Edit:
Code:
To swap animations you have to swap the character bones.(To do that you will
have to know 3D. and how to link vertices to the bones, and then get your model
with attached bones into M2 format. wich is a hell of a job...) I wish you good
luck with your attemps :P
The above extract was taken from an explanation on animation editing from Bjarke.
Geoset Fixing. Refer to the following:
Geosets:
http://www.mmowned.com/forums/model-...3-x-messy.html
{The above guide includes a base explanation on how to 'null'-out Geosets within .m2, .skin and .anim files. 25% Noob-Friendly.}