doing any progress in getting the real animation back?
I want it so badly! ^_^
Your temporary one, which is fire proc, does not have any animations. Not even Unarmed thing animation.
cant wait untill its finishedkeep up da good work
so hows it going?
Getting some progress Unreal? :<
I'm currently looking for a spell that has the spellcastdirected animation (like fireblast) and the poison particles..
can't you change the particles with Glitchy's ME program? with the partical editor?, i don't know cause i do not know anything about particle editing.
Edit: Or maybe changing the Animation with Glitchy's program would work? Unarmed to Spellcastdirected. Just making some suggestions.
Wouldn't bother me either!
- feel free to do it![]()
Rogues does it from behind.
Hunters does it from 30 yards away...... with animals.
If you change the attackunarmed animation then? wouldn't that fix it?. that would make the unarmed attacks look like the fireblast casting state, and there aren't many people going around doing unarmed attacks
Cause spells aren't linked to the animation? if i ain't wrong.
No need to do itfound another way! Just got 1 litte bug to remove..
There's a "nova debuff" thingy effect on the target now
Seems to emit from the feet of the mob, expand outwards for about 10 seconds. and then decay over 5 seconds
If anyone knows the m2 name of that nova thingy we got a perfectly working fix with animations and particles![]()