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  1. #571
    justin38's Avatar Member
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    Originally Posted by Aldebaraan View Post
    PVP zones. It seems it doesn't take that the module is off into consideration when displaying those messages.
    any known fix?

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
  2. #572
    Aldebaraan's Avatar Contributor
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    Originally Posted by justin38 View Post
    any known fix?
    No unless the dev fixes it.

  3. #573
    smilingbob's Avatar Active Member
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    The other module that apparently still thinks it's active when it's not is the "Reward Played Time." It's disabled on our server but constantly sends messages in chat, something about "your roll" not being good. Neither module (PVP Zone and Reward) behavior is game breaking but it's a bit distracting when they can't be fully disabled. More concerning is the player bot night elf ability to ride at 2-3x speed on their mounts in BGs. I thought at first it was just night elf druids, but it appears to be all night elves riding cat mounts. They zip around to objectives like an old school retail speed hack, lol.

  4. Thanks Aldebaraan (1 members gave Thanks to smilingbob for this useful post)
  5. #574
    BlackPhantom90's Avatar Member
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    Originally Posted by Neiva View Post
    I don't have this issue. Worked fine for me in the repack before the current repack that includes the guildhouse mod. The only problems I have currently are figuring out how to lower the LFG requirement level from 15 down to 10 and a huge issue with playerbots.

    Playerbots do work, don't get me wrong. I have between 2000 and 3500 bots, and the majority of them congregate around banks and the auctionhouse on both factions and major cities, and not out in the world where I'd like them to be.
    I have the exact same problem, so to speak.... @Aldebaraan suggested to tweak the settings in playerbot.conf, and i did that under "Activities" i set it 100% active bots even when a real player is not around them, but they still seem to be "stucked" in major cities and around banks, AH, etc.... I would also like that random bots would be more out in the world in different zones, doing quests, leveling or PVPing with each other... I rarely see some random bot when i level on of my chars in different areas of any continent...

  6. #575
    Neiva's Avatar Member
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    Originally Posted by BlackPhantom90 View Post
    I rarely see some random bot when i level on of my chars in different areas of any continent...
    I don't know if this will be helpful to you, but so far, it has worked better, not 100%, but still better than it was.

    AiPlayerbot.RandomBotGuildCount = 60 <-- up from 20
    AiPlayerbot.RandomBotMaxLevelChance = 0.25 <-- up from 0.15
    AiPlayerbot.BotActiveAlone = 100 <-- up from 10

    AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
    AiPlayerbot.BotActiveAloneForceWhenInZone = 1
    AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
    AiPlayerbot.BotActiveAloneForceWhenInGuild = 1

    AiPlayerbot.RandomBotGroupNearby = 1

    When I run those settings, I find that bots hanging around the AH and banks are around 15-40 instead of 100 or more, and see many more bots out in the world. One change that you'd think wouldn't make a difference is upping the guild count for bots. I see quite a few bots running together if they're in the same guild, especially in level 50+ zones.

  7. Thanks Aldebaraan, BlackPhantom90 (2 members gave Thanks to Neiva for this useful post)
  8. #576
    smilingbob's Avatar Active Member
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    I played SPP Classics in Vanilla and TBC before trying this excellent repack, and even though the AI Playerbots are base off the same code, there are differences in their .conf file. For example, in the SPP repack, you have a setting thus:

    # Chance bot chooses RPG (Teleport to random camp for their level) instead of grinding
    AiPlayerbot.RandomBotRpgChance = 0.20
    Setting that to a lower number reduced the bots in towns and outposts throughout Azeroth. I don't remember seeing that setting in AC playerbots .conf. I remember setting this lower would result in more bots out in the world, higher and you have lots of bots hanging out in town.

  9. Thanks Aldebaraan, BlackPhantom90 (2 members gave Thanks to smilingbob for this useful post)
  10. #577
    BlackPhantom90's Avatar Member
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    Originally Posted by Neiva View Post
    I don't know if this will be helpful to you, but so far, it has worked better, not 100%, but still better than it was.

