Yes, I'm using Vista(x64) while developing and testing.
Please post your log.
Code:
.\wowmapview.cpp:216 > Nogg-It Oct 20 2009, 19:46:09
Game path: D:\Games\World of Warcraft\Data\
.\wowmapview.cpp:257 > Locale: enGB
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\common.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\common-2.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\expansion.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\lichking.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-2.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-3.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-4.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\patch-6.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\backup-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\base-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\locale-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\speech-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\expansion-locale-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\expansion-speech-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\lichking-locale-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\lichking-speech-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\patch-enGB.MPQ
.\mpq_libmpq.cpp:22 > Opening D:\Games\World of Warcraft\Data\enGB\patch-enGB-2.MPQ
.\wowmapview.cpp:331 > Opening DBCs
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
.\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
.\wowmapview.cpp:333 > Initializing Fonts
.\wowmapview.cpp:341 > Creating Menu
.\world.cpp:37 > World 451: development has no WDT file!
.\world.cpp:37 > World 582: Transport176244 has no WDT file!
.\world.cpp:37 > World 584: Transport176231 has no WDT file!
.\world.cpp:37 > World 586: Transport181645 has no WDT file!
.\world.cpp:37 > World 587: Transport177233 has no WDT file!
.\world.cpp:37 > World 588: Transport176310 has no WDT file!
.\world.cpp:37 > World 589: Transport175080 has no WDT file!
.\world.cpp:37 > World 590: Transport176495 has no WDT file!
.\world.cpp:37 > World 591: Transport164871 has no WDT file!
.\world.cpp:37 > World 592: Transport186238 has no WDT file!
.\world.cpp:37 > World 593: Transport20808 has no WDT file!
.\world.cpp:37 > World 594: Transport187038 has no WDT file!
.\world.cpp:37 > World 596: Transport187263 has no WDT file!
.\world.cpp:37 > World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
.\world.cpp:37 > World 612: Transport_Menethil_Valgarde has no WDT file!
.\world.cpp:37 > World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
.\world.cpp:37 > World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
.\world.cpp:37 > World 620: Transport_Moa'ki_Unu'pe has no WDT file!
.\world.cpp:37 > World 621: Transport_Moa'ki_Kamagua has no WDT file!
.\world.cpp:37 > World 622: Transport192241 has no WDT file!
.\world.cpp:37 > World 623: Transport192242 has no WDT file!
.\world.cpp:37 > World 641: Transport_AllianceAirshipBG has no WDT file!
.\world.cpp:37 > World 642: Transport_HordeAirshipBG has no WDT file!
.\world.cpp:37 > World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
.\wowmapview.cpp:347 > Does I haz shaderz?
.\liquid.cpp:315 > Water Shader Loaded successfully
.\liquid.cpp:360 > Water Shader Loaded successfully
.\wowmapview.cpp:357 > Entering Main Loop
.\world.cpp:75 > Loading world EmeraldDream
.\menu.cpp:310 > Did not find matching loading screen. Check map.dbc for the entry please.
.\maptile.cpp:198 > Loading tile from MPQ 29,30
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_29_30.adt took .\world.cpp:1225 > 123 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_29_30.adt
.\maptile.cpp:198 > Loading tile from MPQ 30,30
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_30_30.adt took .\world.cpp:1225 > 78 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_30_30.adt
.\maptile.cpp:198 > Loading tile from MPQ 31,30
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_31_30.adt took .\world.cpp:1225 > 8 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_31_30.adt
.\maptile.cpp:198 > Loading tile from MPQ 29,31
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_29_31.adt took .\world.cpp:1225 > 34 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_29_31.adt
.\maptile.cpp:198 > Loading tile from MPQ 30,31
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_30_31.adt took .\world.cpp:1225 > 19 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_30_31.adt
.\maptile.cpp:198 > Loading tile from MPQ 31,31
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 2 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_31_31.adt took .\world.cpp:1225 > 29 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_31_31.adt
.\maptile.cpp:198 > Loading tile from MPQ 29,32
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_29_32.adt took .\world.cpp:1225 > 7 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_29_32.adt
.\maptile.cpp:198 > Loading tile from MPQ 30,32
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_30_32.adt took .\world.cpp:1225 > 6 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_30_32.adt
.\maptile.cpp:198 > Loading tile from MPQ 31,32
.\maptile.cpp:323 > Finished Processing all but MCNK's in .\world.cpp:1225 > 1 ms
.\maptile.cpp:339 > Entire loading of World\Maps\EmeraldDream\EmeraldDream_31_32.adt took .\world.cpp:1225 > 7 ms
.\maptile.cpp:389 > Finished Loading Textures for World\Maps\EmeraldDream\EmeraldDream_31_32.adt
.\MapView.cpp:458 > Initializing MapView.