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  1. #106
    sed-'s Avatar ★ Elder ★
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    automated pokemon^^, wow this has grown sense last time ive seen it

    [PQR] CodeMyLife PokeRotation - Automated Pet Battles.
  2. #107
    Kaylo's Avatar Active Member
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    I really like this profile. Thanks a lot for doing it and making my life easier . I will give you rep for this once I spread some around, I already gave rep to you for your hunter rotation.
    /cheers

  3. #108
    kuukuu's Avatar Contributor
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    Your checks for debuffs don't seem to be working for me. My Corefire Imp will not use Flamethrower at all, though from what I see, it should be keeping up the debuff on the team correct?

    I'm also trying to modify your code to only swap out Rare quality pets for the pet swapper and for some reason it's not working. I can't for the life of me figure out why not....

    Code:
    and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(i)))) >= CaptureValue
    is the code I added after
    Code:
    			if ( level < PetSwapValue or JournalHealth(1) >= SwapInHealthValue )
    			  and level >= PetSwapMinValue 
    			  and petID ~= C_PetJournal.GetPetLoadOutInfo(1) then
    Any ideas?
    Last edited by kuukuu; 08-18-2013 at 09:11 PM.
    Former PQR Developer

  4. #109
    CodeMyLife's Avatar Contributor
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    Originally Posted by kuukuu View Post
    Your checks for debuffs don't seem to be working for me. My Corefire Imp will not use Flamethrower at all, though from what I see, it should be keeping up the debuff on the team correct?

    I'm also trying to modify your code to only swap out Rare quality pets for the pet swapper and for some reason it's not working. I can't for the life of me figure out why not....

    Code:
    and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(i)))) >= CaptureValue
    is the code I added after
    Code:
    			if ( level < PetSwapValue or JournalHealth(1) >= SwapInHealthValue )
    			  and level >= PetSwapMinValue 
    			  and petID ~= C_PetJournal.GetPetLoadOutInfo(1) then
    Any ideas?
    It should work, I tested the values and it should work mate. It's also a great idea thanks for this

    I forgot to set this because most of my pets are blue so I didnt notice it..

    About Flamethrower, mine Imp was okay, spell id 503 and debuff 502.

    The Spectral Dragon however return 860 instead as ability so I made a special table for it.
    Last edited by CodeMyLife; 08-18-2013 at 11:02 PM.
    Soapbox Rotations Developer

  5. #110
    kuukuu's Avatar Contributor
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    Originally Posted by CodeMyLife View Post
    It should work, I tested the values and it should work mate. It's also a great idea thanks for this

    I forgot to set this because most of my pets are blue so I didnt notice it..

    About Flamethrower, mine Imp was okay, spell id 503 and debuff 502.

    The Spectral Dragon however return 860 instead as ability so I made a special table for it.
    Weird, mine just casts Burn all the time until it needs to heal, then uses Conflagrate or whatever it is. Never uses Flamethrower

    And ya, the first pet it swapped in was a green level 1 Anacona Chicken and I was just like "Oh hell no, go away!" Haha
    Former PQR Developer

  6. #111
    CodeMyLife's Avatar Contributor
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    Originally Posted by kuukuu View Post
    Weird, mine just casts Burn all the time until it needs to heal, then uses Conflagrate or whatever it is. Never uses Flamethrower

    And ya, the first pet it swapped in was a green level 1 Anacona Chicken and I was just like "Oh hell no, go away!" Haha
    It was working before right? As I said I tested it and it worked just fine... Its very odd lol
    Soapbox Rotations Developer

  7. #112
    kuukuu's Avatar Contributor
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    Originally Posted by CodeMyLife View Post
    It was working before right? As I said I tested it and it worked just fine... Its very odd lol
    Before I updated, it seemed to be hit and miss on whether it cast Flamethrower or not, but now it doesn't ever. I have all of this week off after today so I'll do some debugging and see if I have a check passing a value it shouldn't for you.
    Former PQR Developer

  8. #113
    CodeMyLife's Avatar Contributor
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    Originally Posted by kuukuu View Post
    Before I updated, it seemed to be hit and miss on whether it cast Flamethrower or not, but now it doesn't ever. I have all of this week off after today so I'll do some debugging and see if I have a check passing a value it shouldn't for you.
    Actually when pet get in execute mode it doesnt dot, if I get this pet in battle first his first ability is Flamethrower and it keeps it up until the last pet is under 50% hp and from there it stops dotting. I dont use it much but I tested it again today and all seems perfect on my end, this is really strange.
    Soapbox Rotations Developer

  9. #114
    kuukuu's Avatar Contributor
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    I found another "bug" in your Pet Swapper ability.

