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  1. #496
    Cromon's Avatar Legendary


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    Improving some of the UI-features:
    [ame=http://www.youtube.com/watch?v=Vdt2N4LJS2E]YouTube - YiasEdit DX Tilesets[/ame]

    [Development] YiasEdit - A 3.X Mapeditor
  2. #497
    sirfranc's Avatar Active Member
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    Omg, the launcher idea is brilliant!
    btw actually is a pity that i can't use it (i have the 3.2 version of WoW) but at least i'm not experiencing problems with the updater

    hope to see a 3.x compatibile version soon ^^ i can't wait to try

  3. #498
    Zantas's Avatar Contributor
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    I've done some changes now and pretty happy with the tool overall.
    Haven't encountered any more bugs or things I want to change since last time I replied.
    https://i45.tinypic.com/157df7r.jpg


  4. #499
    samsta458's Avatar Contributor
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    this is really nice :] Keep up the great work


  5. #500
    Toyoka's Avatar Contributor
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    I recommend adding a list of all the key press/mouse clicks possible in the editor for more detailed documentation
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  6. #501
    sirfranc's Avatar Active Member
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    I have updated to 3.3.0, but now a new, odd error pops up
    the editor simply crashes on start

    and in the log is appeared that strange thing

    .\MpqHandler.cpp(102): Loading MPQ 'C:\Program Files\Copia di World of Warcraft\Data\common.MPQ' ...... opened!
    .\MpqHandler.cpp(131): Loading MPQ 'C:\Program Files\Copia di World of Warcraft\Data\Lú¨v]³ªvC:\Program Files\Copia di World of Warcraft\Data\Lú\locale-Lú¨v]³ªvC:\Program Files\Copia di World of Warcraft\Data\Lú¨v]³ªvC:\Program Files\Copia di World of Warcraft\Data\Lú\locale-Lú¨v]³ª.MPQ' ...
    I have already deleted ALL the custom MPQs in the folder °_°
    You like my work? you love my edits? you love RPing?
    Come to my RP server then, is still in closed alpha, but azeroth needs YOU.
    NO! i won't give my edits to anyone for any other server!!! and my patches (from 1.5) will be encrypted and will require my server, otherwise the game will crash. cya leechers

  7. #502
    Cromon's Avatar Legendary


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    Uploaded a new version. Tell me if you now get a messagebox with an error at startup.

  8. #503
    Toyoka's Avatar Contributor
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    Updated, works fine for me (No errors or anything!)
    Last edited by Toyoka; 02-12-2010 at 12:34 PM.
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  9. #504
    scinerko's Avatar Member
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    How can i spawn objects

  10. #505
    Cromon's Avatar Legendary


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    Dude, you were reading the whole thread, you should remember that ill make objects when the other things work finde :P

  11. #506
    Cromon's Avatar Legendary


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    Now working on one of the last terrainfeatures (except shadows and holes), the MCCV-chunk. Rendering is pretty finde, just need to save it now
    [ame=http://www.youtube.com/watch?v=U5WEEZMCXo4]YouTube - YiasEdit DX MCCV[/ame]

  12. #507
    Toyoka's Avatar Contributor
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    Vertex Shading?! YES! (I hope it's vertex shading, otherwise I feel stupid )
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  13. #508
    Cromon's Avatar Legendary


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    Yes, its vertexshading

  14. #509
    Toyoka's Avatar Contributor
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    Hm.. checked the Launched and got an update, but nothing new seems to pop up :confused: Was the update for an error fix? Or am I missing something?

    Edit: I get a graphical error once in a while (if I move to certain places, it's random). Perhaps my computer can't handle YiasEdit? Here's a pic:


    Last edited by Toyoka; 02-12-2010 at 06:42 PM.
    ~ "When you find it hard doing right in what you do, you've got a problem" ~

  15. #510
    Cromon's Avatar Legendary


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    Yes, was just a little errorfix or better a message to determine if you graphics card and driver support Shader 3.0. If nothing is mentioned in the changelog nothing big changed

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