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  1. #361
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by Debt View Post
    Name all 3 variants of the nerubians
    Different types of Nerubian are referred to as castes with a life-long occupation and responsibility in society. Seers, for example, are relatively high-level Nerubians who act as priests and mages. Spider Lords are the rulers of the society in the same mold as the aristocracy of humanoid races.

    The spider is the most common motif of the Nerubians, and they have appear to have evolved partially into an arachnid race (eight limbs) from an insectoid race (six limbs). Despite the Nerubian cultural association with spiders (who reproduce through any male and any female), they reproduce as most insects do, through Queens.

    Undead Nerubians are usually under control of the Scourge and are known as Crypt Fiends (in the case of most Nerubians) and Crypt Lords (undead Spiderlords). It is not known if Queens can be made undead, or what they are called if they can.

    and all information you can get your hands on pl0x
    At the ancient continent Kalimdor's center was a mysterious lake of incandescent energies, the Well of Eternity. It was the true heart of the world's magic and natural power. From this magical ether the Silithid were born. As the fallen Old God C'Thun recognized their appearance, he attempted to sunder the world that it once held in its unmerciful grasp. The Old God created avatars from the Silithid in its own image. These avatars were to be known as the Aqir.
    The Aqir ruled the lands of the far west. These clever insectoids were greatly expansionistic and incredibly evil.

    The Aqir were obsessed with eradicating all non-insect life from the fields of Kalimdor. So the two big Troll empires of Gurubashi and Amani found their common enemy in the third empire - the civilization of Azj'Aqir.

    The trolls fought them for many thousands of years, but never succeeded in winning a true victory over the Aqir. Eventually, due to the troll's persistence, Azj'Aqir split in half as its citizens fled to separate colonies in the far northern and souther regions of the continent.

    Two Aqir city-states emerged - Azjol-Nerub in the northern wastes, and Ahn'Qiraj in the southern desert.

    So the new kingdom of Azjol-Nerub that stretched like a great web beneath the desolate glaciers of the land later known as Northrend.

    Thousands of years later when the Lich King extended his influence over Northrend, the shadowy empire stood against his power. The ancient subterranean kingdom of Azjol-Nerub, sent their elite warrior-guard to attack Icecrown and end the Lich King's mad bid for dominance. Much to his frustration, Ner'zhul found that the evil Nerubians were immune not only to the undead plague, but to his telepathic domination as well.

    The Nerubian spiderlords commanded vast forces and had an underground network that stretched nearly half the breadth of Northrend. Their hit-and-run tactics on the Lich King's strongholds stymied his efforts to root them out time after time. Ultimately Ner'zhul's war against the Nerubians was won by attrition. With the aid of the sinister Dreadlords and innumerable undead warriors, the Lich King invaded Azjol-Nerub and brought its subterranean temples crashing down upon the spider lords' heads.

    Though the Nerubians were immune to his plague, Ner'zhul's growing necromantic powers allowed him to raise the spider-warriors' corpses and bend them to his will. As a testament to their tenacity and fearlessness, Ner'zhul adopted the Nerubians' distinctive architectural style for his own fortresses and structures.

    Though there are few pockets of Nerubian warriors left, they still seek to gain vengeance upon Ner’zhul and reclaim their subterranean kingdom. Groups of such can be found all over Northrend and even in the deepest reaches of their own city. A particularly large settlement is the Sundered Monolith.

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  2. #362
    Debt's Avatar Active Member
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    Re: Ask Lore Questions Here

    Dagnabbit, well i really must say that is quite the impressive feat +rep

  3. #363
    pizzaman's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by Alkhara Majere View Post
    Those are not Blood Elves- they are High Elves. Same race, different caste.

    The high elves, or quel'dorei ("Children of Noble Birth" in both Darnassian and Thalassian), are a race descended from the Highborne night elves who left Kalimdor and settled in the Eastern Kingdoms, founding Quel'Thalas.

