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  1. #766
    Troys's Avatar Contributor
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    Originally Posted by schlumpf View Post
    Thanks for not reading the FAQ.
    lmao , i read the FAQ already i did what it said . But yet im still getting that same error
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    [Development] NoggIt from now on.
  2. #767
    schlumpf's Avatar Retired Noggit Developer

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    Originally Posted by Troys View Post
    lmao , i read the FAQ already i did what it said . But yet im still getting that same error
    It still is NOT opening one of the MPQs and you didn't extract them to the WoW folder. So what have you done thats said in the FAQ?

  3. #768
    Troys's Avatar Contributor
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    I made a folder called DBFilesClient and i copied locale-enUS.MPQ and pasted it to the root of the wow folder.
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  4. #769
    jeremy7271's Avatar Member
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    Arial.ttf

    I added it to Noggit....

    WOW

    reading the log helps :P

  5. #770
    Eluo's Avatar Member
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    Originally Posted by Troys View Post
    I made a folder called DBFilesClient and i copied locale-enUS.MPQ and pasted it to the root of the wow folder.
    Wrong.
    You dont need to "extract" the mpq from the data/enUS/ and paste it somewhere else... Open the dbc with MPQ Master,Ladiks MPQ editor,MyWarcraftStudio,or something else to open a mpq file. In this program you do a rightklick on the folder "DBFilesClient" and extract it to your wow root.
    To make sure you did everything right:
    -Is there a DBFilesClient folder in my wow root?
    -Does it contain .dbc files?
    -Are the files in the folder from the same version as the client?(Maybe you have dbc files from 3.2 ,but you are using 3.3 as client)

  6. #771
    schlumpf's Avatar Retired Noggit Developer

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    And you should not only extract that folder. The "Check for a DBFilesClient" is only there so you can really see if you extracted it the right way.

    Arial.ttf

    I added it to Noggit....

    WOW

    reading the log helps :P
    Yes, it does.

  7. #772
    Troys's Avatar Contributor
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    Alright ill try that. Sorry if i came off in a rude way, yesterday wasn't a good day.

    EDIT: Its still giving me the error about not having a .ttf file but i do have it . It read the dbc files fine.
    Last edited by Troys; 12-30-2009 at 11:47 AM.
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  8. #773
    Tigurius's Avatar Member
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    Open your Noggit-Folder -> Create a folder called 'fonts' ->insert ARIALN.ttf and MORPHEUS.ttf to it ->Noggit it should start.
    Like my work? Support Me! ;D

  9. #774
    Troys's Avatar Contributor
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    im still getting it ,

    I made a folder called 'fonts' i submitted both .ttf files still same thing .
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  10. #775
    schlumpf's Avatar Retired Noggit Developer

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    You may read exactly how the TTF file is called and then tell us. Or paste the log. Or **** off.

  11. #776
    Troys's Avatar Contributor
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    Originally Posted by schlumpf View Post
    You may read exactly how the TTF file is called and then tell us. Or paste the log. Or **** off.
    Dont mean to frustrate, but all im asking for is help ive tried everything you guys have told me to do. Dont be a dick

    Code:
    .\wowmapview.cpp:143 > Nogg-It $Rev: 91 $
    .\wowmapview.cpp:254 > Game path: C:\Program Files\World of Warcraft\Data\
    .\wowmapview.cpp:292 > Locale: enUS
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\common.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\common-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\expansion.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\lichking.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\patch.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\patch-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\patch-3.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    .\mpq_libmpq.cpp:25 > Error opening archive C:\Program Files\World of Warcraft\Data\enUS\locale-enUS.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\speech-enUS.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\expansion-locale-enUS.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\lichking-locale-enUS.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\patch-enUS.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\patch-enUS-2.MPQ
    .\mpq_libmpq.cpp:23 > Opening C:\Program Files\World of Warcraft\Data\enUS\patch-enUS-3.MPQ
    .\wowmapview.cpp:350 > main: mpqs: 1084 ms
    .\wowmapview.cpp:386 > main: directory: 1668 ms
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\AreaTable.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\AreaTable.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Map.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\Map.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LoadingScreens.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LoadingScreens.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\Light.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\Light.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightParams.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LightParams.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightSkybox.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LightSkybox.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightIntBand.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LightIntBand.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LightFloatBand.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LightFloatBand.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectDoodad.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\GroundEffectDoodad.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\GroundEffectTexture.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\GroundEffectTexture.dbc from the disk!
    .\dbcfile.cpp:13 > Opening DBC DBFilesClient\LiquidType.dbc
    .\mpq_libmpq.cpp:87 > I opened the file C:\Program Files\World of Warcraft\\DBFilesClient\LiquidType.dbc from the disk!
    .\mpq_libmpq.cpp:117 > Unable to find file fonts\MORPHEUS.TTF! Check MPQs and the file that has been requesting this!
    .\FreeType.cpp:232 > ERROR: FT_New_Face failed (there is probably a problem with your font file)
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  12. #777
    steff's Avatar Active Member
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    I update the DL link on the blog page. In this download the font folder is included. Please download and test again.

    nogg-it.blogspot.com

    Right side, in the Noggit Links section.
    Latest Noggit Download.

  13. #778
    schlumpf's Avatar Retired Noggit Developer

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    Steff, there is no need to put such an upload. This "error" is just again, locale-enUS not being read and the user being too stupid.

  14. #779
    Troys's Avatar Contributor
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    thank you steff im not getting that error anymore +rep.

    I dont get how i am being stupid an anyway , your program was giving me a error i tried all ways of fixing it and its fixed. Hopefully you never decide to become a tech support because you suck at it. If i run into anymore problems ill make sure not to ask you , so you wont get upset again.

    Peace out and hope all goes well !
    Pals 4 Life

  15. #780
    steff's Avatar Active Member
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    Its a beta version of noggit so we dont need to give any support at all. And your only problem was that the fonts had to be upper case

    But its nice that it now works for you. And now search problems, get ideas what we can make better and fill the bugtraker.

    Have a nice new year folks. And lets look what the new one brings.

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