[Release] All Races All Classes Patch Trinity 3.3.5a menu

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  1. #31
    Norxus's Avatar Member
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    Originally Posted by Blues Light View Post
    I've checked it out and as far as I can tell it's A-ok. Most excellent work pal.
    The only thing I'm slightly leery of is dropping tables, but since you've got all their contents in the SQL update it isn't that big of a deal. I highly doubt Trinity is going to restructure the playercreate databases, but if they are, we can restructure the additions to match.

    I'm probably going to add in a few Blizz-like in Cata but not in Wrath changes, such as starting with the ability to equip all your class's weapons rather than the ones available now.
    I provided one SQL that wont drop any table of the database, that also works with TrinityCore Blues... check the Hybrid one... also if you can I provide the SQL you´ve done with all the changes Just let me know...

    About the others projects, do you pretend to share it on MMOwned? Btw add me on MSN if you can... Im working alone with a server but I´m interested joining in something...

    Regards

    [Release] All Races All Classes Patch Trinity 3.3.5a
  2. #32
    Sorcerer's Avatar Member
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    i will take a look at it this weekend been real Busy the last few Days so I have not had time to mess with Wow but should have time this weekend. I will post anything I see that might needed fixed.

    As for Dropping the Tables its a good Idea as long as you know which version of Trinity DB the Tables where last made for that way all users would have to do is Update from that Rev.

    One Last Note also by Dropping the Tables it makes it Easier for us Testers was a good Idea to also include the sql that just updates.

    ---------- Post added at 09:54 PM ---------- Previous post was at 09:43 PM ----------

    Originally Posted by Blues Light View Post
    That's handled in the database. You'll either need to place it in playercreateinfo_spell (or possibly in playercreateinfo_spell_custom), or add the ability to wear leather to the list of spells taught by a warlock trainer.
    I know when I searched for Editing the DBC's they said #57 inside the Race DBC that u could add to that to allow Leather but I could not find Any Info on that. I have tried adding to the two tables in DB and allow Leather but didn't work

    I will mess with it this weekend if I got time.
    Last edited by Sorcerer; 05-26-2011 at 08:47 PM.

  3. #33
    Sorcerer's Avatar Member
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    Ok I glanced at the Human Hunter looks good, what is needed is either a Trainer that at level 10 gives the Human Hunter the requirements to tame a pet or a custom Quest line to do it.

    If I have Time I will look into it but I am going to be real busy the next couple Months.

    Forgot one thing I still Noticed Human Hunters still don't have Gun Skills, Not sure if this is a DB or DBC problem.
    Last edited by Sorcerer; 05-27-2011 at 10:13 AM.

  4. #34
    Hyldran0's Avatar Contributor
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    this never worked for me... it crashed my whole server...
    Shit's Gone Real

  5. #35
    lxhackdxl's Avatar Banned
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    Originally Posted by Cplusplusnoob View Post
    You said it was for Trinity 3.3.5a, that is my core and this didn't work. Sorry but don't post shit that doesn't work, you ruined 2 weeks of my work pal.

    or instead of blatently comming in here and blaming him for an error that YOU had... how about you ask what happend.. instead of blowing up on some one who is trying to contribute to YOU.. you got this for FREE... HE worked on this.. HE made this plausable.. and for you to come in here and blatently flame him because of an error on YOUR end.. nice post count bro..

  6. #36
    AZO's Avatar Banned
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    May I ask what fields you edited to make this possible? I'm wanting to do this on my 4.1 server, and was planning on doing it manually.

  7. #37
    resinate's Avatar Member
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    after alot of playing around, found some bugs.

    weapon mastery are wrong they dont match up

    totems on custom classes appear as boxes in trinity core, they seem to work in mangos tho cant find the fix for this.

    heres a screen shot of the totem issue.
    http://imageshack.us/photo/my-images/6/unledgr.png/
    notice the display is 0 and faction is 35

    warlocks seems to work fine tho too. btw this is latest trinity core for 3.3.5a
    Last edited by resinate; 06-12-2011 at 06:12 AM.

  8. #38
    tommyhil622's Avatar Member
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    Originally Posted by Cplusplusnoob View Post
    You said it was for Trinity 3.3.5a, that is my core and this didn't work. Sorry but don't post shit that doesn't work, you ruined 2 weeks of my work pal.
    Next time you want to test something, back up your database so that you don't lose anything in the future...

  9. #39
    Killsomecero's Avatar Banned
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    Great job! Ty for the contribution, I think I'll pass for this one considering I don't have my own server--but if I ever make one I'll be sure to use this. Kudos to you and +Rep.

  10. #40
    werdz's Avatar Member
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    Originally Posted by resinate View Post
    after alot of playing around, found some bugs.

    weapon mastery are wrong they dont match up

    totems on custom classes appear as boxes in trinity core, they seem to work in mangos tho cant find the fix for this.

    heres a screen shot of the totem issue.
    ImageShack® - Online Photo and Video Hosting
    notice the display is 0 and faction is 35

    warlocks seems to work fine tho too. btw this is latest trinity core for 3.3.5a
    Thats cause each shaman race has different totem display ID's, best thing to do would to give the totems of the classes with boxes one of the existing totems, or your own model ID

  11. #41
    Sorcerer's Avatar Member
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    I have been busy the last few Months have not had time to play with wow, once I can get this back on my Dedicated Server PC I will take a look at it more and see what I can fix.

    I will look into the totem bug and the other few bugs, I had my Test server on here and had to do a windows 7 reinstall a few months ago so I will have to do a clean install of trinity DB on my Dedicated Server later tonight or later this week and go through the sql.

    If anyone has any other bugs let me know and I will look into them, I will also be trying to make a few custom trainers if I have time.

  12. #42
    riyt's Avatar Private
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    Originally Posted by myran2 View Post
    Nice job! I've done the same thing before, but I never finished the SQL queries.
    Thanks for those!
    Same here, im actually doing it right now for arcemu, that patch is easy, just it takes a while to do sql.

    nvm switched to trinitycore
    Last edited by riyt; 08-06-2011 at 10:12 AM.

  13. #43
    yashirotcm's Avatar Member
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    Can anyone confirm if this patch works on different language clients other than english enUS and english enGB? cause i had a problem with a similar patch where it wouldn't work on different language clients (basically replacing an MPQ file it had caused the problem) thanks

  14. #44
    abckaziu's Avatar Private
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    gonna try thnx

  15. #45
    Norxus's Avatar Member
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    Hey guys I gotta away for sometime, sorry for that.
    I´m setting up a new server and I will start checking the reports you brought here.
    Gonna try my best to fix anything but I can´t guarantee that...
    Regards to all...

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