Only for *.m2?
Or support it *.wmo to?
and can you copy a object from one *.adt to an other?
greetz Soluhe![]()
Only for *.m2?
Or support it *.wmo to?
and can you copy a object from one *.adt to an other?
greetz Soluhe![]()
!!No more Tauren Milk plz!!
No, yes, yes.
Also coming: Randomized tilt / rotation / position.
When will this version be released?
Last edited by LIMEEE; 12-22-2009 at 02:04 PM.
Sig removed by admin... upload elsewhere as that hosting site is marked malicious
Ohhhh snap, this is gonna be win!
I haven't been following Noggit for a while now- so I don't know if I missed a download BUUUUUT-
When I download the newest version of Noggit, I end up getting a blank white screen. Halp!!!!
BTW- I downloaded Noggit 1.4 and just replaced the old files with new ones. If this isn't what I'm supposed to do, please tell me otherwise- thanks.
-Jeremy
If I or Schlumpf are on our PCs we will upload the newest complet version and generate a permalink on nogg-it.blogspot.com.
And we will update this link in the future.
I hope the problems generated true outdatet versions are then history.
XXXXXXX PLEASE READ XXXXXXXX
I am a mac developer. I was wondering if it is possible to get ahold of the source so I could port the program to unix?
You may first try to get wowmapview to unix as its basicly the same. If that works, ask Steff for SVN access.
Copy function looks sexeh, since you said it works from adt to adt, will it also work pasting a item into an other instance (For example copy something from Durotar, and Paste in in Zul'Gurub)?
You dont will need this. After the copy function, we will implement a model browser as the next step. So you can direct insert new objects.
This browser will also include verios filters to find objects fast.
Also you can then add object group files in a subfolder of the project folder.
This files holds m2s and wmos. This lists you can then select in the browser and insert new objects from the list. This files you can share in your team to have everywhere the sam objects. This files will later also store textures.
But why do this all take so much time you will think. We do not only add new stuff to noggit, we also reconstruct the internal structure of noggit. And this also takes time![]()
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Hello everyone!
Thank you all for the job provided for nogg-it is really excellent, but I have a small problem again :s my world of warcraft is 3.3.0a and apparently nogg-it does not support this versionHow? Is there a new version of Nogg-It including the 3.3.0a will come out? And happy christmas all
Thank you all for your answers!
Last edited by Namiriu; 12-25-2009 at 05:01 AM.
Noggit supports 3.3
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Hi !
I read those replies etc but i still dont undertand.
Can someone put direct link for me when answering, by where i download the newest Noggit.
Then my problem is placing it?
Do i need to make a new folder for it to desktop or do i need to extrack it to wow folder or what? thx