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  1. #1486
    homiebrah's Avatar Member
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    Originally Posted by lorac View Post
    Los warnings?
    you mean the Vmap items loading
    Oh you mean not in line
    Try turning off los check and see if new vmaps handle it by default
    Its just an idea im not sure if that will work but its worth a try since the LOS data is now in vmaps

    Core might be doing double checks which would add issues
    I'll set the LOS to 0 in the config and then run it to see how it responds.

    -=/PryDevServer-4TC:\=- Trinity Core!
  2. #1487
    lorac's Avatar Active Member
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    First let me say Awesome find
    Use the DoCast(me,SPELL_SUMMON_VILE_SPIRIT);
    thats the proper syntax
    Target is the old way before trinity changed a lot of the defines

    Thanks Homiebrah
    I hope this works properly when you do

    This has been an issue since the beginning of vmaps and I had hoped that this would have been fixed on this release

    Wow we hit 100 pages Amaising
    Last edited by lorac; 06-06-2010 at 11:48 AM.

  3. #1488
    secretdragon008's Avatar Member
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    Looks great with the new Vmap system.
    Its kinda funny when we can ride, right trough the base in wsg and grab the flag fast. xD

  4. #1489
    lorac's Avatar Active Member
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    Originally Posted by secretdragon008 View Post
    Looks great with the new Vmap system.
    Its kinda funny when we can ride, right trough the base in wsg and grab the flag fast. xD
    Is the setting in db for that instanced area mounts 1?

    That slipped by be if so

    /me looks at pryd...........
    did you do what we were talking about pryd??
    making all instances mountable
    LMAO


    Other then that has there been any new issues?

  5. #1490
    spitfire21's Avatar Member
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    -=/PryDevServer:\=- Trinity: Ultra Core [333a]!

    To make instances mountable wouldnt you need to edit the dbc files

  6. #1491
    lorac's Avatar Active Member
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    Originally Posted by spitfire21 View Post
    To make instances mountable wouldnt you need to edit the dbc files
    Nope
    not anymore
    Look at your Instance template

    This change had to come about due to

    ToC
    PoS
    and a few others

  7. #1492
    esédes's Avatar Member
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    I've just seen that in this link you have the complete icecrown_citadel_instance with all doors scripted =)
    bolvor / Icecrown Citadel / source — bitbucket.org
    Also blood consil and valithria as I've said^^
    bolvor / Icecrown Citadel / source — bitbucket.org

    I will test all these script until it's finished to compile^^.

  8. #1493
    lorac's Avatar Active Member
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    Can you test that with our last source
    and tell me if that is better then what we have already?

  9. #1494
    arcamel's Avatar Member
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    lorac im using the repack i have a question... ¿ i can use that scripts in that repack? or only if i use the compile version?¿?
    Last edited by arcamel; 06-06-2010 at 03:42 PM.

  10. #1495
    lorac's Avatar Active Member
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    Only way is to compile your core using the source in download section

    You dont want to use those scripts Read issues!!!!
    Last edited by lorac; 06-06-2010 at 04:31 PM.

  11. #1496
    homiebrah's Avatar Member
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    Originally Posted by lorac View Post
    First let me say Awesome find
    Use the DoCast(me,SPELL_SUMMON_VILE_SPIRIT);
    thats the proper syntax
    Target is the old way before trinity changed a lot of the defines

    Thanks Homiebrah
    I hope this works properly when you do

    This has been an issue since the beginning of vmaps and I had hoped that this would have been fixed on this release

    Wow we hit 100 pages Amaising
    Looks like the new vmaps is working out fairly well. Nothing major to complain about. Couple of mobs/pets going through walls/terrain, but seems better than the old system.

    I do believe I got the /first on page 100...hehehe

  12. #1497
    lorac's Avatar Active Member
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    Ahh yes congrats on that !!! lol

  13. #1498
    drazy's Avatar Corporal
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    This repack looks great, may be just what I'm after!

    It may seem like an odd idea, but I'm after a single player experience of sorts; I was an active raider from the very beginning of WoW till the end of TBC, and while it was great times, I don't really care to repeat all of that again - not even on a private server. I just want to reminisce, check out the new WOTLK content and such.

    While I could just make an invincible GM character and start whacking away, would anyone have any ideas how to accomplish this more, well, elegantly? I'd still like some sort of challenge, after all. The first idea that came to me was some sort of custom spell/item that'd increase all stats and AP, Spell Power and such by a certain percentage - this way getting new gear would still be meaningful - but is that even possible (guess it'd have to be several versions to keep party content interesting and raid content doable)? How hard is it to create new items/spells anyway?
    Last edited by drazy; 06-06-2010 at 05:22 PM.

  14. #1499
    secretdragon008's Avatar Member
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    I have a question: how do learn a spell from a item?
    I tried to use spelltrigger 6 but that did not work at all. i tried spelltrigger 0 to, but that is use...
    So that didn't work to.
    I use class 9 for recipe, and subclass 0 for book, but it won't work :confused:

  15. #1500
    kimmern's Avatar Member
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    Holy shit. im so gonna try this! +Rep dude!

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