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  1. #1
    iWoW-Programming's Avatar Sergeant
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    Neutral guard Scripting

    I am using arcemu, and i am trying to script the neutral guards so that they will attack players who are in combat, if i can manage it it like it to know the difference between pvp combat and pve combat, and i have no idea how, i looked at the c++ in the arcscripts, but it was not helpful at all, all the normal npcs were commented out, and there was nothing in there on how to do it.

    i can do it any way i want (as in whatever method, i compile my own core), but i'd prefer lua over c++.

    I really need some help from a good lua/c++ scripter.

    Neutral guard Scripting
  2. #2
    Elidan0's Avatar Master Sergeant
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    this is going to get complicated, way more complicated then you think, so try and follow along. what you need to do is go to Creature_proto and change guardtype to either 1 or 2, i know, it's a lot harder then making a C++ script, but it works.

  3. #3
    iWoW-Programming's Avatar Sergeant
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    lol, if this works im going to laugh for ages.

  4. #4
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    Bump? really need some help on how to do this.

  5. #5
    Elidan0's Avatar Master Sergeant
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    did my method not work? it worked for me.

  6. #6
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    Oh, I didn't realize my post didn't update, but no, i tried both flags and whenever I went into combat or pvp, they ignored me.

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