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  1. #16
    Aelus's Avatar Active Member
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    Re: WIP - Death Knight

    Wow, that looks awesome...

    [WIP]  Death Knight
  2. #17
    scytze's Avatar Member
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    Re: WIP - Death Knight

    you can do it! *cheers you up*

  3. #18
    R0w4n's Avatar Retired Model Editor :3
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    Re: NEARLY finished. SCREENSHOTS....

    Originally Posted by Squirr3l View Post
    PURE LOVE! :heart:
    Please do a female version too, :bowdown:


  4. #19
    shadowfox47's Avatar Banned
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    Re: WIP - Death Knight

    omg geif the human version

    PS
    make a runeSWORD also
    Last edited by shadowfox47; 08-12-2007 at 04:44 PM.

  5. #20
    kody_'s Avatar Member
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    Re: WIP - Death Knight

    Could you take a screenshot of the undead with the chinese model instead?

  6. #21
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    I would, but for some reason the modelfix isn't cooperating with me atm...but in time, sure thing

    @jenack, I'll update with a list of the items that are replaced, also, I haven't tested it but I have the female and male .blps pretty much the same texture, shouldnt be an issue since the only thing I noticed in the difference btwn them (chest armor) was that they had a very very small change in the shading...most of the textures are flagged as 'U' (which i assume is for unisex).

    laters

  7. #22
    R0w4n's Avatar Retired Model Editor :3
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    Re: WIP - Death Knight

    Originally Posted by Squirr3l View Post
    I would, but for some reason the modelfix isn't cooperating with me atm...but in time, sure thing

    @jenack, I'll update with a list of the items that are replaced, also, I haven't tested it but I have the female and male .blps pretty much the same texture, shouldnt be an issue since the only thing I noticed in the difference btwn them (chest armor) was that they had a very very small change in the shading...most of the textures are flagged as 'U' (which i assume is for unisex).

    laters
    Sounds good! Cause i seen other ''Sets'' done by people (that i just HAD to have), but they have ALWAYS been 'M' (can't just change M -> F, dunno why, WOW shuts down :yuck


  8. #23
    Relz's Avatar Feed the trolls
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    Re: WIP - Death Knight

    If you would like to take a suggestion to make this turn out better (imo), make the teeth on the mask up more, or larger or something. Right now it looks as if the jaw is lower than it should be and that the teeth are sitting on the bottom of a downsyndrome face (no offence to anyone who may be DS, or have a relative/friend that has that problem.)
    "Step right up and shake hands with the devil"

  9. #24
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    Yeah, I am totally welcome to all suggestions, Relz, in fact, the face (and perhaps the boots) are always a bit tricky, esp that damned cloth mask (I may switch to another piece of armor instead) since it fits and stretched a different way for each race...

    Orcs for example make almost all positions of the teeth look retarded, since the mask 'conforms' to the pointy bottom teeth they have...

    I appreciate the suggestion, and enjoy when somone looks closely enough at what I've done to make such a detailed suggestion

    peace.

  10. #25
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    I think I found a suitable replacement for the hood, which will do three things:

    -calm my nerves about that damned mask stretching all over different faces
    -fit with the rest of the armor after I tint shade and paint on it a bit
    -Uses the same texture 'template' as a Hood/Shroud piece would

    but also, unless someone can find it, is not used by any item currently in game. which is nice, keeping an air of 'uniqueness' to it.
    Here's a screenie...

    a nice little find in the MPQ...listed with "naxxramas" in the name, but I cannot find the item it attatches to anywhere...

    Also going to change the boots to match the gloves...so I'm only stealing one piece of dreadnaught :-P
    Last edited by Squirr3l; 08-12-2007 at 10:13 PM.

  11. #26
    Relz's Avatar Feed the trolls
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    Re: WIP - Death Knight

    I would personnally keep the Teeth and mask thing going on, its a really awesome idea. It just needs to be placed right. Could you possibly replace the BE bandit mask texture with the teeth?

    Edit: Btw, this is a really awesome project you're working on.
    "Step right up and shake hands with the devil"

  12. #27
    Killer_Dajobe's Avatar Member
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    Re: WIP - Death Knight

    [Btw, this is a really awesome project you're working on.]

    AGREED i luv this, btw i think the boots look awesome ATM in that screeny with the human. im guna use this for my priv server so i just execute through navicat right? no tricky parts about it?

  13. #28
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    once the .mpq file for the 'custom' set is done, yeah, it'll just be a matter of executing it, and then searching for the armor.

    Also, I will (if i remember to) try to pack up an SQL for antrix core, mangos core, and whatever that other option is at wow-v.com....I'll keep the .rar file pretty organized so you know what each folder in the file contains...


    I'll probably keep the item ID's to something easy, but also huge. like 1000001 (type 1, count 5 zeo's then 1 or 2 3 etc.)

    @relz, sorry I missed your reply on the previous page, yeah, I'll keep the teeth one in the file, I'll give the bandit mask a shot too, although it still maps similarly to a facemask, like the 'white bandit mask' i retextured originally...but I'll see what I can whip up. Might even leave some .png files in there so people can screw with 'em if they want to....
    Last edited by Squirr3l; 08-13-2007 at 07:06 AM.
    Confucius say, "Die in Fire, pleases Squirr3l."

  14. #29
    Tempest001's Avatar Member
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    Re: WIP - Death Knight

    so just the server host needs it as a .mpq?
    (is nub)
    does everyone playing your private server need the .mpq file to see the armor &/or weapons?
    cause theyd be really sweet.

    can we get an ETA too?

    you know what would be really sick?
    a model of frostmourne :P
    Last edited by Tempest001; 08-13-2007 at 07:14 AM.

  15. #30
    Grymskvll's Avatar Contributor
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    Re: WIP - Death Knight

    Originally Posted by Tempest001 View Post
    you know what would be really sick?
    a model of frostmourne :P
    http://thottbot.com/i23577

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