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Contributor
Argus wormhole generator requires the user to be lvl110 now.
Originally Posted by
advanta
Sadly no, the character despawns after an interval. Don't let me discourage you though, I'm fairly certain creative thinking like that will eventually improve the method.
The question now is: what can keep a character online that doesnt require manual input? What action continues after a disconnect?
Originally Posted by
sissel
Someone on Reddit said "Method Zero" (dungeon exp)... got nerfed, was about to start lvling my toon today... Can anyone confirm this?
It wasnt 12h ago. helffire peninsula dungeons and auchindoun dungeons in outland yielded 1.000-1.300 XP per kill. Bosses nearly 50k with full heirloom gear on a lvl65 char. Will do some testing with guild mate today and report back.
Last edited by Zazs; 02-13-2018 at 06:14 AM.
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Active Member
Originally Posted by
sissel
Someone on Reddit said "Method Zero" (dungeon exp)... got nerfed, was about to start lvling my toon today... Can anyone confirm this?
Last night I did Method Zero for heirloomed character (everything except the fishing 5% ring) in Ramparts from 60 - 70. A level took about two runs average. This morning I continued and a level takes about three runs average now. Is it a level 70 cutoff for exp or a nerf? Hard to say at this point.
Why are you reading this? :gtfo2:
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Originally Posted by
INSERT COIN
Last night I did Method Zero for heirloomed character (everything except the fishing 5% ring) in Ramparts from 60 - 70. A level took about two runs average. This morning I continued and a level takes about three runs average now. Is it a level 70 cutoff for exp or a nerf? Hard to say at this point.
The number of runs scales as you go up in level, that wasn't a nerf. It isn't a cutoff, it just takes more xp to complete each level as you go higher. The "true" cutoff is 80, xp declines dramatically from that point on.
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Member
I did two runs of Rempart right now on a level 61 and got 32% per run.
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Originally Posted by
Shauper
I did two runs of Rempart right now on a level 61 and got 32% per run.
Interesting, there were reports of nerfs to method zero. But that number was what I was getting before (even less in fact).
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Member
Originally Posted by
advanta
Interesting, there were reports of nerfs to method zero. But that number was what I was getting before (even less in fact).
Need to find a better method for 80 - 90
tolvir SUCKS.
Anyways about to go there now.
So far Elite Mobs give 1776xp per kill and each boss gives 1945xp per kill at level 83 and 87855 XP for completing dungeon.
Last edited by ted221; 02-13-2018 at 09:19 AM.
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Member
Ok there's something weird here, I got bored of hours of Method Zero and asked a friend to PL me in Remparts. As mentionned earlier, using Method Zero I'd get 32% xp, but when my friend PL me I'm getting a bit more than 50% exp.
In both cases, all monsters in the dungeon were pulled so I don't get where the 20% difference comes from.
Edit : It might be the bonus experience you get for clearing the dungeon, with the game detecting that your character is not actually logged in?
Last edited by Shauper; 02-13-2018 at 09:34 AM.
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Contributor
Originally Posted by
frozenspell
That thread doesn't prove anything other than Invasion Point leveling being patched. Despite the claim, there isn't any proof provided that dungeon leveling has been nerfed. The OP of that thread has been avoiding any response asking for a source.
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Post Thanks / Like - 1 Thanks
advanta (1 members gave Thanks to Limes for this useful post)
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Member
Level 85 boosted by a level 110 on different account.
Tol'vir - 24% exp/5minutes (no croc boss xp)
Temple of the Jade Serpent - 31% exp/6min.
Just do jade serpent... RP sucks but don't have to move the boosted toon at all, no downtime as you do 10 runs an hour anyway. Also get spirits of harmony.
Better IMO (obviously only if you have 2nd account)
Last edited by Cj1; 02-13-2018 at 10:08 AM.
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Originally Posted by
Limes
That thread doesn't prove anything other than Invasion Point leveling being patched. Despite the claim, there isn't any proof provided that dungeon leveling has been nerfed. The OP of that thread has been avoiding any response asking for a source.
Yep I tested stockades after the invasion two hours ago and it was fine.
Legit reports of lowered xp are probably due to dc/proximity issues-there are a lot of things which can lower xp, this does take a bit of practice.
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Post Thanks / Like - 2 Thanks
Limes,
sissel (2 members gave Thanks to advanta for this useful post)
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Contributor
Originally Posted by
advanta
Yep I tested stockades after the invasion two hours ago and it was fine.
I was considering asking you about it, but figured you might be busy and it'd be rude.
Thank you for the confirmation.
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Member
Originally Posted by
Cj1
Level 85 boosted by a level 110 on different account.
Tol'vir - 24% exp/5minutes (no croc boss xp)
Temple of the Jade Serpent - 31% exp/6min.
Just do jade serpent... RP sucks but don't have to move the boosted toon at all, no downtime as you do 10 runs an hour anyway. Also get spirits of harmony.
Better IMO (obviously only if you have 2nd account)
Was about to do jade regardless hate tolvir and jade is so much more simple even its less xp way more convienant.
Thanks for confirming.
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Originally Posted by
ted221
Was about to do jade regardless hate tolvir and jade is so much more simple even its less xp way more convienant.
Thanks for confirming.
Jade is probably a good choice for people with proximity issues since every boss encounter is very close to the entrance.
Last edited by advanta; 02-14-2018 at 08:38 AM.
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Looks like having a 110 power level through instances has been hotfixed.
https://us.battle.net/forums/en/wow/topic/20761896085
My buddy said he's receiving substantially less experience in dungeons now.
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Member
Originally Posted by
Teryaki
Ye, it'f nerfed on EU aswell, Ramparts went from about 1200 exp per mob to 200 exp for me - and now about only 1/4 lvl per run at 61 :/