function corrupter_enter (pUnit, Event)
print "enter"
pUnit:SendChatMessage (11, 0, "For **** Sake! Can't you just leave me grow leaves in peace?")
end
function corrupter_die (pUnit, Event)
print "die"
pUnit:SendChatMessage (11, 0, "Well done, you killed a ****ing tree. Any arsehole with a chainsaw coulda done it!!")
end
function corrupter_HealthCheck(Unit)
if Unit:GetHealthPct() < 10 and Didthat == 0 then
Unit:CastSpell(14204)
Didthat = 1
else
end
end
function corrupterfight(unit, event, miscunit, misc)
print "corrupter"
unit:RegisterEvent("corrupter_HealthCheck",1000,1)
end
RegisterUnitEvent(519201,1,"corrupterfight")
RegisterUnitEvent (519201,4,"corrupter_die")
RegisterUnitEvent (519201,4,"corrupter_die")
RegisterUnitEvent (519201,1,"corrupter_enter")
RegisterUnitEvent (519201,1,"corrupter_enter")