when i try to compile it i get this
Code:
5> Creating library ..\..\..\bin\debug\script_bin/LUAScripting.lib and object ..\..\..\bin\debug\script_bin/LUAScripting.exp
5>LUAEngine.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class Creature * __thiscall MapMgr::CreateCreature(unsigned int)" (__imp_?CreateCreature@MapMgr@@QAEPAVCreature@@I@Z) referenced in function "int __cdecl luaUnit_SpawnCreature(struct lua_State *,class Unit *)" (?luaUnit_SpawnCreature@@YAHPAUlua_State@@PAVUnit@@@Z)
5>LUAEngine.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class GameObject * __thiscall MapMgr::CreateGameObject(unsigned int)" (__imp_?CreateGameObject@MapMgr@@QAEPAVGameObject@@I@Z) referenced in function "int __cdecl luaUnit_SpawnGameObject(struct lua_State *,class Unit *)" (?luaUnit_SpawnGameObject@@YAHPAUlua_State@@PAVUnit@@@Z)
5>LUAEngine.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall Object::ModUnsigned32Value(unsigned int,int)" (__imp_?ModUnsigned32Value@Object@@QAEXIH@Z) referenced in function "int __cdecl luaUnit_AddItem(struct lua_State *,class Unit *)" (?luaUnit_AddItem@@YAHPAUlua_State@@PAVUnit@@@Z)
5>../../../bin/release/script_bin/LUAScripting.dll : fatal error LNK1120: 3 unresolved externals
5>Build log was saved at "file://c:\Users\Chris\Desktop\ascnet\trunk\src\scripts\projects\2008_int_release_LUAScripting\BuildLog.htm"
5>LUAScripting - 4 error(s), 1 warning(s)