Problems compile 4552, +Rep and EU acc for help, "acess is denied" menu

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  1. #1
    kate1's Avatar Member
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    Problems compile 4552, +Rep and EU acc for help, "acess is denied"

    Hey memebers of MMowned!

    Im really a n00b at compiling, but I'v managed lots of times anyway. But when I tried to compile at another comp (the other one crashed)
    Im getting this error:

    Code:
    ------ Build started: Project: ascent-shared, Configuration: Release Win32 ------
    Extracting SVN revision...
    SVN Revision Extractor
    Written by Burlex, 2008/02/20
    Branch: 4.4-TRUNK
    Revision found: 4552
    Opening existing file...
    Revisions match exiting file. Skipping.
    Compiling...
    CreateInterface.cpp
    Log.cpp
    Util.cpp
    StackWalker.cpp
    MersenneTwister.cpp
    MemoryLeaks.cpp
    CrashHandler.cpp
    CallBack.cpp
    ascent_getopt.cpp
    ThreadPool.cpp
    Mutex.cpp
    CThreads.cpp
    SocketWin32.cpp
    Soc****psWin32.cpp
    SocketMgrWin32.cpp
    Socket.cpp
    CircularBuffer.cpp
    WowCrypt.cpp
    Sha1.cpp
    MD5.cpp
    Compiling...
    crc32.cpp
    BigNumber.cpp
    Config.cpp
    SQLiteDatabase.cpp
    PostgresDatabase.cpp
    MySQLDatabase.cpp
    DBCStores.cpp
    DBC.cpp
    dbcfile.cpp
    Database.cpp
    Creating library...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-shared___Win32_ReleaseBuildLog.htm"
    ascent-shared - 0 error(s), 0 warning(s)
    ------ Build started: Project: ascent-logonserver, Configuration: Release Win32 ------
    Compiling...
    LogonStdAfx.cpp
    Compiling...
    Main.cpp
    AccountCache.cpp
    AutoPatcher.cpp
    AuthSocket.cpp
    LogonOpcodes.cpp
    LogonCommServer.cpp
    Compiling...
    LogonConsole.cpp
    Linking...
       Creating library .....binRelease/ascent-logonserver.lib and object .....binRelease/ascent-logonserver.exp
    Generating code
    Finished generating code
    Embedding manifest...
    mt.exe : general error c101008d: Failed to write the updated manifest to the resource of file "....binReleaseascent-logonserver.exe". Access is denied.
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-logonserver___Win32_ReleaseBuildLog.htm"
    ascent-logonserver - 1 error(s), 0 warning(s)
    ------ Build started: Project: ascent-realmserver, Configuration: Release Win32 ------
    Compiling...
    RStdAfx.cpp
    Compiling...
    Master.cpp
    ObjectStorage.cpp
    WorkerServerSocket.cpp
    WorkerServer.cpp
    ClusterManager.cpp
    ClientManager.cpp
    WorldSocket.cpp
    Session.cpp
    QueryHandler.cpp
    CharacterHandler.cpp
    LogonCommHandler.cpp
    LogonCommClient.cpp
    Linking...
       Creating library .....binRelease/ascent-realmserver.lib and object .....binRelease/ascent-realmserver.exp
    Generating code
    Finished generating code
    Embedding manifest...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-realmserver___Win32_ReleaseBuildLog.htm"
    ascent-realmserver - 0 error(s), 0 warning(s)
    ------ Build started: Project: ascent-world, Configuration: Release Win32 ------
    Compiling...
    StdAfx.cpp
    Compiling...
    WorldSocket.cpp
    WorldSession.cpp
    WorldRunnable.cpp
    WorldCreator.cpp
    World.cpp
    WorkerServerClient.cpp
