[PQR] Deflama's Lightning Weaver menu

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  1. #31
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Originally Posted by wishkeeper View Post
    I've tester it during the night but i fall asleep in front of the pc so i cant remember results... I will try to run a LFR IronQon which is basically a single target fight and i will compare with a normal fistweave fight (i'll regem/reforge 12k haste for lightweave, and full crit spec for fist).

    Is is possible in PQR to auto face targets?

    What i found missing during the night is the following:

    If an enemy is targeted > go for lightweave rotation (CJL is not in melee range, lightweave rotation if in melee range)

    If a friendly player is targeted > go for MW rotation (at least spam soothing)


    Of corse for now the profile is good but need improvements in order to fit more different situations. Uplift is foundamental, but also i will not only focus on lighweave rotation without including some MW spell under specific conditions

    Nice work so far

    Deflema did you considered this:

    The sequence defines several MW's states:
    1. Normal State(Mana > 35%)
    Use CJL as main Chi generator, TP and BK costs Chi.
    Use Chi Wave and ReM once available.
    2. Burst State (Perfect Aim triggers)
    CJL x 2
    3. Bloodlust/Heroism state
    CJL as generator, BK to use Chi fast. Keep ReM
    4. Free State (Lucidity)
    Jab-(ReM)-CJL-TP/BK
    5. Mana Saving State (Mana < 35%)
    CJL as generator, TP to slowly use Chi.
    Add Expel Harm
    6. OOM State (Mana < 15)
    Stop CJL, keep melee, Chi Wave, Expel Harm. Wait for Lucidity.
    7. Range State (Out of melee range)
    Keep using ReM and Mana Tea
    Use CJL as Chi generator, Uplift as coster.
    8. Burst Goup Healing State (> 6 members around you and their health < 80%)
    Keep ReM, Chi Wave
    Use UpLift if possible
    Otherwise, use Spin Kick.
    [MW]WeakAuras string for Lightning Weaver Rotation.

    I like point 5. Using Expel harm only when mana is under 35%... And CJL + uplift spam when out of melee range

    [PQR] Deflama's Lightning Weaver
  2. #32
    Vogel81's Avatar Master Sergeant
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    Not sure why, but Surge right now seems to hang the profile. Had it happen a number of times on Garrosh.

    Also Cleave needs to be made into a hotkey to toggle. There are fights (ie Garrosh) where you will want to be able to turn it on and off without having the options window open.

  3. #33
    DEFLAMA's Avatar Member
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    Stance check would be useful also. I've installed new UI and it took me a while to realize why dps is so low and statue not placing.
    I shall add that in for next version. Thanks

    Not sure why, but Surge right now seems to hang the profile. Had it happen a number of times on Garrosh.

    Also Cleave needs to be made into a hotkey to toggle. There are fights (ie Garrosh) where you will want to be able to turn it on and off without having the options window open.
    Will take a look at surging this evening and I'll make cleave a toggle for next version release.
    EDIT: At what points did it hang? when at range or when in melee range? If it was when you were out of melee range thenn I can see i the code why, if not then i have to look deeper XD
    Thanks

    Is is possible in PQR to auto face targets?

    What i found missing during the night is the following:

    If an enemy is targeted > go for lightweave rotation (CJL is not in melee range, lightweave rotation if in melee range)

    If a friendly player is targeted > go for MW rotation (at least spam soothing)


    Of corse for now the profile is good but need improvements in order to fit more different situations. Uplift is foundamental, but also i will not only focus on lighweave rotation without including some MW spell under specific conditions
    I'm not sure about auto facing. I shall look into it and see if its possible.
    Currently I'm only focusing on the dps lightweaving side but I do have plans to incorporate mistweaving styles once the lightweave is complete, that way I know what i need to work around within in the profile
    Uplift will be coming in the next release.

