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  1. #76
    Mynewt's Avatar Sergeant
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    Even though we have DP, and JoW and Replenishment we can still run outta mana which is why when on manual i'll drop consecration temporarily from my rotation until my mana picks up again - perhaps this is a feature that could be added? (athough in a 10 and 25 man run mana was not an issue with that script)

    WOW Macro Library (DPS Rotations, Healing, Tanking, etc)
  2. #77
    Elitetech's Avatar Contributor
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    retpaladins never run out of mana. End of discussion
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  3. #78
    Viral Fly-by's Avatar Contributor
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    Originally Posted by chaoszerorush View Post
    My observations though is that with the macro, I sometimes get OOM which can be resolved by going back to manual which I prefer since it gives me more control.
    I suspect this is overuse of Consecration...I'm going to put a mana threshold on it as well when I make the other changes.
    ViralFly-by

  4. #79
    Doughal's Avatar Member
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    Viral you're a hero, I can go into heroics on my friends holy paladin and heal perfectly when I've never played a paladin above level 30.

    I'll give you rep as soon as I can again.

  5. #80
    grambaM's Avatar Member
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    id love it if you'd add a boomkin macro to your que, it would be awsome

  6. #81
    Viral Fly-by's Avatar Contributor
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    Originally Posted by grambaM View Post
    id love it if you'd add a boomkin macro to your que, it would be awsome
    Done...but I'm not sure when I'll get to it.
    ViralFly-by

  7. #82
    kxy1983's Avatar Member
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    I successfully automated heals in H CoS today, I was tanking on my DK, and on my other account had my holy pally auto follow the elemental shammy in the group, all the while my G15 on the second computer was spamming the heal macro.

    We cleared it without a hiccup. the macro did all the healing while i tanked as dps unholy in dps gear doing 5-7kdps with facesmasher. no one else in the group was any wiser that i was dual boxing

  8. #83
    Elitetech's Avatar Contributor
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    Originally Posted by grambaM View Post
    id love it if you'd add a boomkin macro to your que, it would be awsome
    Well to my boomkin experience this is more than enough

    Code:
    /startattack
    /run RegisterCVar("eclipse","Wrath")
    /run if (UnitMana('player')/UnitManaMax('player')<0.20) and (GetSpellCooldown("Innervate") == 0) then CastSpellByName("Innervate") end
    /run if not UnitDebuff('target','Faerie Fire') and UnitHealth('target')>60000 and not UnitDebuff('target','Faerie Fire (Feral)') then CastSpellByName('Faerie Fire')end
    /run i=1 while(i<=40) do a={UnitDebuff("target",i)} if a[1]=="Moonfire" and a[8]=="player" then break else i=i+1 end end if i>40 then CastSpellByName("Moonfire") end
    /run i=1 while(i<=40) do c={UnitDebuff("target",i)} if c[1]=="Insect Swarm" and c[8]=="player" then break else i=i+1 end end if i>40 then CastSpellByName("Insect Swarm") end
    /run a={UnitBuff('player','Eclipse')}if(a[3]=="Interface\\Icons\\Ability_Druid_Eclipse")then SetCVar("eclipse","Starfire")elseif(a[3]=="Interface\\Icons\\Ability_Druid_EclipseOrange")then SetCVar("eclipse","Wrath")end CastSpellByName(GetCVar("eclipse"))
    Last edited by Elitetech; 01-02-2010 at 10:37 AM.
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  9. #84
    Viral Fly-by's Avatar Contributor
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    Originally Posted by Elitetech View Post
    Well to my boomkin experience this is more than enough

    Code:
    /run a={UnitDebuff('target','Moonfire')}if(a[8]~='player')then CastSpellByName('Moonfire')end
    /run b={UnitDebuff('target','Insect Swarm')}if(b[8]~='player')then CastSpellByName('Insect Swarm')end
    Elitetech my friend...you insult us with your improper debuff checking.
    ViralFly-by

  10. #85
    Viral Fly-by's Avatar Contributor
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    Posted updated Holy Paladin:
    1. Now will use Divine Illumination and Divine Favor.
    2. Now will use Hand of Protection on casters low on hp.


    Posted updated Ret Paladin:
    1. Will no longer Salv when not in party/raid.
    2. Will no longer Freedom when backpedalling.
    3. Will no longer refresh Sacred Shield if below 50% mana
    4. Will no longer use Consecration if below 25% mana



    I tested the Holy one pretty heavily but would love some 3rd party testing. The ret changes are pretty simple and I did not test.
    ViralFly-by

  11. #86
    chaoszerorush's Avatar Member
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    Originally Posted by Viral Fly-by View Post
    Posted updated Holy Paladin:
    1. Now will use Divine Illumination and Divine Favor.
    2. Now will use Hand of Protection on casters low on hp.


    Posted updated Ret Paladin:
    1. Will no longer Salv when not in party/raid.
    2. Will no longer Freedom when backpedalling.
    3. Will no longer refresh Sacred Shield if below 50% mana
    4. Will no longer use Consecration if below 25% mana



    I tested the Holy one pretty heavily but would love some 3rd party testing. The ret changes are pretty simple and I did not test.
    Will do another 12hr Random Heroic Marathon and test the Retribution Changes.

  12. #87
    Mynewt's Avatar Sergeant
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    Viral,

    Awesome as always!

  13. #88
    CrazyCactuaR's Avatar Contributor
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    Now where's that rogue's perfect pickpocket code eh viral

    Edit: nvm dude i've finished the rogue now. Time to play with new classes
    Last edited by CrazyCactuaR; 01-02-2010 at 10:39 AM.

  14. #89
    Mynewt's Avatar Sergeant
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    Viral,

    With all of these scripts is there a way yu can get the toptip to display what ability its going to use. Especially with regards to the paladin tanking script. I'd just feel a whole lot better knowing whats coming next.

  15. #90
    Mynewt's Avatar Sergeant
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    I'm having this error with holy pala script.

    <string>:"local n,d=0,0; for i=vNPS,vNPE do local tt=...":1: attempt to call global 'e' (a nil value)

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