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  1. #2341
    pryd's Avatar Member
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    Community Downloads of x32 / x 64 cores - Much appreciation and thanks for this:
    PSD 10969+ Pryd Server 3.3.5 (64 Bit Blizz server)


    64 Bit Win -- Ty Giorqa
    RapidShare AG, Cham, Switzerland
    32 Bit Win -- Ty Cyrez
    Uploaded 32Bit compile for those interested Here




    Question:
    Originally Posted by starwolf64 View Post
    Playerbots! Questions
    Answer:
    Bots, unfortunately, have many issues as you've pointed out. I wish I had the time and expertise to make it the way Lorac & machiavelli used to...
    At this time, the community can work on the code if they choose. Since it's already in the source, one would think that would make it
    easier to improve, since half the battle is patching the bots in, and making them spawn w/out crashing the server.

    As far as the /whisper quest goes, I would disable /whisper quest to the bots until someone can shed light with a proper fix.
    In my opinion, I'd much rather see the combat side of bots come back and be improved first. As to when that will happen, up to the masses.



    Question:
    Originally Posted by Timmy420 View Post
    When I attempt to run worldserver it opens than quickly closes. I dunno what I am doing wrong. I set it up to make a log file but the log file dosent say anything at all.
    Answer:
    When you run the server for the first time, run it in a command prompt. Open Start Menu, type in
    Code:
    CMD
    . Select the Command Window and type in:
    Code:
    cd..
    till you get to your root folder,
    usually c: then do
    Code:
    /dir or /list
    to find your emulation folder example:
    Code:
    cd C:/Emulation/PDScore/
    Finally once in the right folder, run the worldserver.exe by just typing
    Code:
    worldserver.exe
    Then when the server closes, due to an error, the CMD window will not close and you can post up your results here.

    Otherwise make sure that you have changed the config files from worldserver.conf.dist to worldserver.conf, authserver.conf. World not starting it normally due to
    configuration errors, hosed database on install, missing core ( system updates ) like x32/x64 redistributable's by Microsoft
    .


    Question:
    Originally Posted by elementalseraph View Post
    OK, looks like I solved the previous issue by using the auth and char DBs from the /core/sql/base folder instead of the PryDevCore_Addons folder... new question, though. How do I go about truncating TDB character tables to work with YTDB? I tried to export under a drop/create, delete-insert (Truncate) rule, but it didn't seem to work.

    Thanks in advance for any help...
    Answer:
    Download Navicat Lite for MySQL. Open up character database and the table in question, usually character game event save..
    Right click, Truncate. Restart Server. One must do this any time a switch is made between YTDB or TDB.



    Question:
    [QUOTE=giorqa;2027962]Do like I do not know.

    I made this version.
    Prid do I add a server, Witergrasp-but it does not work properly.

    Answer:

    Giorqa,

    Thanks for sharing the x64 bins. I'm sorry we don't have WinterGrasp included at this time but hopefully in a future release.
    Best thing I can say is if you have files that you've tested with the core, post it up on our community forums where we can all have go at it. We also have a pastebin, feel free to use that too!



    Question:
    Originally Posted by Wisher View Post
    Can i get some help with these .patch files? How do i import/execute them?
    Answer:
    For the most part SVN revision 198 ( not auto-balancer core ) has all the customs coded into the source.
    You just need to compile the source and use the proper database.

    As far as how to .patch, there are many ways to do that depending on what program you are using;
    examples git, svn, hg, or even by hand as I prefer to do. Therefore you should look up a guide as to what program you are patching with.

    Normally patches work well when you:
    1) have patches that match core releases like LordPsyan does.
    2) Also patches are meant to be patched onto a pure source ( for the most part )

    PDS sources are NOT pure, therefore, the patches ( if executed ) would hardly be able to account for all of the changes in our custom cores, so don't waste your time trying
    again unless of course you are hand coding, then by all means, feel free to enhance.

    Lastly, I may provide the .patches ( if I do ) it's because I want you and others to know
    just what we had to do, to make it work, ( or to see by looking if the patch is hard coded ).
    That way if someone wants to enhance or remove they'll know just how to do it by working the code in reverse.
    Last edited by pryd; 02-21-2011 at 11:48 AM.