    WorkdSocketCluster.cpp
    WordFilter.cpp
    WeatherMgr.cpp
    WayPoints.cpp
    WarsongGulch.cpp
    VoiceChatHandler.cpp
    VoiceChatClientSocket.cpp
    Unit.cpp
    TransporterHandler.cpp
    TradeHandler.cpp
    TerrainMgr.cpp
    TaxiMgr.cpp
    TaxiHandler.cpp
    Stats.cpp
    Compiling...
    SpellTarget.cpp
    SpellHandler.cpp
    SpellFixes.cpp
    SpellEffects.cpp
    SpellAuras.cpp
    Spell.cpp
    SocialHandler.cpp
    SkillHandler.cpp
    ScriptMgr.cpp
    ReputationHandler.cpp
    RecallCommands.cpp
    RaidHandler.cpp
    QuestMgr.cpp
    QuestHandler.cpp
    QuestCommands.cpp
    Quest.cpp
    QueryHandler.cpp
    PlayerPacketWrapper.cpp
    Player.cpp
    ....srcascent-worldPlayer.cpp(10052) : warning C4244: '=' : conversion from 'float' to 'int32', possible loss of data
    PetHandler.cpp
    Compiling...
    Pet.cpp
    Opcodes.cpp
    ObjectStorage.cpp
    ObjectMgr.cpp
    Object.cpp
    NPCHandler.cpp
    MovementHandler.cpp
    MiscHandler.cpp
    MapScriptInterface.cpp
    MapMgr.cpp
    MapCell.cpp
    Map.cpp
    MailSystem.cpp
    LootMgr.cpp
    LogonCommHandler.cpp
    LogonCommClient.cpp
    LocalizationMgr.cpp
    LfgMgr.cpp
    LfgHandler.cpp
    Level3.cpp
    Compiling...
    Level2.cpp
    Level1.cpp
    Level0.cpp
    ItemInterface.cpp
    ItemHandler.cpp
    Item.cpp
    HonorHandler.cpp
    GuildHandler.cpp
    Guild.cpp
    GroupHandler.cpp
    Group.cpp
    GMTicket.cpp
    GameObject.cpp
    faction.cpp
    EyeOfTheStorm.cpp
    EventMgr.cpp
    EventableObject.cpp
    DynamicObject.cpp
    DuelHandler.cpp
    debugcmds.cpp
    Compiling...
    DayWatcherThread.cpp
    DatabaseCleaner.cpp
    Creature.cpp
    Corpse.cpp
    Container.cpp
    CombatHandler.cpp
    CollideInterface.cpp
    ClusterInterface.cpp
    ChatHandler.cpp
    Chat.cpp
    CharacterHandler.cpp
    ChannelHandler.cpp
    Channel.cpp
    BattlegroundMgr.cpp
    BattlegroundHandler.cpp
    BattlegroundCommands.cpp
    AuctionMgr.cpp
    AuctionHouse.cpp
    ArenaTeam.cpp
    Arenas.cpp
    Compiling...
    AreaTrigger.cpp
    ArathiBasin.cpp
    AlteracValley.cpp
    AIInterface.cpp
    AddonMgr.cpp
    ConsoleListener.cpp
    ConsoleCommands.cpp
    CConsole.cpp
    Master.cpp
    Main.cpp
    Compiling...
    CoreMemoryAllocator_Core.cpp
    Linking...
       Creating library .....binReleaseascent-world.lib and object .....binReleaseascent-world.exp
    Generating code
    Finished generating code
    Embedding manifest...
    mt.exe : general error c101008d: Failed to write the updated manifest to the resource of file "....binReleaseascent-world.exe". Access is denied.
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-world___Win32_ReleaseBuildLog.htm"
    ascent-world - 1 error(s), 1 warning(s)
    ------ Build started: Project: ascent-voicechat, Configuration: Release Win32 ------
    Compiling...
    voice_socket.c
    voice_channel.c
    network_win32.c
    network_unixselect.c
    network_handlers.c
    log.c
    launcher.c
    configfile.c
    ascent_socket.c
    Generating Code...
    Linking...
    Embedding manifest...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-voicechat__2008_releaseBuildLog.htm"
    ascent-voicechat - 0 error(s), 0 warning(s)
    ========== Build: 3 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========

