yes i know this. but as far as i can tell this is reading server side so there must be a way to simply look for any target within X range casting spell "pollymorph" at you server side
yes i know this. but as far as i can tell this is reading server side so there must be a way to simply look for any target within X range casting spell "pollymorph" at you server side
Hmm no idea about that, would be great if it's like that.
For eclipse thing, you have to use
h x x p : / / w w w.wowwiki.com/HOWTO:_Identify_Buffs_Using_Textures
will cast Wrath if you have thorns.Code:/dump loadstring("local id=id or 1 while true do local name,_,texture,_,_,_,_ = UnitBuff(\"player\",id) if not name then break end if string.match(texture,\"Spell_Nature_Thorns\") then id=id-1 if id==0 then CastSpellByName(\"Wrath\")break end end end") ()
Change Spell_Nature_Thorns to ability_druid_eclipseorange or ability_druid_eclipse but you can't do it with a macro...
(Sry for bad english)
Wow, I told you all it could not be fixed for a reason.
This is an exploit forever.
Filebeam - Beam up that File Scottie!
Patch contains a backup of the debug_tools addon that contains this script. If taken out during a patch a simple update of the TOC file and possibly a rename of the addon's core files will always keep this exploit running.
There? can we stop spamming "OMG THIS ISNT FIXED LOLOLOL?"
i just made a macro to Cast Life Tap if my warlock is above a certain amount of health and to not do it if below certain amount. The macro is: /dump loadstring("if UnitHealth(\"Player\") > 6000 then CastSpellByName(\"Life Tap\") end")()
I am trying to make a macro for a pally to cast Falsh of Light if target is below certain amount of health. The macro would be.
/dump loadstring("if UnitHealth(\"Target\") < 30000 then CastSpellByName(\"Flash of Light\") end")()
If anyone knows how to load healths as a percentage it would make this a hell of a lot easier.
Last edited by reagansmash94; 08-16-2009 at 03:44 PM.
Want to trade a steam account with The Orange Box for a WoW account or a steam account with Counter Strike Source
Hello, I usually speak french but I need some help.
I've try to do all my Arm warrior dps cycle in one button, it works perfectly but ... I want to add the Sunder Armor but have probleme with the detection of stacks.
Macro 1: "1"
/dump loadstring("if (not UnitDebuff(\"target\", \"Rend\")) then CastSpellByName(\"Rend(Rank 10)\") end")()
/dump loadstring("if (UnitBuff(\"player\", \"Taste for Blood\")) then RunMacro(2) end")()
/dump RunMacro(4)
Macro 2: "2"
/cast Overpower
Macro 3: "3"
/cast Execute(Rank 9)
Macro 4: "4"
/dump loadstring("if (UnitBuff(\"player\", \"Sudden Death\")) then RunMacro(3) else CastSpellByName(\"Mortal Strike(Rank \") end")()
/dump RunMacro(5)
Macro 5: "5"
/dump loadstring("if UnitPower(\"Player\") > 90 then CastSpellByName(\"Heroic Strike(Rank 13)\") end")()
/dump loadstring("if UnitPower(\"Player\") < 15 then CastSpellByName(\"Bloodrage\") end")()
So, I need your help for the 6th macro, wich check the amount of Sunder armor and if count < 5 then Sunder armor.
can someone make one for mages that does fireball untill you gain the hot streak buff then it casts pyroblast?
I have found:
Macro 6: "6"
/dump loadstring("local _,_,_,count,_,_,_,_,_ = UnitDebuff(\"target\", \"Sunder Armor\")if(count~=\"5\")then CastSpellByName(\"Sunder Armor\")end")()
Edit : Doesn't Work !
Macro for Mage:
/dump loadstring("if (UnitBuff(\"player\", \"Hot Streak\")) then SpellStopCasting() CastSpellByName(\"Pyroblast(Rank 12)\") end")()
Just add that in a macro like:
#showtooltips Frostfire Bolt
/cast Frostfire Bolt(rank 2)
/dump loadstring("if (UnitBuff(\"player\", \"Hot Streak\")) then SpellStopCasting() CastSpellByName(\"Pyroblast(Rank 12)\") end")()
Last edited by Redos; 08-16-2009 at 04:46 PM.
Hey guys what about Totem Stomper macro?
I'll +rep anyone who can make me a /dump that i can add to my abilities in a macro that applies Plague Strike, then Icy Touch, if they arent up, then cast the ability in the macro.
Roatation atm is: (PS+IT, they aren't up) -> DS -> HSx2 -> DS -> HSx4
That's basically it as far as i can remember, for whatever its worth..
EDIT: Also it would be cool to have a runic power dump on death coil to add to macros
Last edited by xipwnedux; 08-16-2009 at 05:28 PM.
this is brilliant for arena aswell, a kick masher basically
if target is casting use kick
but just 1 thing:
by using this script i use shield slam if the target isnt casting and stun when it is
(naturally this is ideal for rogues and such but...)
anyhow my problem is, if the target is casting it'll still attempt to use the hammer
i'll try and see if i can find a way around it by adding a cooldown check and will edit if i succeed, otherwise feel free to help me out here
the macro:
/dump loadstring("if UnitCastingInfo(\"target\") then SpellStopCasting() CastSpellByName(\"Hammer of Justice\") else CastSpellByName(\"Shield of Righteousness\") end")()
just thought i would let everyone know, to interrupt channeled spells (pennance, missiles, etc) this is the code.
/dump loadstring("local _, _, _, _, _, _, _, _, interruptAble = UnitChannelInfo(\"target\"); if UnitChannelInfo(\"target\") and not interruptAble then SpellStopCasting() CastSpellByName(\"Counterspell\") end")()
anyone able to find the /dump in ace3 addons, I have searched all the folders under the libs and can't find one to replace.
I have been playing with this myself for 5 minutes (immidiatly after checking here basically) and made a very simple rotation for a DK that I just started.
1:
/dump loadstring("if (not UnitDebuff(\"target\", \"Frost Fever\")) then CastSpellByName(\"Icy Touch(Rank 1)\") end")()
/dump loadstring("if (UnitBuff(\"player\", \"Blood Plague\")) then RunMacro(2) end")()
/dump RunMacro(4)
2:
/cast Plague Strike
3:
/dump loadstring("if UnitPower(\"Player\") > 60 then CastSpellByName(\"Death Coil\") end")()
/dump RunMacro(5)
4:
/dump loadstring("if (UnitBuff(\"player\", \"Blood Presence\")) then RunMacro(3) else CastSpellByName(\"Blood Presence\") end")()
5:
/cast Scourge Strike
(requires 5 macros named 1/2/3/4/5)
1st checks if frost fever is up, else it casts icy touch, then it checks if blood plague is up else it casts plague strike, it also checks if blood presence is up, else it changes to it, it casts death coil with 60 or more runic power & at last it does scourge strike.
You should be able to create your own with this.