    In this line:
    Code:
    	if ( level <= PetSwapValue or JournalHealth(1) <= SwapInHealthValue )
    it should be
    Code:
     if ( level < PetSwapValue or JournalHealth(1) <= SwapInHealthValue )
    or else it goes into an infinite loop trying to summon my 25s, then start the search again due to the level being the same as the PetSwapValue.

    EDIT: I'm bored and not tired so I figured out a check for how many of the pet you're currently fighting you have so you can set something to pick how many of each pet you catch.

    Code:
      and C_PetJournal.GetNumCollectedInfo(C_PetBattles.GetPetSpeciesID(2,NmeactivePetSlot)) < 1
    Adding that into the capture pet check makes it so you will only catch a pet you don't already have.
    Last edited by kuukuu; 08-20-2013 at 02:44 AM.
    Former PQR Developer

  10. #115
    qq12345's Avatar Master Sergeant
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    hmm, my pet in slot 2 keeps getting swapped to another pet(outside of battle) anyway to stop this?

  11. #116
    rocambole's Avatar Member
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    Thanks for the pvp adition! Really great.

    Not sure if possible, but I´d like to edit the logic to my direhorn runt. It cast Primal Cry whenever off CD but it would be better use only if the enemy pet is faster than the Runt.
    Idealy the logic would be:
    1 - If enemy pet faster, then use Primal Cry.
    2 - If enemy slower, then use horn attack, then spam treehorn charge.

    Again, not sure if possible. Thanks a lot!!

  12. #117
    Budoy's Avatar Sergeant
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    Holy Shit i tried ur pvp for leveling toons using 2 account, its just awesome.
    At level 88 gaining 161k per win.
    FULL AFK

  13. #118
    kuukuu's Avatar Contributor
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    Originally Posted by rocambole View Post
    Thanks for the pvp adition! Really great.

    Not sure if possible, but I´d like to edit the logic to my direhorn runt. It cast Primal Cry whenever off CD but it would be better use only if the enemy pet is faster than the Runt.
    Idealy the logic would be:
    1 - If enemy pet faster, then use Primal Cry.
    2 - If enemy slower, then use horn attack, then spam treehorn charge.

    Again, not sure if possible. Thanks a lot!!
    Trihorn Charge doesn't seem to be added into the abilities yet but if you wanted Primal Cry to only be used if you're faster, find it under collections and move it to the QuickList collection. Those moves are only used if you're quicker then the enemy from what I can tell. Right now it is in the TeamDebuffList so it is used whenever the debuff is missing from the enemy.

    And just to add my own example of the awesomeness of this, I am currently leveling pets from 5-25 full afk using a Corefire Imp to obliterate everything. With the fix I posted, the pet swapping at 25 is working great.
    Former PQR Developer

  14. #119
    Aegeus's Avatar Contributor Walter White CoreCoins Purchaser
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    What world pets are you fighting against with the Corefire Imp?


    “If you don’t know who I am, then maybe your best course would be to tread lightly.” - Walter White

  15. #120
    sharkyx1x's Avatar Active Member
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    Originally Posted by kuukuu View Post
    Trihorn Charge doesn't seem to be added into the abilities yet but if you wanted Primal Cry to only be used if you're faster, find it under collections and move it to the QuickList collection. Those moves are only used if you're quicker then the enemy from what I can tell. Right now it is in the TeamDebuffList so it is used whenever the debuff is missing from the enemy.

    And just to add my own example of the awesomeness of this, I am currently leveling pets from 5-25 full afk using a Corefire Imp to obliterate everything. With the fix I posted, the pet swapping at 25 is working great.
    What area and animals are you fighting?

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