    If you help me you will get an acc and +Rep for helping me^^ in my c: folder I got three different uncompiled ascent revs. And I have did that ascent - windowslibraries thing. placed the files where it should be such. placed a file in c:/ WINDOWS such
    Last edited by kate1; 05-17-2008 at 01:43 AM.


    Graphic designer for crossfire-entertainment! And thx to Brightchild for my great sig

    Problems compile 4552, +Rep and EU acc for help, "acess is denied"
  2. #2
    BrantX's Avatar Contributor
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    Are you changing " debug " to " release " and hitting F7?



  3. #3
    Dythzer's Avatar Contributor
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    I think you need to remove voicechat from the solution explorer in visual c++. I have heard you can't compile it yet in ascent. Try that and recompile.

  4. #4
    kate1's Avatar Member
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    kk Mike! and Brantx, yes of course. And Mike, have managed to compile with voicechat before! and can that have something to do with errors on ascent-world.exe for example??

    EDIT: New error,

    Code:
    ------ Build started: Project: ascent-shared, Configuration: Release Win32 ------
    Extracting SVN revision...
    SVN Revision Extractor
    Written by Burlex, 2008/02/20
    Branch: 4.4-TRUNK
    Revision found: 4552
    Opening existing file...
    Revisions match exiting file. Skipping.
    Compiling...
    CreateInterface.cpp
    Log.cpp
    Util.cpp
    StackWalker.cpp
    MersenneTwister.cpp
    MemoryLeaks.cpp
    CrashHandler.cpp
    CallBack.cpp
    ascent_getopt.cpp
    ThreadPool.cpp
    Mutex.cpp
    CThreads.cpp
    SocketWin32.cpp
    Soc****psWin32.cpp
    SocketMgrWin32.cpp
    Socket.cpp
    CircularBuffer.cpp
    WowCrypt.cpp
    Sha1.cpp
    MD5.cpp
    Compiling...
    crc32.cpp
    BigNumber.cpp
    Config.cpp
    SQLiteDatabase.cpp
    PostgresDatabase.cpp
    MySQLDatabase.cpp
    DBCStores.cpp
    DBC.cpp
    dbcfile.cpp
    Database.cpp
    Creating library...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-shared___Win32_ReleaseBuildLog.htm"
    ascent-shared - 0 error(s), 0 warning(s)
    ------ Build started: Project: ascent-logonserver, Configuration: Release Win32 ------
    Compiling...
    LogonStdAfx.cpp
    Compiling...
    Main.cpp
    AccountCache.cpp
    AutoPatcher.cpp
    AuthSocket.cpp
    LogonOpcodes.cpp
    LogonCommServer.cpp
    Compiling...
    LogonConsole.cpp
    Linking...
       Creating library .....binRelease/ascent-logonserver.lib and object .....binRelease/ascent-logonserver.exp
    Generating code
    Finished generating code
    Embedding manifest...
    mt.exe : general error c101008d: Failed to write the updated manifest to the resource of file "....binReleaseascent-logonserver.exe". Access is denied.
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-logonserver___Win32_ReleaseBuildLog.htm"
    ascent-logonserver - 1 error(s), 0 warning(s)
    ------ Build started: Project: ascent-realmserver, Configuration: Release Win32 ------
    Compiling...
    RStdAfx.cpp
    Compiling...
    Master.cpp
    ObjectStorage.cpp
    WorkerServerSocket.cpp
    WorkerServer.cpp
    ClusterManager.cpp
    ClientManager.cpp
    WorldSocket.cpp
    Session.cpp
    QueryHandler.cpp
    CharacterHandler.cpp
    LogonCommHandler.cpp
    LogonCommClient.cpp
    Linking...
       Creating library .....binRelease/ascent-realmserver.lib and object .....binRelease/ascent-realmserver.exp
    Generating code
    Finished generating code
    Embedding manifest...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-realmserver___Win32_ReleaseBuildLog.htm"
    ascent-realmserver - 0 error(s), 0 warning(s)
    ------ Build started: Project: ascent-world, Configuration: Release Win32 ------
    Compiling...
    StdAfx.cpp
    Compiling...
    WorldSocket.cpp
    WorldSession.cpp
    WorldRunnable.cpp
    WorldCreator.cpp
    World.cpp
    WorkerServerClient.cpp
    WorkdSocketCluster.cpp
    WordFilter.cpp
    WeatherMgr.cpp
    WayPoints.cpp
    WarsongGulch.cpp
    VoiceChatHandler.cpp
    VoiceChatClientSocket.cpp
    Unit.cpp
    TransporterHandler.cpp
    TradeHandler.cpp
    TerrainMgr.cpp
    TaxiMgr.cpp
    TaxiHandler.cpp
    Stats.cpp
    Compiling...