    AiPlayerbot.RandomBotGuildCount = 60 <-- up from 20
    AiPlayerbot.RandomBotMaxLevelChance = 0.25 <-- up from 0.15
    AiPlayerbot.BotActiveAlone = 100 <-- up from 10

    AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
    AiPlayerbot.BotActiveAloneForceWhenInZone = 1
    AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
    AiPlayerbot.BotActiveAloneForceWhenInGuild = 1

    AiPlayerbot.RandomBotGroupNearby = 1

    When I run those settings, I find that bots hanging around the AH and banks are around 15-40 instead of 100 or more, and see many more bots out in the world. One change that you'd think wouldn't make a difference is upping the guild count for bots. I see quite a few bots running together if they're in the same guild, especially in level 50+ zones.
    The following settings were already applied, with no succes i might add...

    AiPlayerbot.BotActiveAlone = 100 <-- up from 10

    AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
    AiPlayerbot.BotActiveAloneForceWhenInZone = 1
    AiPlayerbot.BotActiveAloneForceWhenIsFriend = 1
    AiPlayerbot.BotActiveAloneForceWhenInGuild = 1

    I just changed the rest that you suggested and im looking forward seeing how it goes... i'll let you know. Thanks a lot!

  11. Thanks Neiva (1 members gave Thanks to BlackPhantom90 for this useful post)
  12. #578
    BlackPhantom90's Avatar Member
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    Originally Posted by smilingbob View Post
    I played SPP Classics in Vanilla and TBC before trying this excellent repack, and even though the AI Playerbots are base off the same code, there are differences in their .conf file. For example, in the SPP repack, you have a setting thus:



    Setting that to a lower number reduced the bots in towns and outposts throughout Azeroth. I don't remember seeing that setting in AC playerbots .conf. I remember setting this lower would result in more bots out in the world, higher and you have lots of bots hanging out in town.
    I found this settings in playerbots.conf and i put it 0.05... i will see how that goes and will let you know... Thanks a lot!

  13. #579
    Kerplunk12's Avatar Member
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    Is there anyway to add the multi bot addon to playerbots? I'm just looking for an easier way to control the bots in a group.

  14. #580
    smilingbob's Avatar Active Member
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    Originally Posted by Kerplunk12 View Post
    Is there anyway to add the multi bot addon to playerbots? I'm just looking for an easier way to control the bots in a group.
    You put the addon in your client game folder that you play the game with, e.g. WOW/Interface/AddOns

  15. Thanks Aldebaraan, Kerplunk12 (2 members gave Thanks to smilingbob for this useful post)
  16. #581
    smilingbob's Avatar Active Member
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    Originally Posted by BlackPhantom90 View Post
    I found this settings in playerbots.conf and i put it 0.05... i will see how that goes and will let you know... Thanks a lot!
    Well, I found the setting also and changed it to .10 and didn't see much difference for the AC bots. My bots congregate in and around the bank for the most part in major towns, but I do still see some out in the world solo. What I don't see is them grouping up much for some reason. It's kind of an interesting contrast, as these bots are pretty chill and like to mostly just hang out. In SPP it almost got annoying, as the bots were always inviting you to group with them and you'd see them out in the world grouped up grinding. It was hard to find a free bot to group with sometimes, ha. You could always command them to leave their group and join you though.

  17. #582
    raiderjoseph's Avatar Member
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    I can't seem to find config.wtf in the chromie client. And the Russian board hid the link to its client. I don't know where to go from here. Also Worldserver won't work. It won't connect. I followed all your instructions in order and now I am stuck, what do I do?

  18. #583
    Aldebaraan's Avatar Contributor
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    Originally Posted by raiderjoseph View Post
    1. I can't seem to find config.wtf in the chromie client. And the Russian board hid the link to its client. I don't know where to go from here. 2. Also Worldserver won't work. It won't connect. I followed all your instructions in order and now I am stuck, what do I do?
    1. Use the client from warmane.
    2. What error are you getting? Does it crash? If yes post crashlog.

  19. #584
    raiderjoseph's Avatar Member
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    Originally Posted by Aldebaraan View Post
    1. Use the client from warmane.
    2. What error are you getting? Does it crash? If yes post crashlog.
    Its crashes so fast I can't see it. I hit start server and then worldserver crashes. I don't know why... I will attempt to get a picture of it so I can type it out when I get home.

  20. #585
    Kerplunk12's Avatar Member
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    Originally Posted by smilingbob View Post
    You put the addon in your client game folder that you play the game with, e.g. WOW/Interface/AddOns
    Thanks! It's much easier to use the bots now.

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