ok its easier to do a lua portal as Gastric in his guide explain just use this script
Code:
function Teleportname (pUnit, Event, pMisc)
pMisc:Teleport (map,X,Y,Z)
end
RegisterGameObjectEvent (EntryID, 2, "Teleportname")
Things you need to change are in red
Teleportname: name it whatever you want
map,X,Y,Z:you need map,X,Y,Z coordinates, you can get those useing .gps command
EntryID:Entry ID of your GameOIbject in your gameobject_names table
Teleportname:NEED to be same as the first one
Just save that Notepad document as a .lua and put it into your ascent scripts folder...
IF your ascent doesnt have LUA enabled you need to do the following:
open your gameobject_names table, create a new gameobject with type 22 here is an example:
Code:
123456 22 1327 Spartan City Portal 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Note the Yellow number you must leave that in 0 for now we will get back later on.
After creating your GameObject you need to open your teleport_coords just search for a not so important already done entry (in my case 33: portal to westfall) and change the Map,X,Y,Z here is my example:
Code:
33 Teleport: Spartancity 1 -8524.66 2015.16 103.7 0
Things in red are the things you need to change...NOW do you remember the yellow 33 before... well that is in spell focus column you need to see the Entry ID of the teleport_coords and put that same number in the spell focus colum
in my case 33 ok??
Hope this helped you out... LUA explanation was thanks to gastric for his guide :P