    SpellTarget.cpp
    SpellHandler.cpp
    SpellFixes.cpp
    SpellEffects.cpp
    SpellAuras.cpp
    Spell.cpp
    SocialHandler.cpp
    SkillHandler.cpp
    ScriptMgr.cpp
    ReputationHandler.cpp
    RecallCommands.cpp
    RaidHandler.cpp
    QuestMgr.cpp
    QuestHandler.cpp
    QuestCommands.cpp
    Quest.cpp
    QueryHandler.cpp
    PlayerPacketWrapper.cpp
    Player.cpp
    ....srcascent-worldPlayer.cpp(10052) : warning C4244: '=' : conversion from 'float' to 'int32', possible loss of data
    PetHandler.cpp
    Compiling...
    Pet.cpp
    Opcodes.cpp
    ObjectStorage.cpp
    ObjectMgr.cpp
    Object.cpp
    NPCHandler.cpp
    MovementHandler.cpp
    MiscHandler.cpp
    MapScriptInterface.cpp
    MapMgr.cpp
    MapCell.cpp
    Map.cpp
    MailSystem.cpp
    LootMgr.cpp
    LogonCommHandler.cpp
    LogonCommClient.cpp
    LocalizationMgr.cpp
    LfgMgr.cpp
    LfgHandler.cpp
    Level3.cpp
    Compiling...
    Level2.cpp
    Level1.cpp
    Level0.cpp
    ItemInterface.cpp
    ItemHandler.cpp
    Item.cpp
    HonorHandler.cpp
    GuildHandler.cpp
    Guild.cpp
    GroupHandler.cpp
    Group.cpp
    GMTicket.cpp
    GameObject.cpp
    faction.cpp
    EyeOfTheStorm.cpp
    EventMgr.cpp
    EventableObject.cpp
    DynamicObject.cpp
    DuelHandler.cpp
    debugcmds.cpp
    Compiling...
    DayWatcherThread.cpp
    DatabaseCleaner.cpp
    Creature.cpp
    Corpse.cpp
    Container.cpp
    CombatHandler.cpp
    CollideInterface.cpp
    ClusterInterface.cpp
    ChatHandler.cpp
    Chat.cpp
    CharacterHandler.cpp
    ChannelHandler.cpp
    Channel.cpp
    BattlegroundMgr.cpp
    BattlegroundHandler.cpp
    BattlegroundCommands.cpp
    AuctionMgr.cpp
    AuctionHouse.cpp
    ArenaTeam.cpp
    Arenas.cpp
    Compiling...
    AreaTrigger.cpp
    ArathiBasin.cpp
    AlteracValley.cpp
    AIInterface.cpp
    AddonMgr.cpp
    ConsoleListener.cpp
    ConsoleCommands.cpp
    CConsole.cpp
    Master.cpp
    Main.cpp
    Compiling...
    CoreMemoryAllocator_Core.cpp
    Linking...
       Creating library .....binReleaseascent-world.lib and object .....binReleaseascent-world.exp
    Generating code
    Finished generating code
    Embedding manifest...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-world___Win32_ReleaseBuildLog.htm"
    ascent-world - 0 error(s), 1 warning(s)
    ------ Build started: Project: ascent-voicechat, Configuration: Release Win32 ------
    Compiling...
    voice_socket.c
    voice_channel.c
    network_win32.c
    network_unixselect.c
    network_handlers.c
    log.c
    launcher.c
    configfile.c
    ascent_socket.c
    Generating Code...
    Linking...
    Embedding manifest...
    Build log was saved at "file://c:Ascent rev 4552trunkwinVC90ascent-voicechat__2008_releaseBuildLog.htm"
    ascent-voicechat - 0 error(s), 0 warning(s)
    ========== Build: 4 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Last edited by kate1; 05-17-2008 at 06:38 AM.


    Graphic designer for crossfire-entertainment! And thx to Brightchild for my great sig

  5. #5
    soul02's Avatar Active Member
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    hi kate1, i dunno why u got those error but if u want i can compile r4552 for u

  6. #6
    Gastricpenguin's Avatar Legendary
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    Rebuild new solution. Do this:

    Life Puzzler WoW - Website | Forums

  7. #7
    kate1's Avatar Member
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    kk, will check if it work gast! if it +Rep and pm with EU acc^^ and soul02, I need to compile it myself cuz Im creating a repack.
    Last edited by kate1; 05-17-2008 at 06:53 AM.


    Graphic designer for crossfire-entertainment! And thx to Brightchild for my great sig

  8. #8
    metehan's Avatar Banned
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    Originally Posted by kate1 View Post
    kk, will check if it work gast! if it +Rep and pm with EU acc^^ and soul02, I need to compile it myself cuz Im creating a repack.
    Skip 4552, it has a bunch of errors with display IDs, such as NPCs showing as small little cubes. (Its core side, not DB I checked). I suggest 4478, as it includes many of the important fixes and is stable as a rock. If that doesnt help whisper me at
    [email protected] on MSN.

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