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  1. #76
    Killer_Dajobe's Avatar Member
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    Re: WIP - Death Knight

    [I WILL be making custom SQL executables for the items soon, so that they will be 'new' items for use on your private servers.]

    when will we be seeing these 'new' items...?

    [WIP]  Death Knight
  2. #77
    Rayz's Avatar Legendary

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    Re: WIP - Death Knight

    I dunno how to DL .rar file

    Edit: hehehe nvm i got it thanx Lowk3y lol i remember Body Snatchers
    Last edited by Rayz; 08-22-2007 at 08:36 AM.

  3. #78
    Rayz's Avatar Legendary

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    Re: WIP - Death Knight

    What do i download that BPL file to so that i can view it on the modelviewer.
    Last edited by Rayz; 08-22-2007 at 08:56 AM.

  4. #79
    schlumpf's Avatar Retired Noggit Developer

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    Re: WIP - Death Knight

    they overwrite in the modelviewer. they load from the bottom to the top. so if you put it:

    patch-f.mpq
    patch.mpq
    common.mpq

    it will load.

    -> 8f38c37c39087784951c5d5a858dc17f, schlumpf

  5. #80
    DARKFOXX's Avatar Active Member
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    Re: WIP - Death Knight

    can sumone plz contact me on aim or put up a tut on how to patch these in im new to modeling so i dont know much about that my aim is flybob12345

  6. #81
    Nimaasuss's Avatar Member
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    Re: WIP - Death Knight

    this is nice. make more customness armors!!!

  7. #82
    AZO's Avatar Banned
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    Re: WIP - Death Knight

    Originally Posted by DARKFOXX View Post
    can sumone plz contact me on aim or put up a tut on how to patch these in im new to modeling so i dont know much about that my aim is flybob12345

    please, just read the stickies, i swear its not hard...

  8. #83
    evanfreakingdub's Avatar Member
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    Re: WIP - Death Knight

    That looks awesome!

  9. #84
    x1r0's Avatar Member
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    Re: [WIP] Death Knight

    working screenshots help :<

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