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  1. #1
    ppilatee's Avatar Active Member
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    [Question] Making a custom model...

    I've had a few problems with the tutorials so far trying to get a model from 3dS -> WoW...

    First, using m2modder to link skins, they still aren't showing, I'm just getting a green surface.

    Second, the models I make in 3dsmax and get into WoW are incredibly TINY unless I make them gigantic in the 3dS, but that makes it slightly less manageable, and the viewport starts acting wierd. Is there any way to make it more preportionate to the game?

    Lastly, everything I make comes out with no collision... Is there a simple fix to make a model solid?


    Thanks/Rep to anyone who might be able to answer one or more of these questions

    [Question] Making a custom model...
  2. #2
    techniquees's Avatar Active Member
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    When using 3dsToM2 you can specify a scale for example

    in DOS

    C:\3dstoM2>3dstom2.exe banana.3ds banana.M2 2000

  3. #3
    ppilatee's Avatar Active Member
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    Awesome Any idea on how I could make it solid now? XD

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