thx for the update, I was getting worried that I was going to lose this excellent addon when it started telling me i had 2 days left before it expired
thx for the update, I was getting worried that I was going to lose this excellent addon when it started telling me i had 2 days left before it expired
Claims to have expired for me now.
Moved house and now have limited internet access. Cant work till its back. STRESSED.
Most likely i downloaded an old version, id download latest but downtime is here so ill have a look at it again when its back.
Great work though =]
Moved house and now have limited internet access. Cant work till its back. STRESSED.
Patch 3.0.2 kills it will need updated version.
MM
Useless should provide a new version though hopefully![]()
Moved house and now have limited internet access. Cant work till its back. STRESSED.
Haven't got in-game yet to test it out yet, but friends of mine are having no problems and no new releases so problem might be compatibility.
Remember to check the box to load out-of-date addons, could be the issue.
I'll update the post whenever I get any news / get to try it out myself.
I tried in game and whilest i had no error messages i had a problem with validation saying it was registered to druidlol![]()
Moved house and now have limited internet access. Cant work till its back. STRESSED.
Yes i did lol :P
Moved house and now have limited internet access. Cant work till its back. STRESSED.
I have done this step but I am having no luck. I tried another method posted that involves replacing Carbonite's GetRealmName and GetUnit(...) with your own version:
However this only works temporarily and it does not properly register.Code:---------------------------------- my_realmName = "AcctToReg"; my_playerName = "NameOfRegChar"; my_oldLoadString = _G.loadstring function my_ISV(var) return 1; end function my_GRN() return my_realmName; --return GetRealmName(); end function my_UN(var) if var == "player" then return my_playerName, nil; else return UnitName(var); end end function my_loadstring(str) local newStr = string.gsub(str, "issecurevariable", "my_ISV"); newStr = string.gsub(newStr, "GetRealmName", "my_GRN"); newStr = string.gsub(newStr, "UnitName", "my_UN"); return my_oldLoadString(newStr); end _G.loadstring = my_loadstring ----------------------------------
Is there anything special I need to do with the wtf file given that you are EU?
Thanks a ton
Last edited by Darkleth; 10-15-2008 at 08:38 PM.
Bad news folks,
my carbonite account was reported for posting it here and got it closed, so no more updates by me. Hopefully someone can pick up releasing updates for me now![]()
Carbonite 1.90 download here
Carbonite 1.90
Changed toc file, so addon will not show as out of date.
Added Localization.lua so users can add or improve localizations. The file only has a small amount of text currently.
Fixed validation not saving.
Fixed battleground map icons.
You can register the 1.9 version with the method I posted above.
Could you explain your method further? For example, how do you even see the code to modify?
I tried opening the .lua folder, but its encrypted or something, so I assume you need to open it with a specific program or some such. Also, you mention that this doesn't register it properly, what are the limitations this way?
Anymore info would be great, or a WTF folder for the 1.9 version.
Thanks![]()