for condor:
you make 2 seperate functions with the same name and you could also shorten it, you should make it look like this:
Code:
function Guard_Entercombat (pUnit, Event)
pUnit:SendChatMessage (12, 0, "You fool ! Leave this place imidiatly !")
end
RegisterUnitEvent(858742,1, "Guard_Entercombat")
RegisterUnitEvent(858743,1, "Guard_Entercombat")
function Guard_Enterrange (pUnit, Event)
pUnit:SendChatMessage (11, 0, "Hi there.")
end
RegisterUnitEvent(858742, 7,"Guard_Enterrange")
RegisterUnitEvent(858743, 7,"Guard_Enterrange")
And the reason why it wouldnt say anything was you have to use 11 for monster_say and 12 for monester_yell. And for 10 for enter combat, that doesnt work for words, use 7 for on gossip.