Deashh I don't know if this helps but you could look into a portable option like Uniserver. I didn't fully understand what you were asking though
Deashh I don't know if this helps but you could look into a portable option like Uniserver. I didn't fully understand what you were asking though
The portal in Ebon Hold is in the wrong phase again...i cant seem to find the column in DB for it...can someone help?
also the battleground min player requirement in DB doesnt change anything like it did before...is there another place to change it? I want to lower it,so i can enter the BG alone or with another player atleast...
Last edited by Wisher; 02-24-2010 at 09:47 PM.
Hmm my portals work the only bug I have was probably my own fault is that I get no xp from quests.
To fix battleground I'll try some stuff and see what works I'll post back later.
Hey pryd or lorac, I'd like to know if you have a working script or semi working script for TOC. I'd really like to be able to play that instance anda raid. IF my programming skills were better I'd do it my self and post it, but maybe you have one.
My regards and mos sincere thanks for pryd for his repacks and for lorac for his support.
Found this:
http://www.trinitycore.org/forum/for...own-t8049.html
Those are ICC patches, would be great if you could include them in your rev.
Thanks for the hard work, big fan![]()
Pls i have an question ... this is very n1 repack but ... is ICC (not fully) spawned? i only ask cuz in other repack was spawned but much of bugs
i fixed the battleground problem,but i still cant find the portal phase...also the game crashes whenever i press ESC when im the eye of acheron... :S
@Martindd ICC isnt fully spawned,even though most bosses are there,they only drop gold...
I Love You![]()
Hi pryd as you requested here is the link to media fire for the patches.
Patch.rar
Thanks man. I'll try and keep helping qith this kind of things.
Carful pryd you will have ALOT of editing to do If the patch actually patches
Every patch i have seen avail for trinity core ICC
puts Capitals in scriptloader which causes compile to fail
void AddSC_Ickandrick();
Make sure its like this
void AddSC_ickandrick();
AddSC_Ickandrick();
AddSC_ickandrick();
Also in the final released patch
Make sure you uncomment the commented parts of Source
Lady Dwhispers cpp
Or when someone goes to her the core WILL crash
I will give you Address to my svn with patches edited and implimented give me a few mins to finish uploading source <check pms>
@ wisher
As for the Esc crash thats not a core bug thats a client bug all 3.3.2 clients do it
As for teleporters in Ebon
Dump cache and restart server its not the phase its the npcs dieing
I am trying to figure out how to stop this
I am actually looking into hard coding it into the core rather than depending on db entries
I might barrow code from arcemu and port it to trinity
However this will mean we will need 2 sets of teleporters
2 for map 609
2 for map 0
There is no guarentee that this idea will actually work
i am looking into this idea to see if it is even worth trying to do
If pryd is using tdb still the teleporters should come back after restart
if its ytdb i have no clue
Last edited by lorac; 02-27-2010 at 08:38 AM.
As I attempted to patch ICC in manually I noticed the issue you speak of above.
Also I checked out the sql's and most of that content has been implemented by CTDB.
My biggest issue with trying to make the patch work was this.
I didn't know if i was supposed to use the instance.h/.cpp original files
that came with TrinCore... or if I was supposed to use the "patched" ones.
Furthermore, I wasn't sure which mobs needed the scriptnames added etc
BTW Thanks Lorac I did get bots working once again, should have a release out tonight
Got your PM defintiely want to start working with you on your repo.
Pure ownage I LUV you