    -=/PryDevServer-4TC:\=- Trinity Core!
  2. #2342
    Wisher's Avatar Member
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    Thanks for the reply, pryd! I was looking into the .patch files, since (as i previously posted) many things dont work like bots, guild npcs, buff npc, etc... It just opens a blank page when i click on them, which led me to believe that something is missing... Ill try it again with the new 64bit release (when you reupload it, since the 10 dowloads limit was exceeded... -.- )
    If you wish something...a dark wish...i will be there...to grant it!

  3. #2343
    chronicman's Avatar Member
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    Oh I'm on the bots case Pryd. I've resolved a few crashes at this point. Nice work as well its nice that you put the code out now. I have a lot of spare time so lol .

  4. #2344
    Wisher's Avatar Member
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    Can someone reupload the x64 version of the latest 10969+ core, since pryd's upload was limited to 10 downloads... +rep for him!
    Last edited by Wisher; 02-26-2011 at 09:31 PM.
    If you wish something...a dark wish...i will be there...to grant it!

  5. #2345
    cheyben's Avatar Member
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    what file i need to dl to start my new server from scratch ?
    i read the first post, but there are few dl, so i dunno wich one i need to dl to start my server

    ty

  6. #2346
    Nyarly's Avatar ★ Elder ★ Lorekeeper of Exploration
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    For those who have an issue with msvcp100 or msvcp100, you must install the c++ package for visual studio v2010.

    I found it here (x86) :
    Détails du téléchargement : Package redistribuable Microsoft Visual*C++*2010 (x86)

    I am stuck at launching the worldserver.exe because of that :

    [ERROR]: In mysql_stmt_prepare() id: 4, sql: "SELECT entryorguid, source_type, i
    d, link, event_type, event_phase_mask, event_chance, event_flags, event_param1,
    event_param2, event_param3, event_param4, action_type, action_param1, action_par
    am2, action_param3, action_param4, action_param5, action_param6, target_type, ta
    rget_param1, target_param2, target_param3, target_x, target_y, target_z, target_
    o FROM smart_scripts ORDER BY entryorguid, source_type, id, link"
    [ERROR]: Table 'world.smart_scripts' doesn't exist
    ~DatabaseWorkerPool for ''.
    ~DatabaseWorkerPool for ''.
    ~DatabaseWorkerPool for 'world'.
    If i create an empty table named smart_scripts it says another error.

    So, someone has the same issue ? I did import the sql from the PDS/sql/base folder and only theses.
    Is there an older or newer world database to import before this one ?

    Edit : same issue with the world sql found in Cata403_Beta_Client13329 and PDS-10969_rev192 after removing the first line.

    Using PDSv194_YTDBv597_PureBlizz i now have :
    Databasepool opened succesfuly. 2 total connections running.
    Realm running as realm ID 1
    Using World DB: YTDB_0.14.0_R579_TC_R10862_TDBAI_335.0.3_RuDB_R38.6
    Using creature EventAI: TDBAI_335.0.1
    Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
    And then it crashes.
    I did change the Datadir to "" too because it wasn't working with the maps/vmaps and dbc folder in C:\PDS\data with Datadir = "." or "./data".
    I have the crash log if needed.


    Oh and pryd, what's the cataclysm extractor tools and beta client in your repo? Are you planning to release a cataclysm repack one day when the opcode issue will be resolved ?
    Thanks, and like always, grats for keeping this awesome core alive !
    Last edited by Nyarly; 03-08-2011 at 09:17 PM.

  7. #2347
    pryd's Avatar Member
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    Originally Posted by NanaCry View Post
    For those who have an issue with msvcp100 or msvcp100, you must install the c++ package for visual studio v2010.

    I found it here (x86) :
    Détails du téléchargement : Package redistribuable Microsoft Visual*C++*2010 (x86)

    I am stuck at launching the worldserver.exe because of that :



    If i create an empty table named smart_scripts it says another error.

    So, someone has the same issue ? I did import the sql from the PDS/sql/base folder and only theses.
    Is there an older or newer world database to import before this one ?

    Edit : same issue with the world sql found in Cata403_Beta_Client13329 and PDS-10969_rev192 after removing the first line.

    Using PDSv194_YTDBv597_PureBlizz i now have :

    And then it crashes.
    I did change the Datadir to "" too because it wasn't working with the maps/vmaps and dbc folder in C:\PDS\data with Datadir = "." or "./data".
    I have the crash log if needed.


