[WIP]  Death Knight menu

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  1. #61
    Killer_Dajobe's Avatar Member
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    Re: WIP - Death Knight

    when will the priv server items be out for these?

    [WIP]  Death Knight
  2. #62
    shaman90's Avatar Member
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    Re: WIP - Death Knight

    awesome dude +rep ^^

  3. #63
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    Private server items, well, it depends, if i get bored with my next reskin project then possibly tomorrow....

    I'll be away from my PC for the weekend, so tomorrow, at the soonest, or next monday or so at the latest.

    The private server items will be mostly caster focused with a bit of melee goodies in there as well...

    hopefully they'll please the masses.
    if not, its not hard to just make the items and slap the IDs on em hehe
    Confucius say, "Die in Fire, pleases Squirr3l."

  4. #64
    Grymskvll's Avatar Contributor
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    Re: WIP - Death Knight

    I'm not sure if it's you or me that screwed up but I found 2 boot-leglower blp's.

    Edit: downloaded the original patch again and yep, you put 2 boot-LL's in there
    Last edited by Grymskvll; 08-15-2007 at 06:40 AM.

  5. #65
    Squirr3l's Avatar Member
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    Re: WIP - Death Knight

    That's what I get for deciding to stay up late and pack the files, instead of getting sleep. hehe.

    Yeah, I totally reworked my methods of filing and sorting, so I'm not stuck with some huge ass folder full of png tga and blp files all crammed together....

    We'll call that 'the sloppy edit pack'
    Confucius say, "Die in Fire, pleases Squirr3l."

  6. #66
    shaman90's Avatar Member
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    Re: WIP - Death Knight

    what about skulleflame shield =)?

    http://www.thottbot.com/i1168

  7. #67
    Rayz's Avatar Legendary

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    Re: WIP - Death Knight

    What do i DL the File to?

  8. #68
    haze11368's Avatar Member
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    Re: WIP - Death Knight

    woa i like those they look cool
    eppersdance: <---- LOL

  9. #69
    Rayz's Avatar Legendary

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    Re: RELEASED - Death Knight re-skin and armor :)

    Originally Posted by Squirr3l View Post
    Ok, here it is, the MPQ file, and the WoWModelViewer equipment file
    (so you know what to spawn in game to see the armor)

    The file includes
    -human death knight texture change for the lightest shade of human skin, both
    male and female

    - A file you can load into WoWModelViewer to see what equipment from the retail game I changed. If you play retail, odds are you will not have all the armor in your bag...esp the Dreadnaught Shoulders, or the Belt of Might.

    If you are on a private server, well, you can spawn them all to your heart's content...the armor is a mix of all the different types, so you'll have to use a warrior character to wear it.

    I WILL be making custom SQL executables for the items soon, so that they will be 'new' items for use on your private servers. ETA: unknown atm.

    Here are the screenshots:




    NOTE:
    there are a couple small problems
    1. the kneecaps need some retexturing...for some reason there's just black space (grr)
    2. The male naked texture looks like this (I have no clue why it works this way, but as long as you cover up the skin, you cannot tell)

    3. I did not include a hair re-color.
    The transparent pixels in the scalp of the hair applied all over the face when changing the hair color in the creation screen...making the face a funny blue color. I will rework the hair (just a matter of making the pixels transparent again and not...blue) and release them in their own patch. ETA: not sure. I'm pretty burnt from changing and renaming all those ****ing faces.

    HOPE YOU ENJOY THE TEXTURE!
    Peace


    shit, almost forgot
    FILE DOWNLOAD (filebeam)

    Im a total noob at this what do i DL the File to?

  10. #70
    Ryuk's Avatar Active Member
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    Re: WIP - Death Knight

    What do we actually have to do then?
    How can i use the Modelviewer to find what items i need, always using the modelviewer file provided in the .rar package?

  11. #71
    Ryuk's Avatar Active Member
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    Re: WIP - Death Knight

    Ok that was it I understand now. Thank you, o' magnificent one! You're Doing an awesome work.
    By the way, you should consider changing the textures of a greatsword, so that our Death Knight can enjoy the pleasure of a Runeblade.

    EDIT : Forgot to give you some more reputation!
    Last edited by Ryuk; 08-20-2007 at 06:16 PM.

  12. #72
    kody_'s Avatar Member
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    Re: WIP - Death Knight

    wait what happened to the mask with the teeth on it?

  13. #73
    Ryuk's Avatar Active Member
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    Re: WIP - Death Knight

    oh yea ! Poll Poll!!!!!!!!!!! Is the Cowl with face-paint better than teeth-mask?

  14. #74
    Ryuk's Avatar Active Member
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    Re: WIP - Death Knight

    Think about the runeblade m8

  15. #75
    Ryuk's Avatar Active Member
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    Re: WIP - Death Knight

    Another good idea for a weapon-to-blacken is Mograine's Might.
    It could suit a Death Knight's Voidful armor just right

    EDIT : Found 2 more Swords that could suffice as aa Death Knight's Runeblade : Khorium Champion
    Endbringer

    With the appropriate retexture of course!
    I'll try to somehow edit these babes 2morrow just to help and test.
    Last edited by Ryuk; 08-20-2007 at 07:09 PM.

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