I am using arcemu, and i am trying to script the neutral guards so that they will attack players who are in combat, if i can manage it it like it to know the difference between pvp combat and pve combat, and i have no idea how, i looked at the c++ in the arcscripts, but it was not helpful at all, all the normal npcs were commented out, and there was nothing in there on how to do it.
i can do it any way i want (as in whatever method, i compile my own core), but i'd prefer lua over c++.
I really need some help from a good lua/c++ scripter.