    The high elves were once a significant force on the continent, but in recent times their numbers have been dramatically reduced, 90% of their race having being slaughtered in the Third War. Following this, another 90% of the survivors changed their name to "blood elves" in remembrance of their fallen brethren, and no longer consider themselves high elven. Only tens of thousands of high elves remain, and those who do cling to the Alliance and are trying to restore the glory of their once great people.
    hmmm...that answers it somewhat,but when you right click on them they speak blood elf sayings

  4. #364
    pizzaman's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by pizzaman View Post
    hmmm...that answers it somewhat,but when you right click on them they speak blood elf sayings
    whoops,nvm,delete that

  5. #365
    pizzaman's Avatar Member
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    Re: Ask Lore Questions Here

    heres another one,why did guards never come to darkshire,westfall,and redridge?(when they needed help)

  6. #366
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by pizzaman View Post
    heres another one,why did guards never come to darkshire,westfall,and redridge?(when they needed help)
    The former defenders from Stormwind pulled stake and abandoned the lonely realms when the cost of upkeep became too great.

    They were also "fighting distant wars against the mighty Horde".

  7. #367
    Fault's Avatar Retired Super Moderator

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    Re: Ask Lore Questions Here

    For the hell of it, im thinking about making a naga starting zone/capital. What do u think would be in a naga zone, from ur lore stuff. I just need some ideas

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  8. #368
    pizzaman's Avatar Member
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    Re: Ask Lore Questions Here

    ive been wondering this since i started playing,why do the bloodsail buccaneers hate the goblins of booty bay?

  9. #369
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by Fault View Post
    For the hell of it, im thinking about making a naga starting zone/capital. What do u think would be in a naga zone, from ur lore stuff. I just need some ideas
    Azshara.

  10. #370
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by pizzaman View Post
    ive been wondering this since i started playing,why do the bloodsail buccaneers hate the goblins of booty bay?
    Simply put- they both vie for control of Stranglethorn Vale.

  11. #371
    poisonousone's Avatar Member
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    Re: Ask Lore Questions Here

    I'm not sure if this is a lore question really, but what are the Scarlet Crusade guys in the Cathedral of SM saying in common when you go in there (without corrupted ashbringer)? They're always yelling some crap out loud? Just curious.

  12. #372
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by poisonousone View Post
    I'm not sure if this is a lore question really, but what are the Scarlet Crusade guys in the Cathedral of SM saying in common when you go in there (without corrupted ashbringer)? They're always yelling some crap out loud? Just curious.
    Shit about you being corrupted with the plague and they are righteous and such.

  13. #373
    Ferriz's Avatar Knight-Champion
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    Re: Ask Lore Questions Here

    I got one, WTF does the name "Bloodhoof" do with anyhting? It's the sevrer I play on and all i know is that its a village in Mulgore.
    It's not that I'm lazy to change my sig, it's just because I'm so gangsta.

    Lolopalooza

  14. #374
    Alkhara Majere's Avatar Member
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    Re: Ask Lore Questions Here

    Originally Posted by Ferriz View Post
    I got one, WTF does the name "Bloodhoof" do with anyhting? It's the sevrer I play on and all i know is that its a village in Mulgore.
    The Bloodhoof tribe of the Tauren reside in the grasslands of Mulgore. They are members of the Horde and are led by Cairne Bloodhoof who presides over the Tauren capital of Thunder Bluff. Cairne's son Baine Bloodhoof is the chief of operations in Bloodhoof Village in central Mulgore. The Tauren can be found in all areas of the world, trying to restore the balance of the world which was lost during the occupation of the Burning Legion. The Tauren owe allegiance to Warchief Thrall and the Horde due to their assistance to rid Mulgore of the marauding Centaurs, thus giving the Tauren a place to call home.

  15. #375
    GoombaMan's Avatar Active Member
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    Re: Ask Lore Questions Here

    ok heres a question

    Name Every Famous Druid that has existed In Warcraft Lore meaning Everything From Books to World of Warcraft now

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