt took .\world.cpp:1258 > 52 ms
    .\maptile.cpp:612 > Unloading tile 29,25
    .\maptile.cpp:234 >   Loading tile from MPQ 27,31
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_27_31.adt took .\world.cpp:1258 > 37 ms
    .\maptile.cpp:612 > Unloading tile 29,26
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Buildings\Nightelfsmallhouse\Dsnightelfsmallhouse.Wmo
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Buildings\Nightelfinn\Dsnightelfinn.Wmo
    .\wmo.cpp:241 > Unloading WMO World\Wmo\Kalimdor\Pvp\Collidabledoodads\Netents\Nightelftent01_Pvp.Wmo
    .\maptile.cpp:234 >   Loading tile from MPQ 28,31
    .\maptile.cpp:408 > Finished Processing all but MCNK's in .\world.cpp:1258 > 1 ms
    .\maptile.cpp:424 > Entire loading of World\Maps\Kalimdor\Kalimdor_28_31.adt took .\world.cpp:1258 > 41 ms
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_25_31.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_26_31.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_27_31.adt
    .\maptile.cpp:474 > Finished Loading Textures for World\Maps\Kalimdor\Kalimdor_28_31.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_27_31.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_26_31.adt
    .\maptile.cpp:576 > Finished Loading WMOs for World\Maps\Kalimdor\Kalimdor_28_31.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_27_31.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_28_31.adt
    .\maptile.cpp:514 > Finished Loading Models for World\Maps\Kalimdor\Kalimdor_26_31.adt

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