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  1. #346
    Ginsplosion's Avatar Member
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    Hey hey.

    Right, made a 'temporary' and quick fix to aoe functions for Blinded's combat profile. I've literally started messing with lua today so it's probably untidy and i'm sure there's a better way to get it to do what I wanted. Kudos to Vitalic since it's basically his assass aoe code with an added line for CT at 5 CP's +.

    I was going to make it flip on BF when holding left ctrl and removing on release but honestly not all that sure how to do that atm. Honestly, you don't even need this since you'll have BF up during heavy aoe regardless and there's built in code that stops Rupture under BF so you won't find 5 CP crimsons going to waste on ruptures providing you toggle it on for AOE.


    local CPs = GetComboPoints( "player", "target" )
    local Anti, _, AntiCharges = Buff_Check( 115189, "player" )
    local van = Buff_Check( 1856, "player" );

    if (IsLeftControlKeyDown() or nv_multi) and CPs < 5 and (not Anti or AntiCharges < 5) and not van then
    CastSpellByName( GetSpellInfo(51723), nil )
    return true

    elseif (IsLeftControlKeyDown() or nv_multi) and CPs == 5 then
    CastSpellByName ( GetSpellInfo(121411), nil )

    return true

    end
    I'm familiarizing myself with the code so if I work out how to get a BG check so that it refreshes CT each insight change (suppose AR will warrant this) then I'll post an update.

    Basically you want to make a new ability, call it Combat: FoK or w/e and place it 3rd from bottom in the rotation order, so that it's just above RS / SS.

    Vitalic if you know how to fix the code up for the combat shizzle I've mentioned above feel free, would be much appreciated but until then i'm just gonna **** about with things and see what I can come up with. Once CT is applied outside of AR you're probably not gonna get through your cycle that quickly so it may be best to have the finishers revert back to eviscerate until CT falls off or hits say Deep Insight. But I suppose there's only so much tweaking you can do without having some TimeToDie functioning to go side by side with this idea.

    Thoughts?

    P.S. Cooldowns not working for your assass profile (at least according to the dummies) or?
    Last edited by Ginsplosion; 06-04-2013 at 10:12 AM. Reason: Added footnote regarding Vitalics assass profile.

    [PQR] Rogue/Enhance/Fury/Boomkin profiles
  2. #347
    vitalic's Avatar Contributor CoreCoins Purchaser
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    My thoughts are, I have no idea what you are talking about, haven't touched Combat since the end of Wrath (good times ;_ hehe. I don't have any intention to look at Combat right now but that may change.

    The cooldowns should work on the training dummy, just toggle them on with right shift.

    Ok, here is a new version of Assassination that uses Vendetta/Shadow Blades together on the opener to take into account the 4pc, it even waits for the Vendetta GCD before using SB to make the most out of SB's reduced GCDs. I tweaked the burst phase slightly to be more aggressive on spamming abilities, should be a noticeable difference. Engineering Gloves is lined up with Shadow Blades. Envenom uptime during Vendetta should be as close to 100% as possible. Vanish logic is even better too.

    Blinded_Rogue_5.3_4pc.rar

    Video of the new rotation for any observations/critique:



    Originally Posted by azertyrogue View Post
    Could you put in some range checks for the cooldowns? Sometimes I may be out of range of the boss and it will pop Shadow Blades, which results in a DPS loss. I think Nerder's profile handled this pretty well, as Shadow Blades and Vendetta weren't ever used out of range.
    Sure, that will be the next thing on my list.
    Last edited by vitalic; 06-04-2013 at 11:45 AM.

  3. #348
    Ginsplosion's Avatar Member
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    haha no worries.

    I'll just try and fiddle with the combat stuff myself.

  4. #349
    fddbzz's Avatar Master Sergeant
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    Originally Posted by vitalic View Post
    for some reason the rotation just stop and autoattack after rupture is being cast

  5. #350
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by fddbzz View Post
    for some reason the rotation just stop and autoattack after rupture is being cast
    Hm, give me a minute I will check. Might have forgot to upload the data file or something.

    Edit: Fixed the problem Blinded_Rogue_5.3_4pc.rar

    Also added the stealth/range safety check to all cds.

    I think it's almost finished, might be the odd edge-case or glitch to iron out, sometimes I suspect it Mutilates over a Blindside proc, I'm not sure if the other profiles have a way of preventing that as there is a slight delay on the proc registering.
    Last edited by vitalic; 06-04-2013 at 04:17 PM.

  6. #351
    fddbzz's Avatar Master Sergeant
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    Originally Posted by vitalic View Post
    Hm, give me a minute I will check. Might have forgot to upload the data file or something.