    Oh and pryd, what's the cataclysm extractor tools and beta client in your repo? Are you planning to release a cataclysm repack one day when the opcode issue will be resolved ?
    Thanks, and like always, grats for keeping this awesome core alive !
    Nana,

    This is how it should look in your world config:


    Datadir = "C:\PDS\data"

    Also, PDSv194_YTDBv597_PureBlizz matches SVN revision 194.
    That being said I'm pretty sure smart_scripts was added after that point.

    If you grab PDSv198 world, import that, most likely you'll see the smart_scripts table.
    But you should compare the revision updates, and update the SQLs as needed.
    I'll put up a blizz v198 to match the last 335a work from our team.

    Also, thks to Skyfire devs we have 406 to play with.
    That'll also be in the files / svn later today.

  8. #2348
    2dgreengiant's Avatar ★ Elder ★


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    Originally Posted by pryd View Post
    Nana,


    Also, thks to Skyfire devs we have 406 to play with.
    That'll also be in the files / svn later today.
    thanks, need this lol **** downpatching lol
    If you need me you have my skype, if you don't have my skype then you don't need me.

  9. #2349
    Bazillus's Avatar Member
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    Hi Pryd,

    could you please be so kind to upload a new Core?

    Best regards

    Baz

  10. #2350
    pryd's Avatar Member
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    Originally Posted by Bazillus View Post
    Hi Pryd,

    could you please be so kind to upload a new Core?

    Best regards

    Baz
    Check PryDevCore | Download PryDevCore software for free at SourceForge.net under files. You can download zips of cores / sources / databases.
    Enjoy

  11. #2351
    Wisher's Avatar Member
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    Edit: Yea, stupid me... I closed the launcher before it fully updated, when it was at available and nearly done... -.- I let it update now and it works fine! Gonna try the core now.
    Btw, still no vmaps support?

    Original message for people having the same problem:

    Thanks for the uploads as always, pryd! I started working on a Cata server a few days ago with your 4.0.3 uploads, then from SkyFire 4.0.6 repos, but i always get to the same problem...
    The extractor just crashes when it starts extracting dbc files and it happens with the version for SkyFire repo, as well...
    Here's a screenshot:

    Last edited by Wisher; 03-20-2011 at 12:00 AM.
    If you wish something...a dark wish...i will be there...to grant it!

  12. #2352
    pryd's Avatar Member
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    Originally Posted by Wisher View Post
    Edit: Yea, stupid me... I closed the launcher before it fully updated, when it was at available and nearly done... -.- I let it update now and it works fine! Gonna try the core now.
    Btw, still no vmaps support?

    Original message for people having the same problem:

    Thanks for the uploads as always, pryd! I started working on a Cata server a few days ago with your 4.0.3 uploads, then from SkyFire 4.0.6 repos, but i always get to the same problem...
    The extractor just crashes when it starts extracting dbc files and it happens with the version for SkyFire repo, as well...
    Here's a screenshot:

    Question:

    When you make your cmake solutions, are you checking the box for Tools?
    After you compile that, you should see tools in the release bin folder.

    The only thing I can think of is that my tools were compiled with x64,
    otherwise I am not sure why it crashes out.

  13. #2353
    Wisher's Avatar Member
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    Yea, i check the tools folder and use the tools from there... But anyway, i edited the post almost right away, since i solved it by letting the game update completely... The solutions are always too stupid to be true, hehe.

    I was kind of disapponted with the low amount of work in this database/core, considering ArcEmu (which is always a lot behind TC, imo) progressed much more. I will try again with SkyFire repos, maybe they have something new. I wish i new a bit more about this, so i can help out the devs...
    If you wish something...a dark wish...i will be there...to grant it!

  14. #2354
    helldesign's Avatar Member
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    Hello,

    Is there a compiled version of the core for Linux? If not can any1 link exact source code that I need for the repack. I saw few links but im not sure which source contains all modifications.
    Thank you.

  15. #2355
    dfgiop's Avatar Member
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    the link is broken for 64bit.
    64 Bit Win -- Ty Giorqa
    RapidShare AG, Cham, Switzerland


    Would you please be kind to reupload it? Thanks

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