Just a question,
If I am in stealth myself as a resto druid will it still work or only work when I am not in stealth and the other person is?
Just a question,
If I am in stealth myself as a resto druid will it still work or only work when I am not in stealth and the other person is?
Will this use Berserker Rage to break SAP and then get the rouge out of stealth?
Btw this seems very good
Edit: Is it posible to remove the TARGET sound?
Last edited by jackus; 08-18-2013 at 07:51 AM.
It does nothing if you're a stealthed druid because remaining stealthed yourself is more important than spotting other stealther.If I am in stealth myself as a resto druid will it still work or only work when I am not in stealth and the other person is?
No, it won't.Will this use Berserker Rage to break SAP and then get the rouge out of stealth?
Possible but you need to alter game's sound files.Is it posible to remove the TARGET sound?
Does berzerker rage share a GCD with other abilities? I can PM a modified code for your warrior.
Update: You should use a "Random BG-Only" version if you play only Random BGs - it works faster due to drastically improved performance. All-Purpose version for Arenas/RBGs/Random BGs was slightly optimized as well. Added PetAttack() so stealthers out of LoS won't slip away.
Last edited by RedRussian; 08-20-2013 at 02:33 AM.
So, in PQR ability editor, for the anti-stealth profile, left column:
Actions = none
Cancel Channel = false
Recast Delay = 0
Skip Unknown = false
Spell ID = 0
Target = ?
What to put in there?
Ty in advance.
You should put "target" there.
RedRussian, can you make some features to hunter?
A) Like, if hunter (player) is in camouflage (id: 51753) do not use serpent sting, but hunter's mark instead,,, but not against another hunter (enemy) in camouflage, because he is immune to ranged spells.
B) if hunter (player) is not in camouflage, use serpent sting, and if against another hunter (enemy) in camouflage, use pet attack.
C) if UnitBuffID("player", 51753) then
return 1130 --Hunter's Mark
else
return 1978 --Serpent Sting
end
The problem here: will hunter's mark be spammed over and over in the stealth target...? Because it won't break stealth.
D) And against mage invisibility and great invisibility, use hunter's mark if in camouflage, and serpent sting otherwise.
TYVM.
Added. I included "if no hunter's mark already exists on this target" condition to prevent spam. Pet won't be sent to attack if you're camouflaged.C) if UnitBuffID("player", 51753) then
return 1130 --Hunter's Mark
else
return 1978 --Serpent Sting
end
I don't know if mage's invisibility can be actually spotted. Please confirm if it does.D) And against mage invisibility and great invisibility, use hunter's mark if in camouflage, and serpent sting otherwise.
Last edited by RedRussian; 09-10-2013 at 02:42 AM.
Spellcast Fake is updated.
Could you make this work in duels?
Nope. The method I use to spot stealthers relies on knowledge of your enemies' names retrieved from arena/battleground statistics. A brand new method should be developed for use in world pvp.
There's a simple workaround though. If you want to use it in duels then you certainly know the name of your opponent. Find this line in the code
and change it toCode:stealthed = {} --depopulate stealthed list
Don't forget to change it back when you're finished!Code:stealthed = { [opponent's name] = 1 }
Last edited by RedRussian; 09-25-2013 at 01:25 PM.
Stealthers' Bane: perforamnce is improved. Added a GY camp mode: rogues and druids are preventively hit with the stealth-breaker spell after rezzing. They won't slip away if your latency is good enough!
i am a complete newb to this and i saw this and i was thinking, uhm how do i add this to my mage? i usualy only use the interrupt to stop mass dispeland no profile so i am a complete retard if anyone care to help let me know!