    Deflema did you considered this:

    The sequence defines several MW's states:
    1. Normal State(Mana > 35%)
    Use CJL as main Chi generator, TP and BK costs Chi.
    Use Chi Wave and ReM once available.
    2. Burst State (Perfect Aim triggers)
    CJL x 2
    3. Bloodlust/Heroism state
    CJL as generator, BK to use Chi fast. Keep ReM
    4. Free State (Lucidity)
    Jab-(ReM)-CJL-TP/BK
    5. Mana Saving State (Mana < 35%)
    CJL as generator, TP to slowly use Chi.
    Add Expel Harm
    6. OOM State (Mana < 15)
    Stop CJL, keep melee, Chi Wave, Expel Harm. Wait for Lucidity.
    7. Range State (Out of melee range)
    Keep using ReM and Mana Tea
    Use CJL as Chi generator, Uplift as coster.
    8. Burst Goup Healing State (> 6 members around you and their health < 80%)
    Keep ReM, Chi Wave
    Use UpLift if possible
    Otherwise, use Spin Kick.
    [MW]WeakAuras string for Lightning Weaver Rotation.

    I like point 5. Using Expel harm only when mana is under 35%... And CJL + uplift spam when out of melee range
    I started this based on that thread and have tried to get it like hes outlined but its a little trickier that I originally thought XD
    Will modify Expel harm to cast only under 35% mana to put it more inline with his post and rotation.
    CJL+Uplift spam when out of melee range is what im aiming for in next release.

    I also haven't looked, but in single target is BoK used at least to keep up the SZ buff?
    BoK should be cast to keep SZ buff up. Will double check in my code to see if it does

    Thanks to all for feedback
    Last edited by DEFLAMA; 11-01-2013 at 12:15 PM.

  4. #34
    Vogel81's Avatar Master Sergeant
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    SZ is being kept up. I just missed seeing it. It's working well.

    I'm pretty sure the surge hang was out of melee but I'm not 100% sure. I'll see if I can check that specifically tomorrow.

  5. #35
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Yes I confirm that SZ is being kept up correctly. From my last test:

    Expel harm really needs to be cast under 35% mana or CJL is interrupted too often and healing remains low. Ofc uplift will be the most important improvement to HPS...
    Auto face + auto target (when no enemy is selected) should be added if possible

  6. #36
    DEFLAMA's Avatar Member
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    Originally Posted by wishkeeper View Post
    Yes I confirm that SZ is being kept up correctly. From my last test:

    Expel harm really needs to be cast under 35% mana or CJL is interrupted too often and healing remains low. Ofc uplift will be the most important improvement to HPS...
    Auto face + auto target (when no enemy is selected) should be added if possible
    How would you like the auto target to work? like Vach's tank assist?

    Should have v0.1.4 ready in a few hours with various tweaks

  7. #37
    DEFLAMA's Avatar Member
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    Version 0.1.4 available to download and test

    I swear i will sort out updating through PQR soon, keep forgetting lol

    - Removed Cleave PQI option
    - Added ingame macro command "/cleave" for toggle functionality with visual display that you activated it or deactivated it
    - Expel Harm now only cast below 35% mana
    - Tweaked surging mists so it should work now (not tested tho)
    - Added stance check
    - Added Uplift for initial testing (values can be modified via PQI)
    - Added SCK for initial testing (values can be modified via PQI)
    - Added SCK Hotkey
    - Added Life Cocoon
    - Tweaked CJL code to stop a hang when at ranged
    - Modified BoK and TP to stop a hang that was occurring at certain chi levels when you had muscle memory buff

    initial testing on a dummy, the ranged uplift spam works as far as i can tell, currently casts it when at 4 chi, to have 2 spare for emergency. Just wish the dummies would stop taking me out of combat when at range >.>

    I also have future plans for the slash macros which is why ive made cleave a slash macro instead of a hotkey toggle

    Mana Tea channeling ive delayed till next release
    Auto Face + Auto target I shall continue to look into and hopefully ready for next release

    Thanks

    EDIT: Found a bug with Spinning crane kick. Simple typo error >.> will release fix later, along with updating via PQR rotation editor
    Last edited by DEFLAMA; 11-02-2013 at 03:44 PM.

  8. #38
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Tested it on malkorok flex... to be honest I was expecting more dps than what i got. 250k HPS and 105k DPS at the end of the fight...

    The profile performs quite well... it appears to cast CJL more often compared to previous versions, probably because of the expel harm change. I'm currently playing with surging mist, renewing mist and enduring healing sphere glyphs. Mana tea is channelling correctly (I set to use mana tea at 20% mana). The code is good as it is with only one change needed: interrupt the channelling if heals are required.

