Originally Posted by
Strangletusk
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Update 1:
- Moving in water underneath the world for several sustained seconds will d/c you just as if you were flying for several seconds uninterrupted. Again, stopping and starting works is the way to go to avoid this. Seems you can log in where you d/ced though and not get stuck in a loop, though, I would recommend stop-start swimming to make sure you avoid this, as it is a real pain in the arse if you DO get stuck.
- It appears that you will *almost* (only saying almost because I've not tested it enough times to be 100% sure) always get stuck in the d/c loop if you are moving under the world without being on a flying mount or in water, eg, slow falling, goblin glider etc etc. Otherwise, you should be able to log in where you d/ced and still be on your flying mount/in water.
- So if you're slow falling underneath the world to reach something, make sure you're going to reach your objective within a short time or you will d/c and get stuck in a d/c loop.
- Moving in water seems to d/c you faster than if you were flying under the world. Like, a LOT faster.
- You can move as much as you want up and down, it's only the moving forwards that will d/c you after a few seconds. Update 2: Just discovered this is actually wrong. The same d/c after a few seconds of constant moving counts for going up and down as well....