    Edit: Fixed the problem Blinded_Rogue_5.3_4pc.rar

    Also added the stealth/range safety check to all cds.

    I think it's almost finished, might be the odd edge-case or glitch to iron out, sometimes I suspect it Mutilates over a Blindside proc, I'm not sure if the other profiles have a way of preventing that as there is a slight delay on the proc registering.
    thanks for quick fix. but now, when u turn on CD, the rotation stop and autoattack

  7. #352
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by fddbzz View Post
    thanks for quick fix. but now, when u turn on CD, the rotation stop and autoattack
    Did you update the data file as well?

  8. #353
    fddbzz's Avatar Master Sergeant
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    Originally Posted by vitalic View Post
    Did you update the data file as well?
    yup. i did, i just extract the whole data&profiles into pqr folder
    Last edited by fddbzz; 06-04-2013 at 05:28 PM.

  9. #354
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by fddbzz View Post
    yup. i did, i just extract the whole data&profiles into pqr folder
    Not sure then, I just did a fresh install and it works in all modes. Try restarting wow/pqr etc. Maybe someone else can confirm

  10. #355
    starl1te's Avatar Member
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    Fantastic work vitalic. can't believe it took this long to get a proper rogue profile out in Panda. this final version looks great, doing a lot more dps than your first. as far as i can tell it's spamming abilities during SB like it should. Gloves SB and Vend lining up perfect.

    Only thing is gloves wont work without auto-CD. I'm pretty sure any serious raider will always do CDs manually or start with auto and switch to manual later in fight. I changed :

    if (nv_CDs == CD_On or (nv_CDs == CD_BossOnly and SpecialUnit())) and SafeToCastCD() and not PQR_SpellAvailable(121471)

    to

    if SafeToCastCD() and not PQR_SpellAvailable(121471) and not PQR_SpellAvailable(79140)

    seems to work fine, you may want to consider it. if you really want to make sure gloves dont go off on trash you can put in another check. but really trash ---> boss pull will always be over 60 sec

  11. #356
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by starl1te View Post
    Fantastic work vitalic. can't believe it took this long to get a proper rogue profile out in Panda. this final version looks great, doing a lot more dps than your first. as far as i can tell it's spamming abilities during SB like it should. Gloves SB and Vend lining up perfect.

    Only thing is gloves wont work without auto-CD. I'm pretty sure any serious raider will always do CDs manually or start with auto and switch to manual later in fight. I changed :

    if (nv_CDs == CD_On or (nv_CDs == CD_BossOnly and SpecialUnit())) and SafeToCastCD() and not PQR_SpellAvailable(121471)

    to

    if SafeToCastCD() and not PQR_SpellAvailable(121471) and not PQR_SpellAvailable(79140)

    seems to work fine, you may want to consider it. if you really want to make sure gloves dont go off on trash you can put in another check. but really trash ---> boss pull will always be over 60 sec
    Good to hear. And yes thanks for the suggestions, the resulting rotation was actually simpler to implement and maintain. Achieving the 5.2/non T15 4pc optimal opener was kind of painful and therefore no surprise that no-one had implemented it so far. What I did for the SB phase is take into account the energy regen/GCD when deciding to Envenom so that hopefully during times of high regen like BL it should be more responsive in preventing energy capping. I will remove the CD check on gloves, fair point.

    It's actually tricky to tell whether it's using abilities correctly during SB because everything happens so fast, I resorted to frapsing the opener and watching it over and over again in slow motion to ensure every GCD is correct.

    The only thing that might be needed is a recast delay on Mutilate to prevent overwriting Dispatch procs which can occur under certain conditions.

    Edit: Created a new thread http://www.ownedcore.com/forums/worl...ted-5-3-a.html for my profile, post any stuff about it in there from now on.
    Last edited by vitalic; 06-05-2013 at 06:40 AM.

  12. #357
    Neyia's Avatar Active Member Ultimate Rogue PVE CoreCoins Purchaser
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    Originally Posted by fddbzz View Post
    for some reason the rotation just stop and autoattack after rupture is being cast
    But wow is not in english !

  13. #358
    Neyia's Avatar Active Member Ultimate Rogue PVE CoreCoins Purchaser
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    Edited because miss post
    Last edited by Neyia; 06-15-2013 at 10:04 AM.

  14. #359
    gortyepid's Avatar Private
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    I'd pay someone to update the boomkin profile. Just saying <3

  15. #360
    Gargamelus's Avatar Member Authenticator enabled
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    Any updates for warrior fury 5.4 ?

    Cheerz

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