    With the big amount of haste that lightweaving requires, a solid code for SCK is also required. It never used SCK, but I suppose because of the bug you found

  9. #39
    DEFLAMA's Avatar Member
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    Originally Posted by wishkeeper View Post
    Tested it on malkorok flex... to be honest I was expecting more dps than what i got. 250k HPS and 105k DPS at the end of the fight...

    The profile performs quite well... it appears to cast CJL more often compared to previous versions, probably because of the expel harm change. I'm currently playing with surging mist, renewing mist and enduring healing sphere glyphs. Mana tea is channelling correctly (I set to use mana tea at 20% mana). The code is good as it is with only one change needed: interrupt the channelling if heals are required.

    With the big amount of haste that lightweaving requires, a solid code for SCK is also required. It never used SCK, but I suppose because of the bug you found
    I shall be looking at the interrupt when healing needed tonight. Going to add a second pause function in and place it below the healing abilities specifically for manatea channeling.
    Not sure what else I can do to increase the DPS, I'll look in more detail at that guys logs to see if anything can be tweaked. His dps on HC Ra'den was about 165k, but he has silly good gear being on the Chinese wow
    Surging mists should target the lowest HP member currently so you shouldn't need the glyph anymore i think

    I also need to fix Detox

    Thank you again for testing and feedback

    Will release v1.0 beta later tonight with fixes and the new mana tea pause.
    Last edited by DEFLAMA; 11-02-2013 at 06:06 PM.

  10. #40
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Oh yes, i forgot to specify... imho the profile should automatically target the closer mob or the closer tank target. And about detox, why are you preferring dead's detox and not the automatic detox of vachiusa (which i find go good)?

  11. #41
    DEFLAMA's Avatar Member
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    Originally Posted by wishkeeper View Post
    Oh yes, i forgot to specify... imho the profile should automatically target the closer mob or the closer tank target. And about detox, why are you preferring dead's detox and not the automatic detox of vachiusa (which i find go good)?
    I think its cause I prefer being able to chose my dispel target. By that i mean I can prioritize weaker targets or more important targets such as tanks. Also dispel things that are not in the auto events such as during dungeons etc.

    Vach's dispels are still included via the 5.3 and 5.4 event checks in PQI though (just realized id removed a function that made them work lol, putting it back in for this evening beta release)

  12. #42
    DEFLAMA's Avatar Member
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    Version 1.0 Beta available to download and test
    + Fixed 5.4 and 5.3 events that id broken
    + Added Auto Event Dispel back for 5.4 and 5.3 event dispels
    + Added a new pause function specifically for mana tea channeling
    + Detox should be fixed now (I think >.>)
    + Fixed Spinning Crane Kick
    + Added Vach's Self Survival code
    + Added direct download links for updating via PQR rotation editor
    + Added Zen Meditation Hotkey
    + Mana Tea Channeling is based on the settings you provide in PQI
    You can now update straight from PQR via rotation editor when I release updates (finally )

  13. #43
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Uhm, so I probably dont understand how detox works :P

    Automatic dispels if 5.4 events is checked, but there is a priority on mouseover/target/focus over rest of the raid, is it correct?

    Originally Posted by DEFLAMA View Post
    Version 1.0 Beta available to download and test

    You can now update straight from PQR via rotation editor when I release updates (finally )
    Woooah looks promising! testing tomorrow morning Thanks

  14. #44
    DEFLAMA's Avatar Member
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    Originally Posted by wishkeeper View Post
    Uhm, so I probably dont understand how detox works :P

    Automatic dispels if 5.4 events is checked, but there is a priority on mouseover/target/focus over rest of the raid, is it correct?
    Vach's 5.4 and 5.3 auto dispels should take affect before the mouseover/target/focus works in its current state. Mouseover/target/focus currently only work for ones that are not coded for in the events (since its lower in the prio list). I plan to change this though so you can prioritize should you choose to.

  15. #45
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    my todo list:

    - during amps trinkets procs stopcasting CJL and start recast for more dmg
    - engineering gloves support
    - healthstone support (if not included vach self survival, did not checked)
    - /queue 'spell' macro system to avoid i.e. revival spamming and not casting because fighting against profile speed

    more to come, just typing down to not forget something

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