Hello Guys,
first, NICE CORE!
but i have one question, where i can find the Ultra Core 8150 with DB ? Hope anyone can help me, i need working Playerbot + NPCBot
Thanks for Help
Bye
White
Hello Guys,
first, NICE CORE!
but i have one question, where i can find the Ultra Core 8150 with DB ? Hope anyone can help me, i need working Playerbot + NPCBot
Thanks for Help
Bye
White
Thanks for the x32 bot update pryd. I can't wait for when the bots finally assist in combat, I'd love to help you guys out but unfortunately my c++ knowledge is near nonexistent. Btw why is it that navicat takes 10+ hours to import the world db while it takes less than 30 seconds in SQLyog; something I discovered after waiting 20+ hours of extracting dbs through navicrap.
WhiteTiger88; I've been wondering that too, you can try asking on PryDevServer: Ultra Core • Index page
my worldserver cant start :S any help ?
---------- Post added at 12:36 AM ---------- Previous post was at 12:13 AM ----------
everything works but i cant make it public, dunno how to open ports..
If you have a linksys or another router type you can goto Welcome to portfoward.com - Search Results for "portforward.com" and it will show you how to. But if it is just your firewall it will open it if you allow to unblock port or application.
Hope it helped![]()
Last edited by whitetiger1987; 12-11-2010 at 08:20 AM. Reason: Messed up on the url.
Hi all, thank you again for your repack!
I use Win7 64 and the core doesnt start, it crashes while the core tries to delete the log files:
After the message: Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
The windows message is: the worldserver no longer works.
could someone please be so kind to help me?
I tryed it with: PDS-4TC_v3c and PDS-TC_x64_CoreServer_10280
thank you very much!
Kind regards
Baz
Last edited by Bazillus; 12-12-2010 at 04:17 AM.
SVN UPDATED:
PryDev 4TC Version 4b released in SVN!
I took the time to convert some of the old special scripts/npcs that we used to use
before TC updated. So we have a few more additions back in the world / core.
Guild Buffer is back, great addition for Guild Houses!
TeleNPC is back, my custom version including the usual + :
Faction Specific ( Safe ) MAll / Zones ( no malls yet.. )
Free For All PVP Area ( Can be used for pvp area..)
SPGM's All In One ( tested and everything is working )
All new customs have config options. You don't need to set them..
But you can if you likeSo update those configs..
As usual, the sources are there for your pleasure on sf.net.
Feel free to take just what you like, etc.
If you would like to contribute your custom work please do so on our forums.
Lastly, it's finals for me this week, there won't be bins so make sure you compile
if you want the latest.
Bots are great, but they aren't worth going back that far just to use them.
We'd be better off tweaking our current bots, to allow combat functionality.
Then all would be well.BTW - Still I have no solution..
I have also wondered this question. It is because SQL Exports by SQLyog use every last bit of each line possible in a file ( 32000+ characters to a line...) And we can see that by the size difference compared to a navicat export which breaks up the query in a nifty package to which most good editors can handle, and to which Navicat is optimized to handle..
Essentially, when we export with Navicat, we're getting a database 180+ megs ( mostly white space in that file! uugh ) With SQLyog we optimize our space by more than half at roughly 85 megs currently. Now When you add zipping into that consideration, we save even more space w/ SQLyog. So, it takes Navicat forever to read SQLyog's import because it wants to read SQLs down. SQLyog reads them straight across.. Yea I love their 30 sec install of 85 megs
I've done much testing, even at Navicat's highest optimizations, 3-5 min install and longer export times equate to non-efficient processes and wasted valuable time waiting.. Now this is all from observation.. im sure there's further specificities involved and if anyone is so inclined then please fill us in.
Baz,
Long time no see. Possibly your system is missing x64 distributable?
Shrug, install VS2008 w/ all the options. Update your OS as much as possible..
Install cmake and openSSL, mysql server community edition, should just about do it.
Oh plus .net framework etc.
Last edited by pryd; 12-12-2010 at 02:18 PM.
Hi Pryd, thank you very much for your answer.
The Core: x64_3.3.5a_rev8892 works perfectly, but all the 4tc releases doenst work.
I tried it with mysql 5.1.53 but nothing changed....
x64_3.3.5a_rev8892 runs with netframework 4
I will wait until the next release, maybe I have more luck than![]()
Thanks for the great update. Everything is working fine now. I was having problems with the the AH and some other small issues but it's fixed now with the PryDev 4TC Version 4b.
PDS-4TC Version 4D released on SVN
What's new?
Trial of Champion completely re-worked in core and database.
Fixed and optimized.
Ruby Sanctum scripts upgraded...
Full world SQL released to match version 4D zipped in SVN
To get the latest core / etc you must grab svn and compile.
Will update bins after finals tonight!![]()
Thanks pryd, will check out the update. Btw, I know I'm gonna be hated for asking this but is there any way we could get a semi working version of playerbot or some sorta update for it on Christmas (hey Christmas is coming up gotta take advantage of that!)? X)
Also, as I'm solo playing through the game and I was curious if it would help out if I were to start making a list of the bugged quests and post the non working stuff on the prydevserver.com forums for someone knowledgeable to look into (at least before I learn how to fix them myself) or is stuff like that just not high enough on anyones priorities list. I'm asking here because I find this thread a lot more active over the forums. Anyways keep up the good work and gl w/ the finals.
Pryd, good luck with the exams. I'm finally finished with mine for this semester. Bleh.
Thanks for the update. I'll check it out later tonight.
hi good and great job pry been reviewing the guild npc to buy house after house for 2 makes the fall you can review kingdom thank you very much for your work is excellent.
excuse my English is regular
Could someone please be so kind to upload the compiled Core?
Kind regards
Baz
Has anyone found these errors from PDS-4TC_10366_v3c or PDS-4TC_10366_v4d? BTW I checked mysql and these tables are not empty. Also tried different versions of mysql.
2010-12-16 01:31:29 ERROR: `spell_ranks` table is empty!
2010-12-16 01:31:38 ERROR: >> Loaded 0 linked respawns. DB table `creature_linked_respawn` is empty.
2010-12-16 01:31:43 ERROR: >> Loaded 0 quest POI definitions. DB table `quest_poi` is empty.
2010-12-16 01:31:54 ERROR: >> Loaded `npc_vendor`, table is empty!
2010-12-16 01:31:54 ERROR: The table `waypoint_data` is empty or corrupted
2010-12-16 01:31:55 ERROR: The table `addons` is empty
Thx, Mimica >^-^<
Mimica:
I don't have those errors, but I did notice the following things upon loading (there may have been more):
DB table 'auctionhouse' is empty.
DB table 'waypoints' is empty.
Only expired mails (need to be return or delete) or DB table 'mail' is empty.
DB table 'custom texts is empty.
Mine aren't error messages, though, just warnings/notifications.